|Commander / EDH||Legal|
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|Shadows over Innistrad||Rare|
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Creature — Vampire Wizard
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and lose 1 life.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
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Asylum Visitor Discussion
19 hours ago
Well if budget wasn't an issue, you would fill it in like this. Rock 2017 (this is my IRL deck btw)
Scavenging Ooze is really good and cheap right now.
Hooting Mandrills isn't too bad considering you can Delve it into play
Kitchen Finks is solid and almost always a 2-1.
Glissa, the Traitor could be a decent 1 of. She can kill pretty much anything.
Ideally you're curve would be T1 Thoughtseize/Fatal Push, T2 Dark Confidant/Abrupt Decay, T3 Liliana of the Veil. So just keep your creatures converted mana cost as low to the ground as possible. 1 Thrun, the Last Troll or Kalitas, Traitor of Ghet or other 4 cmc creature is okay in the deck, max 2.
1 day ago
I'm still learning about the standard meta, but I wonder if Mind Rot is left out b/c it's not as strong as the others? ie. 3 CMC and opponent chooses? I think I'd be tempted to ditch Whispers of Emrakul and not worry about delirium. In some ways, I actually find value in seeing what an opponent chooses to discard (especially if it's in RL and they don't have a poker face). But maybe it messes with your ideal curve?
It also made me think a deck with some combo of this might be cool, but I've no idea atm what it would replace...
Also looked at these two .. tho don't think they quite beat out others you have
3 days ago
I'll reccomend Call the Bloodline and Asylum Visitor sb to help compete with other aggro lists. Nighthawk and aetherborn are used in this kind of lists as the lifegain and trading potential are basically unmatched in these colours when coupled with stromkirk captain. Skip madcap in favour of Banshee's Blade or Blade of the Bloodchief as the reusability and power/toughness boosts are amazing, and remember that black has Duress,Vendetta and similar tricks. Good luck.
4 days ago
Asylum Visitor yeah I see where you're coming from, but its conditional draw. Just like Glint-Sleeve Siphoner turned out to be so-so. You're better off playing guaranteed draw such as the Key to the City that you've mentioned or Macabre Waltz which can combo quite nicely. Walking Ballista makes a 2 mana 3/1 that needs to survive a big target and not much else.
Aethersphere Harvester is just a good card to play for some extra blocking, lifelink, and makes summoning sickness irrelivant for your first creature each turn which makes a huge difference in damage.
1 week ago
Asylum Visitor: I hear what you're saying but I'm concerned about being caught flat-footed after a madness play or two. I'm exploring some other draw options and will update when some of the cards come in. I think that's where Key to the City will come in - I ordered a few!
Smoldering Marsh: Agreed! They're on their way and I'll update when they're in :)
Collective Brutality: I'm not sold on this one. I see the Madness generator and potential for a larger late-game combo with multiple discards but I wonder if I'm going to be sitting on this too long. At least with Avacyn's Judgment I can strengthen that to be of value in the mid-game for 3 - 5 damage.
Aethersphere Harvester: Interesting! Have you played this? What kinds of combos have you setup here? Or is it just a big blocker?
1 week ago
i kno that you've prob already considered this, but i would honestly take out the 2x Murderous Compulsion & 2 other cards (any of what i'll suggest bellow) to switch in 4x Fatal Push. or, if you don't want to fuck your curve up, maybe 2x Fatal Push & 2x Ruinous Path.
here are the overall changes i'd make to yr deck (sry if yr budgeting; i'm just suggesting what i think would work best):
explanation: compulsion is too slow for a viable removal option, regardless of its madness ability; gorger isn't terrible, but it's not great in this deck (not enough vamps); heir Flip is decent for triggering madness, but there are better options (see below); i LOVE hope, but i would prob move it to the sideboard in this deck (to be used against control decks; removed two Diabolic Tutor & one trisk bc yr curve is wayyyy too 4-drop heavy, & you'll be able to find these cards fairly easy w/ some added card draw (see below again). i left tree at 4x bc it's more important to yr deck from a defensive standpoint (a field full of 0/13's is pretty dope imho tbh); one Fiery Temper & two swamps (see below).
explanation: again, Fatal Push is such a dope removal card for cheap, PLUS you can trigger its revolt by sacrificing--> ; Insolent Neonate--another 1-drop chump blocker w/ card draw ability for mana-fixing/finding the trisks/trees; Ruinous Path for creature/planeswalker removal (w/ added awaken benefit for dead draws); Lilly bc, well, bc why not really (you could substitute Cryptolith Fragment Flip in this spot if yr budgeting); three Asylum Visitor for more card draw possibilities plus another madness trigger; replaced a Fiery Temper w/ a Lightning Axe (just one) for variety, & to provide another madness outlet; & lastly, a couple geier reach for card draw/madness outlet.
if you make all these changes, yr curve goes from pretty awful to reasonably okay: > > > >
HOPE THIS HELPS
1 week ago
Can't believe I forgot Asylum Visitor which has a relevant creature type and works as a draw engine...
1 week ago
Look at Obelisk of Urd and Mutavault to go with your tribal. Also, Asylum Visitor, Bloodlord of Vaasgoth, Indulgent Aristocrat, Kalastria Highborn, Malakir Bloodwitch, Necropolis Regent, Stromkirk Condemned, Vampire Cutthroat, Erebos, God of the Dead.