Veteran Motorist

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh Uncommon

Combos Browse all

Veteran Motorist

Creature — Dwarf Pilot

When Veteran Motorist enters the battlefield, scry 2.

Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

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Veteran Motorist Discussion

profanedorifice on Mardu Vehicles

2 days ago

~Just my thoughts, not inciting any changes needed.~~

Im running a very similar list to this one. I have made a few changes though. I've been playing this deck for a long time now. With the release of Hour of Devastation, I've move away from Archangel Avacyn  Flip for Glorybringer due to avacyn not being able to say anything from HOD removing indestructible. I've also ditched Pia for Depala, Pilot Exemplar. Depala pumps your tool crafts and vehicles, plus if you attack with her you get sudo scry's/gas if mana open.

I have cut out the Walking Ballista completely from my list for Veteran Motorist. This was due to the meta around my LGS being alot of control. If you can get a heart and a motorist on the field early control turns into a squishy ball.

All in all I love playing this deck and this list looks right on the money. +1 from me.I was playing R/G ramp for 2 weeks and I ended up putting this back together because of my love for it.

poopiepoopiepants1 on Dwarven Roadrage [WIP]

1 month ago

Just to fit into the whole theme of dwarf-vehicle, look into Toolcraft Exemplar, an early game guy that can prove to be a huge threat seeing as you get many artifacts on the battlefield. Also, Veteran Motorist can be a huge help I think.

Argy on Grixis control - Black or ...

1 month ago

I guess in the end it comes down to different metas and choices.

With Mardu Vehicles there are more things to deal with than just Heart of Kiran, as those decks can also win without that card.

Fatal Push will hit Toolcraft Exemplar and Veteran Motorist, faster than Abrade, and those are two early hitters that can make all the difference.

As I already pointed out, Fatal Push will ALWAYS be able to hit Sylvan Advocate, whereas Abrade won't.

You play whatever works for you.

ReLiCRSA on Boros Vechiles

1 month ago
Inspiring Vantage then Bomat Courier swing for 1 (Build card stash with Bomat Courier)
Plains then Siege Modification swing in for 10
Mountain then Consulate Dreadnought swing for 10 then Built to Smash and after combat damage Fling to finish the game

Secondary would be to start resolving Peacewalker Colossus, Veteran Motorist, Depala, Pilot Exemplar, Renegade Wheelsmith. Depala, Pilot Exemplar helps dig for vehicles and dwarfs.

ReLiCRSA on

1 month ago

Best Possible Case.

Turn 1

Resolve a [[Bomat Courier]] on turn 1 and swing in to get a card stash going.
Turn 2

Swing in turn 2 on naked board with [[Bomat Courier]] putting down a [[Consulate Dreadnought]].
Turn 3

Resolve [[Siege Modification]] on [[Consulate Dreadnought]] and swing in for 10
Turn 4

Swing in with [[Consulate Dreadnought]] with [[Built to Smash]] and then [[Fling]] for lethal.

This is assuming no land drop was missed and everything resolves.

Secondary would be to get a Peacewalker Colossus or hard crew with Depala, Pilot Exemplar, Veteran Motorist, and Renegade Wheelsmith since they give buffs to other dwarfs and help dig for vehicles and crew.

ReLiCRSA on

1 month ago

Best Possible Case.

Turn 1

Resolve a [[Bomat Courier]] on turn 1 and swing in to get a card stash going.

==codeTurn 2

Swing in turn 2 on naked board with Bomat Courier putting down a Consulate Dreadnought.==endcode

==codeTurn 3

Resolve Siege Modification on Consulate Dreadnought and wing in for 10==endcode

==codeTurn 4

Swing in with Consulate Dreadnought with Built to Smash and then Fling for lethal.==endode

This is assuming no land drop was missed and everything resolves.

Secondary would be to get a Peacewalker Colossus or hard crew with Depala, Pilot Exemplar, Veteran Motorist, and Renegade Wheelsmith since they give buffs to other dwarfs and help dig for vehicles and crew.

subzero719 on R/W Aggro Consulate Dreadnought / Turn 3 Win

1 month ago

Just stumbled upon this. I have a similar deck that i built that uses 4x Lupine Prototype, Cultivator's Caravan, Depala, Pilot Exemplar, and Fling.

Currently Considering reducing the Lupines but you should really consider Fling and the Caravan. I have turned on a dreadnought by tapping a Veteran Motorist (or a toolcraft when depala is out) to crew the caravan, then tap caravan to crew Dreadnought. When you dont need to rely on Jank you can swing with a 5/5 to a 7/7 depending on which dwarves are out for tapping just 1 creature or you can use the caravan as a mana source to pull of some combos or throw a surprise trample instant.

Lastly, Fling is incredible in this deck. a lot of times an opponent will take the T3/T4 7+ damage from dreadnought thinking they can bounce back the next turn or something and during 2nd main phase you throw the big boat at them to finish the game. Also if any vehicle gets targeted for destruction from a fatal push or an anguished unmaking, ...etc, you respond by flinging it at them (as long as it is crewed) for usually no less than 5 damage watching your opponent waste removal on a one drop just to see them take 7 damage in the face is priceless.

Motys on need a ride?

1 month ago

Gearshift Ace -> Sram, Senior Edificer, you will run out of fuel too quick

Demolition Stomper -> Consulate Dreadnought, 6 cmc vehicle just won't work.

Chief of the Foundry -> Veteran Motorist, vehicles are big without help of the chief, veteran can crew heart of kiran + scry is always nice

Aerial Modification - just no, no, no, no. Siege modification is okay cause its 3CMC, Start Your Engines might be better choice.

How about Needle Spires?

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