Bone Picker

Legality

Format Legality
Standard Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Amonkhet Common

Combos Browse all

Bone Picker

Creature — Bird

Bone Picker costs less to cast if a creature died this turn.

Flying, deathtouch

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.31 Foil

Ebay

Recent Decks

Load more

Bone Picker Discussion

clark1424 on

1 week ago

I suggest Walking Ballista for free sac and dead body so you can get Bone Picker out easily. Plus, it triggers Bontu the Glorified's condition so it can attack. If you want to kill a mono black zombie deck, i also suggest putting a sweeper and Trespasser's Curse in your sideboard.=).

Since this is a 23 creature deck, you might need some Altar's Reap sac a dying creature, trigger bontu and b.picker's condition and draw 2 cards.=)

landofMordor on Kari Zev quickness

1 week ago

Currently, Soul Scar Mage does next to nothing for you, since you deal 0 non-combat damage. Try replacing it with Bone Picker.

Otherwise, love the deck! Let me know if I can help out.

mdenil on -1/-1 Insect/Snake Swarm

2 weeks ago

Hi, i love the idea of the deck, i have one too i play in gentry (standard with restrictions 4 unique rares/ 15 uncommons / rest commons

First thing that springs to my mind is the fact that you play no Decimator Beetle, i would try to aim for more consistency with 4x instead of 2x Exemplar of Strength, it works great with hapatra's mark too as combat trick.

I would also run 4x Fatal Push, the card is just way to broken to not use 4's.

Sideboard i would include Bone Picker, because of how good it is. Imagine turn one festering mummy into trade with 2 drop opponent and then drop a one mana Bone Picker. Also sideboard some Stinging Shot too, or even mainboard 2, you can cycle them anyways..

I would also increase hapatra and nest of scarabs to 3 and artifact removal should be sideboarded

GoodLuckGuy on B/R One Drop

2 weeks ago

Wow! I love super-low drop aggro, and I think it's really cool that you're trying this out in standard! I have a lot of thoughts so just bear with me for a bit, but I think this deck could be a lot better. I am going to suggest some 2 drops but you can ignore them if you are thematically against the idea.

First thing I noticed is that you're running WAY too many lands for this sort of deck. Bring down your lands to 18, and you should be running 4 Foreboding Ruins.

Prophetic Prism doesn't seem to really do anything in this deck other than draw you a card, and there are plenty of better cantrips in the format, although I would not suggest running them cantrips just to run cantrips.

Borrowed Malevolence and Borrowed Hotility both seem kind of weak compared to some other options you could consider.

Indulgent Aristocrat and Animation Module are both too narrow in your current build; you have to sacrifice creatures to the aristocrat to even get counters in play and they only go on the few vampires in the deck.

In the next section I'm going to suggest some burn, if you do add some, Soul-Scar Mage will give those spells some great extra utility. Even if you don't run burn, its Prowess triggers on a 1/2 body make it the most under-costed 1-drop creature in the format.

Otherworldly Outburst and Skin Invasion  Flip are interesting ways to make 3/2s for 1 mana, they become must-adds when removal is in the deck.

Bone Picker rewards you for playing aggressively, you can swing your whole field into a big creature, lose one of your guys and immediately replace it with a better one.

If you want a strong top end, introducing some 2-drop creatures can really help out the deck. Lupine Prototype hits like a freight train for 2 mana, and emptying your hand should be a breeze in this deck. Asylum Visitor is going to make it really hard to lose steam in this deck, letting you draw an extra card every turn is something this deck could really benefit from; that 3/1 body is just the cherry on top.

You gotta be running some burn if you're in a red aggro deck. Shock is pretty all-purpose, while Lightning Axe hits pretty damn hard, and it can trigger madness if you run Asylum Visitor.

Outnumber is going to kill most threats in the format with a stacked field, but Fatal Push is more reliable (there's a reason it's the most used card in the format).

Consuming Fervor is the most efficient pump spell in your colors in standard. Chances are, if the creature equipped with it lasts long enough to die to it, you probably already lost.

Standard decks in the current meta can stabilize very quickly, Magmatic Chasm can get your creatures through those stabilized fields to finish them off quickly.

By Force may be the only spell that can easily deal with artifact decks that you have access to in standard right now.

Harsh Scrutiny can be used to eliminate problematic threats a turn before your opponent casts them. Another way to deal with problematic creatures is Pacification Array, either to stop them from attack, or stop them from blocking.

MrGameAndScotch on Midrange Tokens

2 weeks ago

Thank you Qolorful, I scrapped Bone Picker since deathtouch+trample is strong enough. I threw out one Ammit Eternal but kept three, because it is good for producing scarabs and snakes and it's synergy with Hapatra's Mark.

IlGuale on Budget Zulaport Sacrifices

3 weeks ago

I Think that Bone Picker can be really good in this kind of deck, since every time you sacrifice a creature, it will be a 3/2 flyer, with Deathtouch for B. It is sort of a black Delver of Secrets  Flip, almost better because of its second keyword ability.

Ol_man on

3 weeks ago

Yup, Bone Picker had to go, I replaced it with Defiant Greatmaw. Festering Mummy seems good with this build T1 Festering Mummy T2 Hapatra, Vizier of Poison T3 Defiant greatmaw, Exemplar of Strength or Channeler Initiate and using one -1/-1 token on festering mummy and 2 other creatures essentially making 4 snake tokens all together.

I tested with Hapatra's Mark and it does work well if circumstances are allowing but, it seems more like a win less card then say, Fatal Push.

Load more