Veteran Motorist


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Uncommon

Combos Browse all

Veteran Motorist

Creature — Dwarf Pilot

When Veteran Motorist enters the battlefield, scry 2.

Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

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Cardhoarder (MTGO)

0.01 TIX $0.6 Foil


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Veteran Motorist Discussion

Whiskerbro on Baby's first artifact/vehicle deck

2 weeks ago

Yeesh, this definitely seems like a pretty scary place to start. If this is a deck for a new player, I would definitely cut down on the number of colors you are running. A deck that is running not just 3, but 4 colors definitely does not seem like the place to start. I'd try to drop it down to just 2 colors, maybe red and white as they work best with vehicles. I would then increase the number of copies of each card and try to smooth out the gameplan and mana curve of the deck. Maybe get like 4x Veteran Motorist, 4x Thraben Inspector, 4x Toolcraft Exemplar, a couple more Depala, Pilot Exemplar and then some good vehicles. Try to make a nice curve with varied mana costs, just using whatever else you have. None of these cards cost more than a dollar, and 4-ofs of each of them shouldn't cost more than 5-10 bucks. This should give your friend a pretty good place to start learning magic from, playing a deck with a good curve and defined gameplan.

Legba on The Kaladesh 500

2 weeks ago

I suggest cutting a few cards that feel to me like they don't belong as much, such as Lupine Prototype, Welding Sparks, Barrage Tyrant, Gideon, Ally of Zendikar. Fine cards, but they don't work your combo.

Instead, complete playsets of excellent cards such as Veteran Motorist, Siege Modification, Built to Last, and Built to Smash.

I also recommend Renegade Wheelsmith, Gearshift Ace.

trav1405 on Strike out

3 weeks ago

I feel like there needs to be more ways of getting revolt of the call for unity and solemn recruit. Thraben Inspector is a 1 drop that not only gives you an early creature but also a clue which can be cracked to get revolt. To make these changes I would suggest removing Scrapper Champion and Untethered Express for a whole playset of thraben inspectors.

There is also Veteran Motorist and Toolcraft Exemplar, these will give you great synergy and speed with the vehicles.

Other than that, I like the deck.

LCJ38 on Strike out

3 weeks ago

I strongly agree with Whiskerbro: Toolcraft Exemplar and Thraben Inspector are really good cards.

Also, is this deck a R/W Vehicles build? If so, I would suggest going full in on the vehicle build with cards like Veteran Motorist and Pia Nalaar.

Good Idea though, +1

P.S. Sorry I couldn't get the cards for Toolcraft Exemplar and Thraben Inspector, Tapped Out wouldn't let me.

JustPlayCards on Candy Cane Vehicles

1 month ago

I just noticed! No Veteran Motorist??? Great card for Vehicles and they are your color! A must for this deck!

Drag0nDude on Bow to the Dwarf Queen

1 month ago

Cool Deck!

I personally would take out Master Trinketeer. It is a good card, but I do not think that you have enough servos or thopters to really make it useful. I would replace it with Veteran Motorist or Speedway Fanatic if you are more budget.

Orion93 on Standard Artifacts

1 month ago

Well the best vehicle right now is Heart of Kiran but holy cow man it's a $20 card.

Usually the better creatures in a vehicle deck and some of the most played are, in this order:Veteran MotoristGearshift AceDepala, Pilot Exemplar

But you can use any creature to crew. Those are just the most common because of how they boost your field or state of play.

I've been playing around with a combo using Mobile Garrison , Quicksmith Rebel , Spireside Infiltrator and a bunch of Implement of Combustion.

Lots of tap for damage, untap with mobile garrison and tap for more damage then sacrifice the implement to deal more and get to draw. It isn't great and really that's about all I've got so far haha but it's just one of the ways to use vehicles.

BlackjackHD on Copter Mardu Midrange

1 month ago

I've been playing Mardu in modern since before it was a thing which it apparently is now. My deck takes on a substantially different strategy than yours, but we Mardu guys need to stick together, and with that in mind I have some suggestions.

First up, lands. 6 man lands is excessive. You're going to have lands enter tapped far too often. I recommend dropping Needle Spires and one or two Shambling Vent for some more fetch lands. Modern Masters 17 just reprinted Arid Mesa and Marsh Flats, so their prices aren't as ridiculous as when I had to get them.

Like my deck, you use your life total as a resource to generate advantage through Bob and Thoughtseize and recuperate with lifegain, so I vibe with that. Sorin, Solemn Visitor seems like a great fit for your strategy, so I'd consider bumping him up to 2. Liliana of the Veil continues to be the ultimate control planeswalker in Modern and should definitely be a 4-of.

Veteran Motorist seems really lackluster. Pumping your looter scooters is great, but he's completely useless otherwise. The best part about Copter is its undercosted crew ability, and Motorist is overqualified. The earlier mention of Bitterblossom may be worth considering.

Fatal Push needs to be in your deck in some capacity. I've been running 2 main 1 sideboard. You could drop a Path to Exile for one. The card is way too good to not use.

Lastly, the sideboard. Ajani Vengeant was my first "core" planeswalker in my deck and I became wholesomely dissatisfied with him. I can't imagine a matchup in which you board him in. Sorin gains you more life and Lily controls better. Crumble to Dust is good, but slow. Consider Fulminator Mage, as he can also crew copters. Hide/Seek is weird, just use Wear / Tear. Liliana, the Last Hope seems okay, but not great. I think Soulfire Grand Master is a mainboard card or not at all present. Tormod's Crypt should be either Leyline of the Void, Rest in Peace or Nihil Spellbomb. RiP is risky with Lingering Souls, but it gets the job done, and against decks like Dredge, the disruption is strong enough to slow your own development down and still win handily. I also absolutely recommend two copies of Slaughter Games to help deal with combo decks. Dreadbore and Falkenrath Aristocrat can probably go.

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