Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Printings View all
|War of the Spark (WAR)||Common|
Combos Browse all
|Commander / EDH||Legal|
Unlikely Aid Discussion
1 month ago
To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald
To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator
To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves
6 months ago
Target creature gets -X/-X until end of turn. If that creature would die, you gain X life.
In Dack's final moments, he saw his soul leave his body and his spark rend out from his heart. The cunning thief could have stolen only one, but the fool chose the latter.
With the card Unlikely Aid , we have Gideon and Rakdos working together. My challenge is a two-card one. Make Rakdos and Gideon into two Legendary Creatures that Partners With each other.
6 months ago
The main issue I see with this deck is that its slow. With many shocklands that enter tapped, casting bigger spells quicker is harder. I know you're on a budget, but I'd still recommend Blood Crypt , Steam Vents , and Watery Grave over your Guildgates.
Vizier of the Scorpion amasses and gives your zombie army deathtouch. Unlikely Aid can protect it from removal, and Aid the Fallen can return an amass creature from your graveyard, allowing you to do it again.
8 months ago
Seems like a fun idea. If opponents don't play creatures to prevent the win-con, swing for commander damage.
Ninjutsu isn't going to help you much since Etrata triggers on damaging a player, but the return to hand effects are smart. IMO, for this deck to work you need better evasion and better protection. Whispersilk Cloak is a 2-for-1 and should definitely be in your deck.
Protection: Since Etrata is a potentially fast win condition (from any one opponent's perspective), they'll gun hard for her. Swiftfoot boots is not enough. You have access to cheap 1-shot spells like Unlikely Aid and Without Weakness , or equipment ( Darksteel Plate , Hammer of Nazahn , Shield of Kaldra , etc.)