Tome Raider

Tome Raider

Creature — Faerie

Flying

When Tome Raider enters the battlefield, draw a card.

Browse Alters

Trade

Have (1) IcyLightning
Want (0)

Printings View all

Set Rarity
Throne of Eldraine (ELD) Common

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Tome Raider Discussion

Requillias on Alela, artful provocateur

1 hour ago

Deck Upgrade:

Creature Upgrade

To remove: Callaphe, Beloved of the Sea, Crashing Drawbridge, Empyrean Eagle, Expedition Raptor, Expedition Raptor, Peace Strider, Sephara, Sky's Blade, Serra Angel, Threnody Singer, Tome Raider, Victory's Herald

To add: Solemn Simulacrum, Silas Renn, Seeker Adept, Myr Propagator, Trinket Mage, Trophy Mage, Tribute Mage, Daxos of Meletis, Clever Impersonator, Burnished Hart, Magister Sphinx, Divinity of Pride, Hanna, Ship's Navigator

Enchantment Upgrade

To Remove: Angelic Exaltation, Kiora Bests the Sea God, Mammoth Umbra, Omen of the Dead, On Serra's Wings, Waterknot

To Add: Mirrodin Besieged, Mirrormade, Phyrexian Reclamation, Greed, Aqueous Form, Leyline of Anticipation

Artefact Upgrade:

To Remove: Ancestral Blade, Bloodsoaked Altar, Jousting Lance, Mana Geode, Pendulum of Patterns, Scrabbling Claws, Untethered Express

To Add: Mirage Mirror, Sculpting Steel, Spellbinder, Isochron Scepter, Wayfarer's Bauble, Sol Ring, Traveler's Amulet, Prying Blade, Explorer's Scope, Dimir Signet, Orzhov Signet, Swiftfoot Boots, Lightning Greaves

Sorcery Upgrade

To Remove: Covetous Urge, Dance of the Manse, Epic Downfall

To Add: Time Wipe, Kaya's Wrath, Diabolic Tutor, Narset's Reversal, Supreme Verdict,

Instant Upgrade:

To Remove: Banish into Fable, Invoke the Divine, Karametra's Blessing, Riot Control, Shieldmate's Blessing, Skywhaler's Shot, Syncopate, Unlikely Aid

To Add: Twincast, Mystical Tutor, Dovin's Veto, Swords to Plowshares, Anguished Unmaking

shadow63 on Penny Pincher

3 months ago

Good improvements. But Cloudkin Seer is strictly better then Tome Raider . If you want to try another walker in here Vraska, Swarm's Eminence or Kasmina, Enigmatic Mentor or Dovin, Hand of Control will help you bide your time. Keeper of Fables could get you more card draw. Silverback Shaman is ultra cheap less then 20 cents. Gargos, Vicious Watcher while you have no synergy and comes in at around 50 cents is and 8/7 for 6 mana.

Boza on Grixis Undeath Mechanics

3 months ago

While I still maintain that number of creature is more difficult to balance, as it difference between 2 and 3 creatures to exile is quite larger than 4 or 5 total power to exile; more importantly, number of creatures or total power of creatures create different deckbuilding constraints.

A mechanic based around piling a large number of creatures in the graveyard will naturally lead you towards having lots of small creatures that create value when they die or enter the battlefield (Eg. the Undergrowth mechanic of the lastest Ravnica) A Grixis mechanic leads to creatures like Tome Raider being awesome inclusions in deck that wants to recombine large numbers of creatures. This is worse in Limited, where you have a small pool of creatures and an average game can see you using the ability 2-3 times, which is not good for a marquee ability.

A mechanic based around the total power of creatures means you will naturally build your deck around creatures with large power and low casting cost, as you want to exile the fewest number of them to get the most value. Eg. a Recombine that cares about total power would include Ball Lightning and Lightning Skelemental as flagship creatures that are good with the mechanic. This mechanic is better in Limited as well, since you have a limited number of creatures there.

So, it depends on the requirements of the custom set.

Finally, flavorfully, power of creatures that you are "hacking up" to bring back another dead one is better, as you cannot make a large zombie out of a dwarf, a faerie and a spirit.