Norn's Choirmaster

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Norn's Choirmaster

Creature — Phyrexian Angel

Flying, first strike

Whenever a commander you control enter the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

SufferFromEDHD on Super Cat

1 month ago

I also have a Jesksai Super Friends list. I fluctuate between Commodore Guff and Leori as the commander. They are both good but Leori leads to surprising and explosive turns were as Guff slowly ramps and feeds the strategy. Just gonna spitball a few ideas:

Resourceful Defense no loyalty wasted.

All Will Be One loyalty now burns.

Flame Fusillade similar tech as Honor-Worn Shaku.

Search for Glory an efficient tutor for the strategy.

Mobilized District a free manland is nifty.

Deserted Temple to filter the three colors but more importantly to reuse Karn's Bastion.

Reject Imperfection > Arcane Denial

Gatewatch Beacon > Fellwar Stone

Norn's Choirmaster > Third Path Iconoclast

And my super secret tech for planeswalkers... Savor the Moment. Wins games.

Mortlocke on Fields of the Nephilim (Atraxa | Phyrexian Tribal)

6 months ago

"Witch commander"

I hate to be that "awkchuwally" guy, but it's Witch-Maw (source. Other than that, this deck looks awesome. What kind of mileage do you get out of Norn's Choirmaster? I has my curiosity, but am having a hard time finding it a slot in my own personal deck.

Almios on Blessed Perfection [1.3/MOM] - Suggestions Wanted!

7 months ago

My suggestions are based on not spending an arm and a leg to make improvements but maybe a finger or toe.

At a quick glance the first comment I have is lands seem a little low. I personally lean towards 36 if the deck isn't mono colored.

I know they are a bit slower but I would suggest using the tri colored lands as you are already using fetches. These lands add some real good color fixing early on and if they do become dead in hand cycle them away. Spara's Headquarters, Zagoth Triome, Indatha Triome and Raffine's Tower. I would replace your lands that reference the opponent count to come in untapped.

A land that goes on theme is Mirrex since it can get you mites as the game drags on. A second land I recommend since your land base is so varied is Field of the Dead, the zombies can add up and are nice little chumps if need be.

With the above changes I would say Crucible of Worlds but if you find sometimes you struggle to have something to play Conduit of Worlds is an extra mana but has the ability to give you the chance to cast something when you might not have anything else to work with.

I would personally go full Praetor and run each variation if possible for the big flavor. The added benefit is each one of them is practically game warping, but be warned it can attract a lot of attention. The newest Vorinclex is probably the odd man out though since he only finds basic forests and Dominaria Sheoldred simply because of price. Added benefits of the new praetors is you can accelrate their saga. Realmbreaker, the Invasion Tree would then make a very nice inclusion if you go that way.

Cards to consider dumping for them from what I can at a first glance are Flesh-Eater Imp, Plague Stinger, Septic Rats and Slaughter Singer. I chose these because I don't feel once they hit the board they are something that people say "this needs to die".

Norn's Choirmaster is a recent card that gives your commander even more of a presence on the board.

On the sorcery since the only card that I don't like the look of is Nature's Lore, sure it is a cheap way to get you your colors especially if you have dual typed lands but if we are upping the land count I would switch it to a Skyshroud Claim since it can find you the same lands but untapped if the land can come in untapped for mana efficiency.

The biggest suggestion on the instant side would be to add Krosan Grip over Infectious Bite. Sure the bite is a form of removal and poison generation but I find having one of the best artifact/enchantment removals is the better option.

I understand the suggestion fromm KongMing as a strong one but I don't think it works the way he intended it Temporal Distortion does put counters on their lands but it removes ALL of them not just one so even if you proliferate it doesn't keep the lands tapped down longer unless you destroy your own enchantment.

Astral Cornucopia is nice with since you can keep building it but getting only one color out of it can be problematic at times. I suggest replacing with a Crystalline Crawler if you are find being a little off theme.

I would find a home for Chromatic Lantern, having one artifact to fix all of your mana problems is very nice especially when in more than two colors.

Overall there are a couple of other cards I would recommend to consider but unsure of an exact home without taking apart every step. Grafted Exoskeleton, Tainted Strike, if you go the praetor route Geth's Summons is a great reanimation spell of you have the corrupted. Yawgmoth's Vile Offering is also a very strong spell for reanimation and removal. Inexorable Tide should probably have a home somewhere, it is a bit high CMC but it gets the job done. As Foretold also helps a lot of mana problems, do keep in mind it can also be used off turns if you have instant speed spells.

Gleeock on Gatewatch, assemble!

7 months ago

I was on a tablet, so I didn't look at more good crossover cards between our decks... but, Norn's Choirmaster has also been solid for me. I play some aggro, so I get higher value for putting counters on her, but I also have just plain used her as a: surprise! proliferate to ultimate!! type of creature. May be less value for you, may make the cut, just thought I'd mention it.

Vessiliana on Giada, Font of Awesomeness

9 months ago

CrazyDanPsycho, thank you for your interest in my Giada deck. I thought I would take a look at yours and see if I had any suggestions.

Now, I totally understand the attachment to Avacyn. (I actually still have an Avacyn deck, too.) But the shift in commanders calls for a shift in the creature base. Avacyn does not really care about what type of creatures you are running. Giada does. She wants you to run angels. I don't know your budget is, so take whatever suggestions you think will fit with it.

Breathkeeper Seraph is good for recurring Giada (or any other special angel). Angelic Sleuth makes good use of your creatures with counters dying. Norn's Choirmaster proliferates your counters. Thraben Watcher gives a bonus and vigilance. Admonition Angel outdoes your Leonin Relic-Warder and is an angel. Angel of condemnation is another removal angel. And finally, a non-angel that helps you, even in a Giada deck, Bishop of Wings, which gives lifegain and tokens. For more token fun, and generally producing tokens at a better rate than Parhelion or Moonsilver Spear, we have Entreat the Angels, Finale of Glory, and Starnheim Unleashed. You are also missing the best life-gain Ajani. Ajani, Strength of the Pride.

If you want suggestions on what to cut, just let me know!

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