Pulse of Murasa


Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Uncommon
Oath of the Gatewatch (OGW) Common

Combos Browse all

Pulse of Murasa


Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

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Pulse of Murasa Discussion

eyes2sky on The Life of Briar

2 days ago

Try this: -3 Mulldrifter, +3 Stoic Builder; -3 Harrow, +3 Pulse of Murasa; -3 Brainstorm, +3 Adventurous Impulse. Maybe go down to 2 or 3 each of EW/TE.

kdna on Jace BUG Lili... again

2 weeks ago

In my opinion Eternal Witness is better than Pulse of Murasa unless you are worried about the burn match up and with Snapcaster Mage i'd rather go with Grim Flayer over Dark Confidant but the deck looks solid and this are more personal preferences

SynergyBuild on An Eternity of Decay

4 weeks ago

You should sideboard Pulse of Murasa for burn, perhaps with Gifts Ungiven and an Academy Ruins, this way you have a near instant win.

The pile you make is Pulse of Murasa, Academy Ruins, Eternal Witness and Hangarback Walker. There are two loops here:

Loop one is the repeatable lifegain+blocker loop, with Eternal Witness and Pulse of Murasa. You cast one, returning the other to hand, block, it dies, use the other to return it back to hand, cast it, block, etc. It is great against stonewalling burn and other aggro lists, while hurting Death's Shadows, Humans, and a lot of the other midrange-disruption based decks.

Loop two is Academy Ruins and Hangarback Walker, where you can keep recurring Hangarback Walker as a great blocker/token generator. It gives a virtual infinite board presence that just grows an air field over time.

You always get one of these from the loop, because if they give you Eternal Witness or Pulse of Murasa then you can loop the lifegain/blocker or you can use it to recur Academy Ruins if they didn't give you it.

These are the following possible piles they can separate them into:

Academy Ruins + Hangarback Walker = The walker loop.

Eternal Witness + Academy Ruins = Both loops (Eternal Witness gets Pulse of Murasa, Academy Ruins gets Hangarback Walker.)

Pulse of Murasa + Eternal Witness = Both loops (Pulse of Murasa fetches Academy Ruins, Eternal Witness fetches Pulse of Murasa, Academy Ruins fetches Hangarback Walker)

Hangarback Walker + Pulse of Murasa = Either loop (Pulse of Murasa can fetch Eternal Witness and do the blocker/lifegain loop, or Academy Ruins for the walker loop.) Also, you get a free Hangarback Walker with the lifegain loop, or a free 6 life for the walker loop.

Academy Ruins + Pulse of Murasa = Both loops (Academy Ruins fetches Hangarback Walker, Pulse of Murasa fetches Eternal Witness)

Hangarback Walker + Eternal Witness = Either loop (Eternal Witness can fetch Pulse of Murasa and do the blocker/lifegain loop, or Academy Ruins for the walker loop.) Also, you get a free Hangarback Walker with the lifegain loop, or 2/1 Eternal Witness on the Field for the walker loop.

Pretty much, the worst case scenario is the walker loop, and so few opponents understand that.

SynergyBuild on Sultai - The Gifts that Keep on Giving

1 month ago

Hey, mind updating the description to replace Life from the Loam with Crucible of Worlds? Also, I have had a lot of use replacing the Loams with Crucible since I saw it here, getting Eternal Witness, Academy Ruins, and Crucible of Worlds, along with either Executioner's Capsule, Walking Ballista, Nihil Spellbomb, Hangarback Walker or Pulse of Murasa.

I have found great luck with Tasigur, the Golden Fang over Ishkanah, Grafwidow, having similar beat-down finisher capabilities while also being a decent beater if you need it, while also being a great early blocker, stonewalling most aggro decks. I understand Reach is useful, and the extra spidy-spider are nice, but Tasigur's ability is pretty great for the deck.

I do sideboard the big Momma Spider, but Tasi-G is my goto in that slot, thoughts?

PauperPower on Viashino Cascade

1 month ago

NV_1980 Oh wow I really like the idea of Scab-Clan Mauler for when I just have to be faster.

Definitely will make it in my sideboard over Pulse of Murasa, considering the full 4 over Tangle as well!

Thanks so much for the kind words and the great suggestion!

kojiro on Omnath

1 month ago

Few possible suggestions:

Using the ability of the Avenger of Zendikar:

And since you have land recursion, you could even look into more things that require you to sac lands, or destroy everyone's lands!

Or maybe stuff to get lands back in your hand, but still ramp you at the same time?

JaviGar on Golgari Graveyard deck

2 months ago

Kjartan Yeah, those cards are overall very good in this type of the buck the problem is, what to change ? Even tho, i got 2 Inquisition of Kozilek (thinking about getting more) and 3 Abrupt Decay.

About Pulse of Murasa, i already got 3 Gnaw to the Bone against aggro decks.

Kjartan on Golgari Graveyard deck

2 months ago

Collective Brutality is great at both fighting fatser decks and fueling your grave.

Vengeful Pharaoh is a bit clunky, but it's free removal that supports your strat.

Pulse of Murasa is a card you used to run, right? I think it's pretty good at keeping you alive, as long as you don't overdo it.

Then there are the classics. Your liliana's, inquisitions, abrupts etc.

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