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No. These two cards do not interact as Pramikon's ability is not a triggered enters the battlefield" effect, but a replacement effect that modifies how it enters the battlefield. The slight difference means in practice two things:
- Pramikon's ability cannot be countered with Stifle .
- It cannot be doubled by Panharmonicon or Strionic Resonator as it is not an ability that goes on the stack.
This functions similarly to Clone cards, which enter the battlefield as copies of the relevant cards.
December 13, 2019 8:41 a.m.
To put it simply, the current rule on land plays is that you are limited to 1 per turn. Some static effects may increase it.
Azusa, Lost but Seeking bumps your limit to 3. If you had two Azusas and Mirror Gallery , your limit would be five. Without the gallery, you can keep only 1 Azusa, and your limit would be three, as there is never a moment when you control 2 of them and can play lands.
If you play Azusa and three lands and then Flickerwisp the Azusa away, your limit until the end of turn will be one, but you have already played three when your limit was higher, so you cannot play anymore, but you do not sacrifice the now-above-the-limit lands either.
December 13, 2019 4:39 a.m.
Deadpoo111 - well now it makes a bit of sense. I got confused by the "trying to get money for college" line and did not understand it actually meant "I do not want to spend money" rather than "I want to make money from this".
Regardless, Patreon is a good idea for something people cannot normally get - a 10$ deck is not something that players cannot get. Once they have the list, they can do it themselves. Plus, I do not think there are many potential players that cannot pay like 3 boosters worth for a deck. Magic is a luxury and I do not charity and luxury mingle well.
What you can Patreon in Magic is your time - eg coaching or deck building jam sessions. However, you cannot do that until people know that your time is valuable. And you cannot make people think your time is valuable without generating a lot of content and/or a name for yourself.
Spiking a tournament and writing an article on CFB about it is the easiest way to do it. If you cannot do that, produce content and make yourself heard. Magic is not popular like other games, but streaming it can be big (youtube is not worth it).
December 13, 2019 4:29 a.m.
I hope not. No need to ruin perfectly good nostalgia for a quick buck. Whatever they do create, it will be a grand "live-action" CGI fest that has nothing to do with what made the original good.
Compare the two lion king movies and you will see exactly what a movie based on those properties will look like.
December 13, 2019 4:08 a.m.
Cosmic horror is not everyone's cup of tea, but with WOTC ending last Innistrad's story with Emrakul sealing herself in the moon, you cannot not have Eldrazi in Innistrad 3.
I think that it can another setting for a multiple planeswalker coming together event to defeat the strongest eldrazi once and for all. Or better yet, Innistrad is the first plane that New Phyrexia invades (they figured out the interplanar travel somehow) and Emrakul defends her new home from the invaders - a set without any planeswalkers, only eldrazi versus phyrexians.
December 13, 2019 4:01 a.m.
It really depends on what you want the result of the Conflux to be. Is Alara still the same as before? What is the story in this new set? I am 100% for all new-mechanics, or old, or whatever the creator of the custom set decides. But I applaud new mechanics on a new take on a plane.
If you do make new mechanics, HMU to aid you in refining them.
December 13, 2019 3:56 a.m.
I have to ask about the economics of the whole thing:
- 10$ from someone on Patreon
- 10$ when buy the cards minus Shipping and handling
0$ Net gain
Step 2: ???
Step 3: Profit!
Plus, on Patreon, it is good idea to provide something your patrons cannot do themselves. I can go to tcg right now, spend 13 bucks and buy that deck. How supporting you on Patreon or Venmo-ing you cash change that?
The best ideas if you want to make $ from magic right now is to:
1/ Spike a tournament
2/ Write some articles for some websites and possibly get paid at some point if you are good at it.
December 12, 2019 3:52 a.m. Edited.
Well, I was just using the name in the original post, probably the correct one would be "Planar Tutor". After a card like Planebound Accomplice in MH1 I think this is a viable new avenue for red - planeswalkers matter cards.
We have currently 4 white cards that search your library for a walker and put it in hand or in play, but I think, with the right flavor, like some emotional spin on the card's flavor, it can easily work in red. Plus, after enchantment, artifact, creature, instant and sorcery are already claimed by the other tutors, there aren't many card types left.
December 11, 2019 7:52 a.m.
A bit better, while still pretty good. This is a very high-risk (does it stay in play or do I lose everything exiled with it?), high-reward (colorless tutor) card that playing with the mana will not necessarily fix.
The mana cost is not the problem - it is the effect. You can try to increase the cost, but it can result in an unplayable card. How about this:
Vasarto's Amazing Legendary Ruksack
Legendary Artifict - Equipment
Equipped creature gains: ", search your library for an artifact or enchantment card and cast it without paying its mana cost. Use this ability only as a sorcery."
This has been costed much higher (9 total mana), but you get a more powerful effect in exchange which is in line with current Planar Bridge cards, but costs less, because it is more restricted in what it can find and requires a creature to use it.
December 11, 2019 4:10 a.m.
I think that it needs to be brought up to speed with the others and search for a card type:
Search your library for a planeswalker card and reveal it. Shuffle your library and place that card on top.
Now, obviously, it could not be made during mirage, but still, I think it is good enough to see play now.
December 11, 2019 4:01 a.m.
Or... not corporate greed, but pushing the boundaries - you cannot know which cards are too powerful without actually breaking a few of them. And despite any playtesting a handful of people do at WOTC, testing done at the scale of millions will always provide better results.
December 10, 2019 10:06 a.m.
No. Which spell to discard is chosen as part of Collective Brutality 's resolution. No player has priority to activate an ability or cast a spell during the resolution of a spell or ability.
The latest opportunity you have to cast this spell is while CB is on the stack, before it resolves. At that point though, you do not know what the opponent will choose to discard.
December 10, 2019 7:56 a.m.
December 10, 2019 7:31 a.m.
Just to clear up the text:
Vasarto's Amazing Legendary Ruksack
Legendary Artifict - Equipment
At the beginning of your upkeep, if ~ is equipped, search your library for an artifact or enchantment card and exile it. You may cast cards exiled with ~.
A lot shorter and adheres to more modern conventions of text parsing. Honestly, this is too good - this is a colorless Zur the Enchanter that is less vulnerable, has no restrictions on mana cost and can look up artifacts and enchantments.
I would restrict by adding "Search your library for an artifact or enchantment with converted mana cost equal 1 plus the number of cards exiled with ~."
December 10, 2019 7:15 a.m.
To clarify you have two choices:
Use the existing suspend mechanic and make the mutate options as part of the text of the card by using "If you didn't cast this from your hand, do X". You will be bound by having the same suspend mechanic, but can improvise a lot in the conditional triggered ability.
Use a custom mechanic similar to or not at all similar to suspend, for example, those provided by WOTNC. More flexible for sure.
Both approaches have merit, but I would advise against making a new mechanic with 7 lines of reminder text like suspend. Suspend has to do it, because it represents three abilities at once. Yours can and should be simpler.
December 9, 2019 5:53 a.m.
My point is if you want to make a suspend-esque mechanic for mutant creatures, you have to name it differently, as the rules for suspend are set in stone and cannot be changed. For example:
Mutate 3 (Pay the cost and Exile this card from your hand with 3 mutate counters. When you cast another Goblin spell, remove a counter. When the last one is removed, cast ~ without paying its mana cost, with 3 +1/+1 counters on it and one of the following: haste, vigilance, trample, deathouch, intimidate.)
December 9, 2019 4:37 a.m.
Attaching cards to planeswalkers is decent design space that is not explored for an obvious reason - it does nothing in Limited and most constructed formats. I understand this is the planeswalker take on equip or fortification, but these are the rarest permanents in the game.
Planeswalkers being so rare makes these cards incredibly difficult to design. You have to make them powerful enough to see play, while not overpowered when actually in play, which feels like an impossible task.
December 9, 2019 4:26 a.m.
The thing is Suspend is not worded like that. It cannot become a different creature by coming out of suspend.
The correct way to word this would be similar to Epochrasite :
Creature - Goblin Mutant
Suspend 3 (Rather then play this card from your hand, you may pay and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It gains haste.)
Enters the battlefield with 3 +1/+1 counters if you didn't cast it from your hand.
December 9, 2019 4:19 a.m.
No. From Gatherer:
Training Grounds won’t affect the part of an activation cost represented by colored mana symbols or snow mana symbols. It also won’t affect nonmana parts of an activation cost, if there are any. (2010-06-15)
While this Gatherer entry was written when was not part of the game, it still represents a cost to be paid and it is not generic mana, which is the only type of mana affected by Training Grounds.
TLDR Colorness mana is not the same as generic mana.
December 6, 2019 11:47 a.m.
For example, if you want cute artwork, SCG have been doing it for years with actual good cards This is Tasigur, Young Pyromancer and Delver of Secrets in cute animal forms.
Wizards is charging you premium prices with shipping and handling for crappy cards you can get currently at a fraction of the price.
Their alternate artwork for Dig through Time is Pig through time and it is as glorious as it sounds. I am not at all advertising SCG, but trying to do a contrast and compare with WOTC is offering.
December 6, 2019 5:01 a.m.
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