Deathmist Raptor

Deathmist Raptor

Creature — Lizard Beast


Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up at any time for its megamorph cost and put a +1/+1 counter on it.)

Latest Decks as Commander

Deathmist Raptor Discussion

TriusMalarky on Mono Green Pure Devotion

1 year ago

StoryArcher Anytime!

I'd say that you either run Collected Company or Lead the Stampede, and Stampede looks like it works better here. Mostly because Stampede doesn't force you to change your deck, and it can grab monsters like Ghalta, Primal Hunger. And it costs less.

CoCo is best in multi-colored decks, especially with . Mostly because it gets access to a lot more 3-mana creatures and some great toolbox pieces.

On Aspect of Hydra and Walking Ballista, removal type cards always seem weird when playtesting. They often feel like empty cards, until you go up against someone else and actually need it. Now, it's entirely possible that they both suck here. It really depends on your preferred curve. However, I think you could still keep Ballista in either situation because it's removal, mana sink, decent sized creature, growable creature, perfect fit for your curve, and much much more. But it's really up to you.

Glad that the SB tips helped! Petitioner is so much better than Acolyte, the mana shave off helps a ton.

On Lovestruck Beast, it can be a decent blocker but there's probably some other decent beatstick for 3 in the format. Maybe Boon Satyr, Deathgorge Scavenger, Deathmist Raptor, Fairgrounds Trumpeter if you use it right, Jadelight Ranger, Kaheera, the Orphanguard(can also be your companion), Prowling Serpopard, Tireless Tracker, Wayward Swordtooth, or Witchstalker.

Abzkaban on You Just Activated My Trap Card!

1 year ago



It has functioned pretty well so far. Most of the control and removal package is in the morph creatures rather than instants or sorceries, so it can seem pretty bare at first glance. I have been considering Temur War Shaman to synergize with Deathmist Raptor, but I don’t know if he’s worth the slot for the possible repeatable creature removal since he doesn’t really help the rest of the deck.

BLOODGUILT on Oops, all spells (almost) ***Help Needed***

1 year ago

After some research, looks like other people are using 5 lands and building around Deathmist Raptor with some of the morph cards and megamorph cards out there. Temur Charger and Ruthless Ripper seem like good options to trigger Deathmist Raptor . You could remove Fork in the Road , Sphinx of Foresight and maybe one copy of Undercity Informer . I dont think sphinx does enough for you. The game plan seems to be mull until you get one forest and land fetchs. so why bother stacking your deck for the hope of moving one land to the top? Fork in the Road just seems like the worst fetch in the deck. i can see it messing you up when you need that other land. What do you think?

Argy on Cast a Shadow | Pioneer

1 year ago

Blue_Flame and SMASHER101 I must apologise for throwing a hissy fit. I know you're both trying to help and it is appreciated.

I have looked to see if there is something better than Transgress the Mind , and I haven't found anything.

Although it is limited to cards 3CMC and above, it can remove ALL types, other than lands.

That gives a surprising amount of removal of big threats.

I will stick with 4 copies as it, along with Thoughtseize , nip cards with Hexproof in the bud.

Looking at Desecration Demon I can't see that is better than Kalitas, Traitor of Ghet , other than its Flying, and potential forced sac.

Kalitas can be pumped to survive Languish but, even if he isn't, he makes lots of little Zombies if he dies to a board wipe. The Oracle text explains that.

What Kalitas brings to the party are three things that work with this deck:

  1. His Lifelink is essential to offset the constant amount of life drain.

  2. He exiles Crestures that die. That takes care of the Hour of Devastation gods, Scrapheap Scrounger , Deathmist Raptor , and so many other recurring Creatures.

  3. He allows you to deliberately flip Archangel Avacyn  Flip if you sac a Zombie using his activated ability. That can set up a nice board wipe, which he survives, as well as giving you a big, Flying beater.

I will keep Desecration Demon in mind.

Thanks again to both of you for your help. Especially SMASHER101, who reminded me of a change I needed to make, and got me to update the "How to Play" section.

Sc1enc3 on Faceless Menace FINAL PIMP EDITION ®

1 year ago

Phule451 yea, I thought all night about a combo with zoetic cavern, turn a land to hand, play it for free with cost reducers and sacrify the Deathmist Raptor with some altar and which returns to play when you cast again the cavern.

Long story short, a 1000000 cards combo which probably won' work, but I'll add the cavern as soon as I put my hands on one:)!

plusARGON on

1 year ago

I personally really like Deathmist Raptor . I use it in conjunction with Eldritch Evolution to get Gigantosaurus out. But I also have Den Protector in my deck to recur the Raptor.

Also, Aspect of Hydra is a cheap staple in mono-G devotion style decks.

Naverius on

1 year ago

Would it be a good choice to switch Deathgorge Scavenger for Deathmist Raptor ?

lagotripha on

1 year ago

Mono green stompy is competitive (in some metas). Aspect of Hydra or Nykthos, Shrine to Nyx etc. Similarly, there are a bunch of ramp decks that look to play 4/5 drops, with Leyline of Abundance offering a lot to that.

Carnage Tyrant is a solid anti-control card. Deathmist Raptor is likely consigned to weird morph/cloudshift/reanimator brews. Imperiosaur is the most solid of the modern dinos- and underwhelming. Territorial Allosaurus is flat better and still not great. Runic Armasaur or shaper's sanctuary might be sideboard-worthy.

I could see a Wayward Swordtooth/Ranging Raptors setup existing, but I doubt it would be budget by any means.

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