Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Hedron Blade Discussion
1 week ago
Just saying man, look through ALL of the available, standard legal equipment out right now and then think of which would work best with Sigarda's Aid on offense.
You swing with three creatures, a 3/3, 2/2, and a 1/1. They block the 3/3. Cool, in response give the 3/3 Chitinous Cloak. They just took 6 cause they didn't block with 2 creatures and they left the little one open.
Or Haunted Cloak as you enter combat. Hedron Blade to combat the massive artifacts out now, Pathway Arrows for the same reason.Skeleton Key Damn it!! Forever draw because they didn't block your 1/1!!!For the love of God, Slayer's Plate??? Come on man...
Instantly wrecking your enemy. Guarantee they block. Keep them on their toes so they can't play a steady hand. You have to see the value in that.
2 weeks ago
You have an ally sub-theme but I don't really think it works for this deck for 2 reasons. 1) There's not enough allies and 2) The effects only benefit the allies, not your entire deck. I would replace some of them with Aerial Responder (it's the white version of Vampire Nighthawk.)
Value/Good cards: Authority of the Consulate (just good), Collective Effort (good for removal, and pump) Dazzling Reflection (who doesn't love gaining life), Fairgrounds Warden (removal), if you have the money, Gisela, the Broken Blade+Bruna, the Fading Light (Gisela is better).
What to Remove: Things that don't fit (Ally synergy cards, Hedron Blade (if your roomates don't play Eldrazi, it's useless)
Other: Try and have more than one copy if each card, consistency is better than the possibility of getting something.
1 month ago
1 month ago
Thank you for commenting! I was thinking of dumping some artifacts in favor of tempo, or switching Pathway Arrows and Cathar's Shield to Stoneforge Masterwork. I like the Hedron Blades because to my knowledge they also work against artifact creatures like vehicles, but I'd imagine any vehicle would be aggresive and constantly attack and be tapped. I may even flip my sideboard with artifacts so I have burn game 1, and artifacts game 2. Make a Stand is a smart choice and will be adjusted.
Thanks again for the advice!!
1 month ago
I would recommend getting rid of Cathar's Shield and Pathway Arrows. They are not very strong and slow your deck down. Instead, replace them with two more Captain's Claws. Also, I would probably get rid of Hedron Blade as well, since it is only great against Eldrazi. Also, you may want to consider replacing Encircling Fissure with Make a Stand, as it buffs your creatures along with protecting them against removal and board wipes.
2 months ago
I already have 2 Smuggler's Copters. I could likely drop the Skyship Stalkers and replace with Veteran Motorist to pilot the copters I could sub in for Blood Mist. Only issue I see is that I'm a big fan of a flying, lifelink, vigilance, double strike combo. However, I would be able to drop 4 4-costs and add in 4 2-costs with scry and draw. I guess that's worth it. I'll also likely replace Hedron Blade with Stoneforge Masterwork The deathtouch to colorless is nice but it may be worth it to milk the Dwarf tribal for what it has to offer.
4 months ago
4 months ago
All makes sense.
Hijack is brilliant in the sideboard, but I'm wondering if you'd want some Ruinous Gremlin or Demolish to get rid of the threat entirely. Or maybe some Aether Hub (plus your Cultivator's Caravan) to splash green for Appetite for the Unnatural/Root Out? Or maybe just some Hedron Blades?