Kiyomei Deckling

              さあ人間を辞めろ
  • Tori, mushi, kemono -

  • kusa, ki, hana -


Laugh, and the world laughs with you. Weep, and you weep alone...


...(use deck folders to see all decks)...


Kiyomei: Competitive EDH (CEDH) is my main focus... casuals and people who enjoy fun degenerate decks are of no interest to me...


Why CEDH / Duel commander/ Competitive 2headed giant?

Basically, I get bored really fast if games revolve around a relaxed mindset. Thankfully, playing competitively feeds me a reason so that I can make changes to my decks and research many different ways to become better myself and win. Playing to Win is something that I thrive upon, and there has been proof of my capabilities of overcoming and invalidating many players in different kind of games and leave them below the level that I achieved...

[TOP 3.0% in the World of Warcraft 3v3 Ladder and around top 0.5% of the RBG Ladder in Europe so the skill cap is already a bit higher than in America... still not Asian level of play though :'( ]

"In order to achieve something one must leave something behind..."

in CEDH, copying a decklist from the internet is likely to fail if you are new and not willing to playtest and investigate the deck for more than just a few games or think you know it trough a simple read... where tuning a list to your own needs and meta (not necessarily brewing one yourself from scratch) or asking better players for help is more likely to be successful if you are a Willing to learn and want to use everything to your advantage to get #1 !!! (Go to people that actually win a lot not people that think they are good and are bottom tier trash...)

(Like Many games "cookiecutter" stuff exists... Abuse it and don't be delusional...)


common trash-talk by trash: (Singleton Vintage xD)

CEDH just exist to see who combos first, with little to no disruption and combos are too easy, QQ... While there are many powerful combo decks that plan to race, the format is filled with different archetypes. Since the fast combo decks are weak to disruption, a meta filled with them will be wrecked by the first Stax/Control player who walks in. (Interestingly, the same players who complain about there being no disruption will often complain about how Stax stops them from playing how they want to play.)

Surely there is an answer to all decks/plays/cards/etc. and the problem lies 99% of the time with the pilot...


What kind of players I hate most :

colluding players:

" Collusion is when two players have an understanding outside of the game that they will make plays that don't optimize their own chance of winning in order to help each other. Collusion is an entirely different beast from politics and empathy - collusion is cheating. Not in the technical sense, since you're not violating the rules of the game. However, colluding players are effectively playing a different game than their opponents, starting with an unfair advantage. they are garbage by default... "


The only current competition, sparring partner, and co-researcher Pray4Valor. I highly recommend checking out his profile if you are interested!

Please login to comment

Said on Breakfast Hulk...

#1

@PlatosCave117

Goldfishes are aimed to spam hulk or hermit (Plan A) asap and don't take in consideration interaction, where at some point in any 4-man-pod people will be able to stop these (even turn 1 or 2) in some way and I always felt like the Ad Nauseam + Angel's Grace has been a great backup win for the late game and not to hard to cast with all the ramp we have mid-game either.

I guess you could play around with other infinite combo's as well like dramatic-scepter or grim-artifact if you are on a more Staxy meta?

May 24, 2018 1:09 p.m.

Said on Card images and ......

#2

It appears to work without "card:" prefix, for now, this seems like the solution if it comes up again but shouldn't really be the standard go-to option I guess :).

Although thank you very much for the solution !!!

Now just got to wait for the image stuff :s

yeaGO

May 22, 2018 7:09 p.m.

Said on Card images and ......

#3

Mirri, Weatherlight Duelist without the "card:" in front has worked for me already for now!!!

Thanks for that x

May 22, 2018 5:37 p.m.

Said on Card images and ......

#4

These don't show up at all

Kess, dissident mage

Inalla, Archmage Ritualist

Alms Collector

Ashes of the Abhorrent

Curse of Bounty

Growing Rites of Itlimoc

Kinjalli's Sunwing

Also, some of the dominaria cards at the bottom of the derevi description have a link but a black image or no art :s

May 22, 2018 5:32 p.m.

Said on Card images and ......

#5

Well, it's card links too like many on my decks just show up as white text and not the card...

[ [ card: ] ] these ones :'(

I Can understand you can't allow images of the bat to block some weird stuff people might post :s

May 22, 2018 4:55 p.m.

Said on Card images and ......

#6

Also Mirri, Weatherlight Duelist card link links to someone's deck? don't think that is intended?

May 22, 2018 3:43 p.m.

Said on Card images and ......

#7

So I have put tons of work in my decks' descriptions and to great frustration, I have tried deleting all the text saving it and adding it again and so many other stuff I found elsewhere

I have tried adding some special symbols to card links trying to add them in all sorts of ways but no success and this has been so for a very long time now and I am kinda desperate for a fix now :s .

The two decks that have the most broken card links and images that never show up like Kess Inala and some cards in the sideboard description and new releases that are already out now... as well as just links and images

京 An illusion? What are you hiding? (Tier1-STAX) 京

京 Oona, (Exile/Control)(inf combo)(Tier 1.5) 京

I mean I am a member I contribute from time to time for the site I upgraded the account I don't know what I am doing wrong here to fix it....

May 22, 2018 3:41 p.m.

Said on Gentry Squee Engine...

#8

@G00DSP33D perhaps some cards to try out xxx. Thank you @Ernakulam !!!

May 22, 2018 1:02 p.m.

highly doubt it is even remotely close to t1 or t2... it is a joke compared to thras level xD...

May 22, 2018 9:05 a.m.

Said on derevi prison...

#10

I've been working on Derevi since the release. If you need some tips or a guide feel free to check the Primer out!


京 An illusion? What are you hiding? (Tier1-STAX) 京

Commander / EDH* Kiyomei

SCORE: 66 | 36 COMMENTS | 13937 VIEWS | IN 42 FOLDERS


May 15, 2018 7:47 a.m.

Said on Breakfast Hulk...

#11

@xEth0sx There is a way to get protection after MUL is on the field... Before that, you are pretty open and don't think it can be any other way because that will mess with the speed this deck runs at... You'll need some extra white mana other than cavern of souls...

Use Mul to return a land; Cavern of Souls (Call humans) and use it to get Grand Abolisher back. and from this point on you should be fine except for faerie macab...

Use led for triple BBB and cast Necromancy or Animate Dead on Phantasmal Image(in the grave) cloning MUL when it enters.

Let the original die and recast led of our new one, crack it for BBB again and cast Animate Dead or Necromancy (one which you didn't use yet) on MUL in the Yard letting The image and necromancy both die...

This will reset the entire loop Again and break you free... from here on you can continue with the normal win with protection...

(You could cut the Probe for Animate dead in this case because you can not do this without it... you'll get stuck with a necromancy on a phantasmal image and an LED on the field again without anything to recur MUL with. you could also get lab man back and use a flashback draw which the deck also doesn't run but that's an enormous hoop to jump through and more mana...)

I've covered a bit of these finds on comments above, and on my copy-deck of Sigi the amazing HULK.

May 10, 2018 8:38 a.m.

@Hissp Thanks a bunch! I'll check them out!!!

May 8, 2018 4:56 p.m.

@Reveur, you wouldn't happen to have a list of that zur or a link somwhere? ty xx

May 7, 2018 6:02 p.m.

true, is there a card you could think of that would add to the Actual gameplan of this decks goal which could replace it?

May 6, 2018 11:06 p.m.

It is kinda a dead draw if you don't have a monolith so it's only the other way around 50/50 logic. Still, I can understand you can get it out under sphere effects which probably is the only valid reason you would run this. The key is 100% to try and not have dead cards at any time which is insanely hard for some decks sure!!! But yeah not too familiar with Zur to propose Ench that would help the main wincon better while necro already does that best :'( ... Perhaps you can run Bomberman with that logic as well xD ... Aren't there any more logic additions that doomsday/adnaus decks use? if not then surely that will be your best bet for now until they release some other bonkers DD or ADnaus card xD.

May 6, 2018 11:03 p.m.

Ah if that is the only reason fair enough

May 6, 2018 10:47 p.m.

If only I had the ability to downvote decks like this :'(

If you goldfish this deck you can have a good giggle xD

TIER 3

May 6, 2018 10:43 p.m.

but if it's only used for that how is it not a dead slot? I feel like you can put way better stuff in there no? it looks really inconsistent :s ...

The grim I can understand, many combo decks use this to ramp or go of with as it is positive...

And the odds of drawing both grim and power in an adnaus is asking RNG gods a lot no? (unless you angel's grace :'( )

Still don't feel like it serves a purpose other than one-time luck interaction

May 6, 2018 9:54 p.m.

Would anyone be so kind and explain to me why Zur the Enchanter runs Power Artifact? I don't see a single outlet in the deck and sure it can be searched for with one attack and attached to a Grim Monolith on the field... But it does nothing apart from that or a one-time Candelabra of Tawnos while also being a very dead draw otherwise without grim... Only thing I see it do is to combat stax and avoid sphere effects. please explain :'(

May 6, 2018 8:34 p.m.

just cut power artifact for something better?

May 6, 2018 6:46 p.m.

Decks

京 Adventure is out there 京

Commander / EDH* Kiyomei

SCORE: 3 | 2 COMMENTS | 265 VIEWS | IN 3 FOLDERS

京 An illusion? What are you hiding? (Tier1-STAX) 京

Commander / EDH* Kiyomei

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京 What are we if not slaves to this torment? 京 1v1

Duel Commander Kiyomei

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京 Oona, (Exile/Control)(inf combo)(Tier 1.5) 京

Commander / EDH Kiyomei

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京 (U) Merfolk stole my bike 京

Modern* Kiyomei

SCORE: 1 | 37 VIEWS | IN 1 FOLDER

京 (Gentry) Revisions TempoFolk +/+ 京

Standard Kiyomei

SCORE: 1 | 41 VIEWS | IN 1 FOLDER

京 (UG) Tropical Merfolk 京

Modern Kiyomei

SCORE: 1 | 33 VIEWS | IN 1 FOLDER

京 (UB) Faeries 京

Modern Kiyomei

SCORE: 1 | 190 VIEWS | IN 1 FOLDER

Finished Decks 30
Prototype Decks 13
Drafts 0
Playing since Seventh Edition
Points 465
Avg. deck rating 17.17
T/O Rank 277
Helper Rank None yet
Favorite formats Standard, Commander / EDH, Modern, Duel Commander, Leviathan, 1v1 Commander
Good Card Suggestions 34
Venues local store, Outpost Antwerp, Comic Cafe, my house, Brainfreeze
Last activity 1 day
Joined 1 year
MTGO Username Kiyomei