Implement of Improvement

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Implement of Improvement

Artifact

, Sacrifice Implement of Improvement: You gain 2 life.

When Implement of Improvement is put into a graveyard from the battlefield, draw a card.

Implement of Improvement Discussion

tumamaenmondongo on Rotten Eggs

2 months ago

You should try Implement of Combustion , Implement of Improvement and friends instead of flask, petal, vial and some number of Prophetic prism since they replace themselves when sacrificed, and they can sac themselves as well. Then some other suggestions are Scrapyard Salvo as a finisher (don't expect it to deal 20 dmg at once, but 7/8 dmg it's still good for 3cmc), Crack the Earth which is specially good in turns 1/2 since the opponents mostly have to sac lands or creatures when you sac a self replacing egg, Galvanic Blast , Reckless Fireweaver as your disciples 5-8 or even Firebrand Archer .

IndefiniteWin13 on Sandstorm: A New Tier 1 Possibility

10 months ago

I love the deck idea, It's such a cool one! The concept is great, honestly I think that you're main two weaknesses are card draw (you tend to dump your hand pretty quickly) and removal in response to activating their sac effects. You can solve both issues with some Shelter, they both protect and draw; or use Emerge Unscathed for protection and then use something else for card draw, maybe Implement of Improvement? It also gains you a bit more life, though it is a bit slower. All in all, this is a really fantastic deck, I think it's great!

Silverdrake on Artifact Storm

1 year ago

You could consider branching into a sort of Krark-Clan Ironworks deck if you swapped out some of your current cheap artifacts for ones that draw a card when they hit the grave like Implement of Ferocity, Implement of Combustion, Implement of Improvement, and Terrarion, that way you can churn through the deck even faster. If you do that you could throw in 1-2 Aetherflux Reservoir as a backup wincon and a way to be true storm. Could also consider Ensoul Artifact as another backup win con. Darksteel Citadel would fit nicely too since so few of your cards actually cost blue mana.

WickedLizardInc on Mono-White Life gain copy

1 year ago

Darth_Savage, I hadnt thought about that with the Faith's Fetters. That definitely makes it worth it.

Im thinking Im going to replace the Droplet with Golden Urn, Implement of Improvement, or one of the gain 1 life when a player casts a [color] spell artifacts. Any suggestions for which of those is better?

Minihorror227 on Meatalwork Colossus Artifect U/R

1 year ago

As AUAIOMRN, the One With the Wind and Slither Blade are decent early game cards, but when going for Metalwork Colossus you will be going into the late game most of the time.

There are a couple of things that i would suggest, however i do not know how "simple" they would be to use for a beginner so if you feel like testing them out but dont fully understand it feel free to ask.

  • First thing i would suggest is possibly going with Aetherflux Reservoir and Paradoxical Outcome. These cards together with all of your artifacts you have can do amazing and you would be surprised how easily you can get up to that 50 life. This can then be used as an alternate win condition.

  • Next suggestion could be to use Farm / Market over the Divine Verdict for a cheaper removal and more card draw late game

  • another would be to use the Puzzleknots. Since you are using Prophetic Prism and the Cultivator's Caravan, you can have access to any color of mana. with this, you can use the Metalspinner's Puzzleknot for extra card draw. you can also do the same thing with the Implements. Implement of Improvement is a cheap card that give you some life gain and also card draw while Implement of Examination costs a little bit more but also give more card draw instead of life.

i hope these suggestions are at the least a little helpful

xhuggels on Orzov Budget Treasures

1 year ago

Im my Aetherborn Master Artifacts deck that uses Marionette Master as a win-con i run Metalspinner's Puzzleknot and Implement of Improvement for the card draw. For this deck i don't like the lifeloss, as it cant really give life away. Costly Plunder seems like the best fit for the deck, but its not a turn 2 draw mechanic. it starts being viable maybe a turn or 2 before Ruthless Knave

Murphy77 on

2 years ago

I would consider Anointed Procession (to get multiples of tokens) over Implement of Improvement. I am not sure about 40% of all lands entering tapped.

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