Blood Reckoning

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Blood Reckoning

Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

PrismMTG on Sorin’s family

8 months ago

First of all, I just want to start off with saying that as your first build, this is insanely impressive. Regardless of what I might advise that you change, this is a super great first deck.

So, touching on what I think you can improve on the most. The small swings of life won't matter as much as you think they will. Cards like Angel's Feather, Ajani's Mantra, and Ephara's Radiance with the small incremental life gain is not particularly good in a format where you start at 40 life. Cards like Debt to the Deathless are better because later in the game you can pump as much mana as you want into them. I would suggest replacing the above mentioned cards with more creatures with lifelink. You're running a mostly Vampire typal deck with some angels, both of those are great at using lifelink. That will help with the life gain aspect you like while making your deck more effective, both by putting more creatures on the board, and by gaining life in a more proactive way. Overall, I think you definitely need more creatures, Vampires and Angels like to have lots of bodies on the board and 23 is a bit low for that.

Next, I'm looking at your removal and I've got some suggestions there as well. Path to Exile and Swords to Plowshares are some of the best pieces of removal in the game and I would highly suggest them. Harsh Sustenance is particularly not great because of you don't have any creatures of board, it's pretty useless. While sacrifice effects can be good, letting out opponents choose what to lose is not as good as getting to destroy something yourself. Granted, I don't know your playgroup, maybe there is a lot of hexproof, or a Voltron deck or something. Regardless, I would drop the sacrifice effects for more targeted removal. Last thoughts on the removal part of the deck, hand destruction effects aren't as great on EDH because you still have 2 other opponents that will have all the cards in their hands. Tbf, there are definitely worse effects, so if you like it, then absolutely, plsu it.

Overall your ramp package is really good, the only thing I would add is Arcane Signet and Talisman of Hierarchy for 2 more 2 mana mana rocks. The 1 damage from Talisman of Hierarchy isn't really going to matter and any deck that is 2 or more colors should be running Arcane Signet imo.

Alright, final thoughts. This is a fantastic first deck and importantly, these are just suggestions that I think would work based on my experience playing and building decks. If you like something and think it's fun, play it, no matter what anyone says.

So, suggestions

Cards I think you should cut Angel's Feather Ajani's Mantra Blood Reckoning Claim of Erebos Ephara's Radiance Harsh Sustenance

Cards I think you should consider adding Path to Exile Swords to Plowshares Arcane Signet Talisman of Hierarchy

Last thing, EDHREC is a fanTASTIC resource when building your decks, I suggest looking at the Vampire or Angel page for suggestions because I think you need more creatures, just pick whatever you like, I would be looks at somehow closer to 30 creatures.

And here is the Drana and Linvala page with a life gain focus because that seems to be up your alley.

ldvatwa on

1 year ago

Giving yourself deathtouch is a nice deterrent for people attacking you in my experience.

I had Blood Reckoning and Hissing Miasma in the maybe section, but couldn't find a card to swap out.

thegreatgodloki on

1 year ago

The only card I'm not a huge fan of is No Mercy but idk how the deck truly works. I just don't think letting someone punch you in the face and then destroying the creature is all to good.

Probably could add Blood Reckoning for a double effect

Crow_Umbra on Isshin, Two Heavens As One - Eiganjo Uprising v1.3

1 year ago

Hi KBK7101, I think your deck looks pretty solid to start off. I do have some suggestions on cards I think you can eventually upgrade. First few cuts I think you can make safely are:

  • Sigil of Valor, Akki Ronin, Peerless Samurai - These can likely be cut since they only care about a singular Samurai, Warrior, or Creature attacking alone, and I think that goes against the Go-Wide token theme you want to implement.

  • Slumbering Dragon, Blood Reckoning, & Search the Premises - These are for sure meta calls. I cut Pillow Fort effects from my deck because my play group would remove Isshin, then tank through standard triggers, or they'd leave me alone, and I wouldn't get any of the benefits. Your mileage may vary depending on your meta.

  • Velomachus Lorehold Maybe. Mostly because they look for Instants and Sorceries. I do like that they have Haste, so you don't have to wait. Ultimately up to you.

I think all of the stuff in your maybe-board could be swapped in pretty safely. Hopefully once Commissar Severina Raine and Inquisitorial Rosette get some In-Universe printings, you can add them to your consideration.

I'd also highly suggest Plumb the Forbidden, Deadly Dispute, and maaaaybe Liliana's Standard Bearer as some more potential draw options in a token strategy.

Both Purphoros, God of the Forge and Mishra, Claimed by Gix  Meld are excellent damage finishers in a token strat (but are definitely expensive upgrades).

Fuzzy003 on Cards that make opponent creature …

2 years ago

Michiko Konda, Truth Seeker just to double up on the destroying of attacking creatures. Batwing Brume to add value to being attacked. Righteous Cause to offset any damage you may take. Blood Reckoning to speed up people losing life.

Most attack everyone things I can think of are in red like Grand Melee.

Hope some of them may help.

rdean14 on Card creation challenge

3 years ago

I think it works really well with her powers as someone who sees and alters fates. I'd like to see a card, preferrably a commander, with a unique built-in pillowfort method.

Current methods or deterrence:

Full Protection: Blazing Archon, Peacekeeper, and Glacial Chasm

Conditional Protection: Arboria, Elephant Grass

(Mana) Tax effects: Ghostly Prison, Propaganda, Archangel of Tithes, Archon of Absolution, Forbidding Spirit, Elephant Grass, Windborn Muse, Baird, Steward of Argive, and War Tax (My favorite, I love the politics!)

Other costs: Norn's Annex, Reclamation, Flooded Woodlands

Hurt the attacking creature: Barbed Foliage, Briar Patch, Sarkhan the Masterless, Lightmine Field, and Lost in the Woods

Hurt the attacking player: Revenge of Ravens, Hissing Miasma, Blood Reckoning, Marchesa's Decree, Riddlekeeper? (Is this even a downside? It's not a cost, per the rules.)

Protect/Help you, the defending player: Revenge of Ravens, Righteous Cause, Orim's Prayer, Isperia, Supreme Judge, Search the Premises, Thantis, the Warweaver, Slumbering Dragon

I don't count Aurification-style effects, as the damage was already dealt.

seshiro_of_the_orochi on breena the demagogue deck suggestions

3 years ago

Ok, a forced combat deck in WB? Awesome!

There are three cards with Goad you can include: Bloodthirsty Blade , Martial Impetus , Parasitic Impetus

Then, there are multiple useful Propaganda -like effects:

Ghostly Prison , Sphere of Safety

Marchesa's Decree , Revenge of Ravens , Hissing Miasma , Blood Reckoning , Search the Premises ,

These are cards that give bonuses for attacking one player in particular: Curse of the Forsaken , Curse of Shallow Graves

Orzhov Advokist is similar to Breena.

Finally, Crown of Doom is pretty cool for a little game of hot potatoe.

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