Maze's End


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Mythic Rare
Promo Set (000) Rare

Combos Browse all

Maze's End


Maze's End enters the battlefield tapped.

: Add to your mana pool.

, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

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Recent Decks

Maze's End Discussion

colton815 on Blood Sun and taplands

2 weeks ago

-Orvos-: or use Amulet of Vigor...Blood Sun renders Maze's End useless.

-Orvos- on Blood Sun and taplands

2 weeks ago

@Lurac Maze's End because all the gates come into play untapped which makes it go much faster.

NotEaster on Queen Marchesa: Politics, Aikido, and Control

3 weeks ago

Yeah, I think I have to agree with your comments on glorious end. Aside from the extra untap step, there's nothing it would enable the deck to do that it couldn't already, since the deck is optimized to attack on other people's turns regardless. It's a shame, because I think it's a hilarious card and it's on my list of wincons I want to successfully pull off some day, along with Maze's End.

I've been doing some online playtesting and I'm probably going to move to proxy testing at the end of the weekend (the deck is a big investment for me so I want to get it right before I buy), and the deck is working really well. Frankly, I'm concerned it might be a bit unfair (one guy in an online match conceded when he saw how my Solitary Confinement worked). I might look into powering it down if the proxy stage doesn't go right.

I'd also like to weigh in on the discussion of Twilight Prophet I noticed in the comments, as I've drawn the card. Not only does it essentially function as a Phyrexian Arena with lifegain, it can bring the table down to assassination range for the endgame if brought out early. I have yet to see it draw hate. It worked really well with Solitary Confinement in the aforementioned game to put me in a secure situation. I don't think I can say I know it's a good choice yet, but it definitely merits remaining in the deck for me right now.

antacidbrn on Yet another "budget fun" deck ...

3 weeks ago

If you have copies of Maze's End and all the guildgatesnfrom cracking boxes of Modern Masters 3, then feel free to steal this deck Modern Maze's End, it is super fun, casual and budget.

Yoshi400x7 on Five colour Mediocrity ((stuff))

1 month ago

What about using the Maze's End wincon?

rob_shifflett on Ramos, Charm Engine (EDH)

1 month ago

+1 for going Charm Tribal.

You are not running near enough lands to run Burgeoning. Dropping a Darksteel Ingot and Fellwar Stone for 2 Forests would help your chances immensely. Otherwise, this looks really fun. I have an IRL Ramos, Maze's End deck. This gives me inspiration to change that to spellslinger.

eLLIPSIS666 on I'm the reason people hate Child of Alara

1 month ago

einee03 Thank you for taking a look at the deck! and thank you for the good question!

Dealing with exile is always a problem for most decks, as it means bye bye for those cards forever unless you're playing some eldrazi tribal I guess??? But absolutely you can lose the opportunity to combo off with a Maze's End if someone successfully exiles a gate or Maze itself. You have already recognized some of my counters that hit those activated and or triggered abilities, but if it is just going to the graveyard I am generally not that concerned because I run cards like Eternal Witness and Noxious Revival.

In the event that my combo is no longer accessible, Child of Alara is very strong and efficient! people don't realize how strong it can really be until it is happening to them. It is also very easy to bluff the Maze combo, and simply utilize it to get color whilst preparing for a very strong board lock with child. You can even kill the board in only 6 swings! Note, that sounds like a lot, but it goes by rather quickly if player's don't have anything they can do. And in EDH terms 6 turns is trivial at best.

I really really really like Sudden Spoiling! that is a very good alternative to Polymorphist's Jest, a card I've wanted to run but been hesitant because of the double color. Double black is much better thanks to Urborg, Tomb of Yawgmoth and my heavy reliance on black for many of my mechanics means I'm always on the lookout for black sources. And I am always looking for ways to deal with indestructibility in my deck, and this is excellent! Thank you for the great suggestion!

I have mentioned in conversations above my disinterest for creature based lands due to the tight mana base, however Kessig Wolf Run still directly synergizes (is that how it's spelled?) with Child, and only gets stronger with lots of mana, which I tend to have a lot of being partly a land based combo deck! Definitely going into the maybe pile! Thank you again for another good suggestion!

einee03 on I'm the reason people hate Child of Alara

1 month ago

Hello, nice deck.But I have a question. How you deal wiht exile one of your Gates or Maze's End?Cars like a Strip Mine, Wasteland or Beast Within with exile cards like a Bojuka Bog and more? Do you rely on Disallow and Voidslime ?And what do you thing about replacement of Gift of Tusks for Sudden Spoiling? It can help you against hexproof generals like a Urin and Narset and also can safe your ass, if you are playing against mass token decks, like a Lotus God. + split second is badass on that.

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