Elder Gargaroth

Elder Gargaroth

Creature — Beast

Vigilance, reach, trample

Whenever Elder Gargaroth attacks or blocks, choose one —

  • Create a 3/3 green Beast creature token.
  • You gain 3 life.
  • Draw a card.
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Format Legality
Pre-release Legal
Historic Legal
Canadian Highlander Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Commander / EDH Legal
Block Constructed Legal
Vintage Legal
Brawl Legal
Casual Legal
Leviathan Legal
Modern Legal
Standard Legal
Pioneer Legal
Highlander Legal
Oathbreaker Legal
Legacy Legal
Arena Legal
1v1 Commander Legal
Unformat Legal
Gladiator Legal
Custom Legal

Elder Gargaroth occurrence in decks from the last year

Latest Decks as Commander

Elder Gargaroth Discussion

DemonDragonJ on How is Elder Gargaroth Remotely …

2 weeks ago

At this point, the majority of users here seem to believe that Elder Gargaroth is not overpowered, so that many users cannot be wrong, so I shall concede that it is not overpowered, but I still feel that it either should have cost 1 more mana or had 1 lower power and toughness.

Keqing420 on How is Elder Gargaroth Remotely …

2 weeks ago

if you think its overpowered, build a deck based around it for Modern format, and let us know your FNM results. please do this in the future "before" coming here to talk about "power creep". and i say this as someone who absolutely loves Elder Gargaroth and thinks its a powerhouse in standard and can be great even in pioneer, but i also don't think its so powerful as to warp either format.

Profet93 on Revel Up

2 months ago


Heroic Intervention - Protection

Beast Within - Removal

Bonders' Enclave - Draw

Dread Statuary - Manland to be used as a fuel for a mass draw spell or blocker in a pinch

Turntimber, Serpentine Wood - Creature when you need it, land when you don't

The Great Henge - Draw, lifegain, ramp

Three Visits > Rampant growth

Green Sun's Zenith - Tutor

Harmonize - Not needed but nice to have, Xenagos decks struggle with card draw and this helps mitigate that weakness.

Eternal Witness - Recursion

Farhaven Elf/Wood Elves - Ramp T4 Xenagos

Kogla, the Titan Ape - Removal, utility with E-Wit and others

Shaman of Forgotten Ways - Ramp + Potential wincon

Elder Gargaroth - Really good, fav 5 drop beater in Xenagos hands down

sigiledwatch on Jarad vod Savo

2 months ago

you have very few card draws in your deck for my liking i suggest Ohran Viper Disciple of Bolas Elder Gargaroth Ripjaw Raptor and Treeshaker Chimera as card draw on creatures. i love your addition of Clackbridge Troll as conditional card draw on a creature that can be used as fodder for jarad too.

GeminiSpartanX on Chandra, Torch of Defiance?

2 months ago

Ponza runs Chandra as a 1-2-of often, mostly if they aren't also running Wrenn and Six in the same list from what I've seen. Other 4-5 drops have made Chandra less common in Ponza as of late, namely Questing Beast and Elder Gargaroth in addition to Glorybringers. I still like having a copy in my ponza list, just to have an out to things like a MD Ensnaring Bridge. But honestly the biggest draw to a RG arbor elf/ blood moon deck is the ability to run whatever you want in those colors, so go ahead and play what you want!

Kamerot on Om nom Trample

2 months ago

It may not seem like priest is needed in this build, but is easily one of my best mana producers. I may only run 9 elves, but it tapping for 4-5 makes it worth running at only 2 cmc. I also get Mana Reflection or Nyxbloom Ancient out most games, so it actually generates a ton of mana for me. Another note on it that makes it better particularly for my meta is that it generates mana for all Elves in play, not just mine. So more often than you would think, I'm getting extra mana from my opponents. As for your suggestions :

  • Elder Gargaroth - I want to like this card, but the more I see it, the more underwhelming it feels for this deck. I might try playtesting it again one day, but for now it's on the shelf.
  • Kamahl, Heart of Krosa - I love this new card a lot, but it doesn't fit this deck. I don't need a passive overrun when the deck is already designed to pump mana into multiple overruns each turn. I am however making a new deck with this and jeska at the helm.
  • Helix Pinnacle - I ran this years ago and just didnt like it. In my meta, it's an unneeded wincon. My deck can power through anything my friends throw at me currently, so I'm just sticking to old fashioned brute force.
  • Worldspine Wurm - this is another card I ran years ago and ended up dropping it because it wasn't needed. Why spend 11 mana to cast one creature when I can spend 10 of that and give a bunch of creatures +6/+6 and trample? This is however one of my favorite cards in my atla palani deck.

Thank you for taking the time to check out the deck and make some suggestions!

Stardragon on Om nom Trample

2 months ago

I feel that Priest of Titania is not needed yes she is a powerful dork and has huge ramp potential but you only have 9 elves including her in the deck and getting 1 out 100 cards is rough now I know you have some tutors but 6 of the elves are dorks already and I don't think your going to waste a tutor searching up a dork unless your really mana screwed (unlikely from what i seen of this deck but could happen). I feel that replacing her with idk a Elder Gargaroth for it's utility or maybe the new Kamahl, Heart of Krosa for flavor and similar effects to the old one, perhaps a Helix Pinnacle for an alt win con that you can sink the otherwise unused mana and as such wasted mana in? Or just a Worldspine Wurm as I find few green deck that can't improved by adding a Worldspine.

MahBoi100 on Kathril Keyword Soup

2 months ago


Firstly, I apologize for the late response. I got caught up a bit with schoolwork at the end of last week. I typed out my response a couple of days ago, but I must've managed to only click Preview and not Post. That makes me feel a little silly, hahaha.

I love Geier Reach Sanitarium as a way to discard impactful creatures that have ended up in your hand. On the topic of cards like Library and Arena, there's also other persistent sources of card draw, like Erebos, God of the Dead, Greed and Arguel's Blood Fast  Flip.

Doom Whisperer is really great in this deck. Dumping cards in the yard as you please and its control over those cards really greases the gears of our machine. Regarding Elder Gargaroth, I must admit that I'm primarily running it for the keywords, so I'd definitely recommend getting a Doom Whisperer before the Gargaroth.

I find Acidic Slime to be an all star in my grindy midrange decks running green. There's always a problematic permanent it can get rid of, and in this deck in particular, the Deathtouch is also pretty nice. Angel of Finality is a card I am a little iffy on, to be honest. That being said, I like that it provides some graveyard hate outside of the common Bojuka Bog.

It is true that this deck is lacking in board wipes. The only card that comes close to that is Living Death, which can be unreliable. So far, this hasn't posed too big of a problem. I can usually get some of the most important cards in my graveyard by turn 4-5 and from there threaten with a big lifelink swing. That being said, I should probably try to fit in at least a Toxic Deluge or something.

Regarding utility spells that incidentally get things in your yard, I'll list the first cards that come to mind from the top of my head.

One of the cards that I've wanted to try but haven't found room for is Death's Oasis. The thing keeping it from being super good imo is that you're forced to return a creature to your hand, which can screw you up if you're stacking your graveyard for Kathril. Other cards that are close to being run is Splinterfright and Stitcher's Supplier

Removal: Price of Fame, Mephitic Vapors, Drown in Filth.

Card draw and filtering: Theres a bunch of these, but among my favourites are Gather the Pack, Ransack the Lab and Winding Way.

There's also quite a few Dredge cards that get good mileage in our deck archetype. The heavy hitters imo being Golgari Grave-Troll, Life from the Loam and Golgari Thug.

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