|Commander / EDH||Legal|
Printings View all
|Dragon's Maze (DGM)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
Maze's End enters the battlefield tapped.
: Add to your mana pool.
, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
Maze's End Discussion
5 days ago
6 days ago
I have a very similar idea that I'm tinkering with for modern! I thin you need to have a way to deal with Pithing Needle so they dont name Maze's End and its G.G.... .maybe Return to Nature or Broken Bond or Natural State ?
1 week ago
Fetches would be nice for sure but unfortunately i just dont have ANY in the entire WUBRG Color pie... The manabase isnt exactly competitive (neither is my Modern environment/competition) but it appears to be playable in the repeated Naya Zoo matchups I've been playtesting; I've been losing more often than winning but I dont think its mana related and moreso my spell list...im hoping with the addition of Dawn Charm ill be able to stave off the topdecked Lightning Bolt / Lightning Helix now... However I do have a few Expedition Map s not doing anything that I can certainly put in here to help out my Gatecreeper Vine ! I'll see if that helps.... I actually saw a Primeval Titan at the LGS I got my 2x Hinterland Harbor s from and almost bought it with this deck in mind but I decided against it because I dont really think I have the space to add any means to protect him/give him haste... but maybe?... its kinda a neat idea? but it might end up costing me changing the direction/focus of the deck kinda like you were alluding too... I mainly thought He'd just speed up Maze's End and didnt even consider his synergy with Field of the Dead ... Im kinda having a love/hate for that card so far... the extra chump blockers are really nice sometimes but Whelming Wave kinda nonbos with it and sometimes I just wish it was another copy of Mazes End... Im gonna keep tinkering/playtesting with this list to make it better; thanks again!
1 month ago
ChaosWarrior161: OK, I can dig it. I use Palinchron as a big mana generator in my deck, which works nicely with things like Yarok, the Desecrated (or Deadeye Navigator & Panharmonicon , which would be great in your deck!). My mana base is pretty bogged down in accommodating the whole Maze's End package, but I'd still be interested in your take on my deck and any suggestions! Looking at yours has already made me realize I need to get Thrasios into my build.
1 month ago
Also, you should change the mana base so that you can actually win via Maze's End trigger since you only have 7 differently named gates. One of the other gates can even be Gateway Plaza to help with the mana base.
2 months ago
Looks like a variation on Maze's End : It enters tapped, and can pay 3 to fetch another land. "Doesn't untap for a turn" is basically the same as returning it to your hand when it enters tapped.
2 months ago
Throw in Maze's End and 10 gates for an alternate wincon if you like.
I've gotten a couple turn 6 victories with my Running the Maze with Golos deck that way.
Maze's End occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%