Bellowing Tanglewurm

Bellowing Tanglewurm

Creature — Wurm

Intimidate (This creature can't be blocked except by artifact creatures that shard a color with it.)

Other green creatures you control have intimidate.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Uncommon

Combos Browse all

Legality

Format Legality
Casual Legal
Unformat Legal
Magic Duels Legal
Block Constructed Legal
Penny Dreadful Legal
Legacy Legal
Canadian Highlander Legal
2019-10-04 Legal
Modern Legal
Commander / EDH Legal
Noble Legal
Tiny Leaders Legal
Highlander Legal
Duel Commander Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Vintage Legal

Bellowing Tanglewurm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.24%

Bellowing Tanglewurm Discussion

Casey4321 on Not Your Average Elf Tribal

2 months ago

Bellowing Tanglewurm seems like an easy include.

Joe_Ken_ on sachi, daughter of budget

3 months ago

Mouth / Feed can be another good card for some card draw as well as a 3/3 token which could be useful for a budget match up.

Harmonize can also be useful for a nice draw 4

Bellowing Tanglewurm doesn’t match up with the snake and shaman theme but he will help your creatures swing in.

Yarok on Yisan the Yiople Yirson

4 months ago

Another great and really cheap card to buff all your green creatures would be Bellowing Tanglewurm. I run a mono green hydra tribal, and even if it isn’t a hydra, I had to put it in.

triproberts12 on Revenge of The Fat Ones

4 months ago

I'm not big on singular fatties, preferring cards like Rampaging Baloths that make a sizable crowd sporting dad bod. Still, if you're having trouble with Wraths, evasion, and counters, you have plenty of options:

For Wraths: Heroic Intervention (so $, but so good!) and Wrap in Vigor (less $, but does get around anti protection tech like Shadowspear, but if your meta sees more Wraths with the "cannot regenerate" clause, not so good)

For Counters: Veil of Summer (only going to get more expensive, invest now!), Leyline of Lifeforce, or Prowling Serpopard would be well-suited to this deck.

For Evasion: Gruul War Chant, Goblin War Drums, Pyreheart Wolf, Bellowing Tanglewurm, Angel's Trumpet, Fumiko the Lowblood, Avatar of Slaughter, Warmonger Hellkite, Grand Melee, and Trove of Temptation are all options.

Blackheart426 on Ayula Voltron (Bear Force One)

5 months ago

I like it! maybe put in Roughshod Mentor or Bellowing Tanglewurm to give your bears a better chance of getting some bites in. Some other staples could be Vanquisher's Banner or Obelisk of Urd. Bow of Nylea is always a good choice, too. Keep it up!

griffstick on Selvala's great journey

10 months ago

Wow so the 1 biggest creature you can put in the deck I don't see. Multani, Maro-Sorcerer , this card is a house. Also I like Predatory Focus , and Bellowing Tanglewurm .

And it wouldn't hurt for a few more tutors. Like Woodland Bellower , and Mwonvuli Beast Tracker

McToters on VTMan72

1 year ago

Hey dude! I wanted to just say thanks again for all the advice you gave on Seton. I added a bunch of new stuff to my deck including many of your recs. I so badly want to add the 2-3 eldrazi you have in yours but I just don't have that kind of spending money right now, so I went a more janky route with Gruun, the Lonely King , Bellowing Tanglewurm , Vigor , and Hydra Omnivore .

Anyway, feel free to make more critiques if you wish! I just wanted to send a personal thanks

TheBloopKing on Pauper EDH suggestion

1 year ago

The decision to put the uncommon walkers, actually made the format a bit more fun to play. Some planeswalkers (I'll admit) up the playing level of the format. But most don't

Jiang Yanggu, Wildcrafter can add a new mono green commander. But mono green already has Bellowing Tanglewurm , and Imperious Perfect

Kasmina, Enigmatic Mentor adds a semi-viable mono blue commander. Viral Drake is the better one

Guys like Vizkopa Guildmage , Blaze Commando , Knotvine Mystic have been tested against and still win games.

I think our play group is gonna continue with the uncommon walkers as they didn't ruin the format, didnt make already made commanders un-viable, and gave us a bunch of new commanders to test.

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