Crypt Champion


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dissension (DIS) Uncommon

Combos Browse all

Crypt Champion

Creature — Zombie

Double strike

When Crypt Champion enters the battlefield, each player puts a creature card with converted mana cost 3 or less from his or her graveyard into play.

When Crypt Champion enters the battlefield, sacrifice it unless (Red) was spent to play it.

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Crypt Champion Discussion

Funkydiscogod on Saffi EDH (Rough Draft)

8 months ago

The classic combo with Saffi Eriksdotter is with Crypt Champion, and get infinite ETB and dies effects.

DemonicDuck on Orzhov peace keeping

8 months ago

I'm liking the suggestions so far and I would like to address a few things.

1.This deck is supposed to be a political grouphug deck with a bit of groupslug to keep things under control. More groupslug suggestions will definitely be helpful.

2.I'm keeping Crypt Champion since the deck is somewhat grouphug and brings back creatures to the battlefield rather than to the hand. Like a worse version of Exhume. Thankfully there are enough creatures with mana cost less than 3 (including daxos) to justify keeping it in. With this in mind, I should probably add Relic of Progenitus since the opponent can choose creatures.

3.I forgot to add Tainted AEther and Last Laugh, thank you for brining those up.

4.I don't think I have enough damage sources to justify Death Pits of Rath. Similar issue with Waste Not.

5.Since aggro could be an issue, Black Sun's Zenith, Illness in the Ranks, and Virulent Plague will probably have to go into the deck.

And finally, 6. I'm trying to add a mini theme of enchanting my opponents creatures to encourage them to swing at other opponents. Harming your arms dealer isn't always the best idea after all. :)

Shredwick on Orzhov peace keeping

8 months ago

Blind Obedience for one. Maybe Porphyry Nodes.

I'd take out Crypt Champion for a better reanimator that only affects you, like Cadaver Imp.

Nothing else for now, but I'd like to know how your playtests go.

DashJovis1 on Hermit Control

9 months ago

I built a test hermit on here that can win on turn 2, usually won on turn three. The trick is to run 4 Elvish Spirit Guide and one or two Simian Spirit Guide.

I used the anger/saffi/crypt/claw combo, 2 of each just in case. Had Guile in case I missed Anger or needed a turn. Guile over Colossus for Force of Will. Phantasmagorian so I could put pieces in graveyard if I drew them. 4 Street Wraith for self-mill, all fetches and shock lands. Gitaxian Probe, Ponder, Portent, all nice. 2 Sylvan Tutor, good in general, great with the Wraiths. 4 Narcomoeba, sac them for Dread Return, bring back Crypt Champion, use it repeatedly with Saffi Eriksdotter, infinite angry bears when you end the loop by reanimating Caller of the Claw. But Sutured Ghoul is cool too, infinite life is not a common strat, and it uses less cards. Still, you should consider the Dread Return path to him.

Fatestitcher can be nice over or with the narcos, depends on your playstyle. Another useful trick was two Serum Powder, because unless two copies of your combo were in your hand, or you already had your Hermit, it was pretty safe to mill your deck down 7, and it improved the odds of getting Hermit out on turn 1/2 significantly.

Sideboard included artifact and enchantment removal, a small Laboratory Maniac combo as a backup plan (like against fog heavy decks or others than aggro couldn't handle), and the emergency option of Pull from Eternity and Memory's Journey for game 2+ when my opponent grabs their grave hate.

Also, I like Birds of Paradise. Hope some of this give you some ideas!

Rikente on Alesha, Who Luls at Death

1 year ago

No sweat UnleashedHavok, always willing to provide a different perspective. My Buried Alive piles really depend on the board and my mood. If I want to be goofy I'll get Crypt Champion, Liliana, Heretical Healer  Flip, and Anger, using the Crypt Champion + Liliana, Heretical Healer  Flip interaction I mention in my primer. If I need to respond to the board, I choose one of my myriad toolbox answers and then usually fun value cards such as Gonti, Lord of Luxury or Stoneforge Mystic. If I have Living Death in hand I'll grab Anarchist, Mindless Automaton, and Golgari Thug and I'll go all in on the reanimation plan.

This right here is exactly why I love this deck so much. There are always so many options, and I rarely get the same pile twice. I feel like this is the best way to really embrace the singleton nature of EDH.

Bolsheviktory on Hermit Druid, Infinite Mana

1 year ago

Still think you should remove the glory's rise wincon and replace cards with ways to go off with the druid. It's not easy to assemble since you need to put into the GY: Angel of Glory's Rise, Saffi Eriksdotter, Zulaport Cutthroat and Crypt Champion.

For the Laboratory Maniac wincon you can just get cards to back it up like Cephalid Coliseum, Brainstorm, Impulse, etc

Also Jace, Vryn's Prodigy  Flip is better than Magus of the Bazaar since it isn't card disadvantage and can flashback useful spells when flipped.

Bolsheviktory on Child of Shenanigans

1 year ago

Lol, Bolshevisky. How about you focus on the main necrotic ooze combo with lab man as the backup? Then you can cut the less useful cards that are easy to disrupt like Angel of Glory's Rise/Crypt Champion/Saffi/ etc

You need more tutors like Shred Memory and to get more any color lands like Forbidden Orchard/Gemstone Caverns/Exotic Orchard which in our meta gives you every color you need.

Do you ever play Demonic Consultation unless you've got the lab maniac? I don't think you have enough redundant pieces to run it. With Tainted Pact you can at least stop if you hit something important. Selective Memory can probably also be cut since it doesn't help you without Laboratory Maniac out which is currently plan C.

You probably also want more cheap removal like THE DEED back in, Nature's Claim, and probably Snapcaster Mage to flash it back.

Jace, Vryn's Prodigy  Flip is good for getting combo pieces into the grave from your hand and for flashing back useful things.

What does Crop Rotation get? A mountain?

If you can discard hermit druid with JVP or frantic search, you can now Corpse Dance or Shallow Grave to give it haste and reanimate in 1 card.Entomb also gets it into the graveyard. I'd also remove the stitch together in favor of Necromancy since it's unconditional and you'd be able to go off at instant speed if you need to.

Char-You on Turn 3 Win Combo?

1 year ago


It's a Crypt Champion Saffi Eriksdotter deck that uses a bunch of "Dredge" cards like Faithless Looting and Grisly Salvage to load up the yard.

Seems fine, but a bit unstable just because it doesn't have the strong dredge engine, and relies extremely heavily on the combo.

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