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Said on Green stompy...


Here are my thoughts.

  1. You need a few more lands. Aggro decks need to reliably cast their spells quickly to overwhelm their opponents. I would suggest cutting the Khalni Hydra's and a Ghalta, Primal Hunger or 2 in favor of lands.

  2. Have you consider Gaea's Anthem?

  3. Why not 4 of the Steel Leaf Champion and 2 of the Leatherback Baloth? They both have the same level of toughness for moderns general removal options, so why not have the extra point of power and chance of being unblocked.

  4. You only have 4 permanent types in your deck and will hardly ever get the delerium for Gnarlwood Dryad. Maybe throw a couple fetch lands or cycling lands to help with that.

July 15, 2020 3:19 p.m.

Said on Nyxathid...


Adding to the above, Smallpox is/was used and would make you sacrifice it as well.

July 12, 2020 4:42 p.m.

A suggestion I could give would be Necroplasm for token decks.

July 12, 2020 1:14 p.m.

Said on Prison deck...


Mystic Forge could be a reasonable addition to your deck.

On a side note, why are you running 8 chromatics?

July 11, 2020 1:33 p.m.

I have a 6th ed tutor(light play) but no grave titan.

July 9, 2020 8:10 p.m.

Honestly, most of the time i look at scryfall for prices, but they usually show the cheapest on the market regardless of condition. I would be fine to use tcg market price if you would like.

July 9, 2020 7:06 p.m.

I would take a guess that you wouldnt be interested in a 1 for 1 trade between uro and top, so are there any other cards you are looking for specifically. My collection isnt on here for you to look through. I feel like I might have some things you could be interested in.

For me, I would love to acquire both uro and kroxa.

July 9, 2020 6:57 p.m.

I have multiples on kamigawa if you might be interested in a larger trade.

July 9, 2020 6:27 p.m.

Was there a particular version on the top you were lokking for?

July 9, 2020 5:21 p.m.

Brutal_B Do whatever you feel like. You'll be the one playing it after all. What I haven't figured out yet is why you have wilderness reclamation in here. You don't have x costing spells that make use of the extra mana and all your creatures either use mana one time or in the case of hexdrinker, at sorcery speed. Is it so you can level it up and then end of turn have removal/protection up? Seems underwhelming to me at least. I can see it in more of a blue based draw go (e.g. simic flash) type deck but not here.

July 6, 2020 11:36 p.m.

Said on Why yes, I ......


SinsOfTheMoon Going to # these points to try and keep my thoughts understandable.

  1. Emry is an interesting way to fuel my graveyard, but it comes with inherent risks like milling over some of my very limited recursion spells. Another concern I have with emry is needing to devote a decent portion of the deck to achieve the soft lock you suggested. Emry isn't much of a blocker and returning it to my hand by niambi may buy me some time, but runs into the problem of tapping down to recast her. When that happens I would not be able to activate the ability to recur an artifact (summoning sickness). Would I even have something worth recasting even if I did/could? My gut feeling is that it's not where I want to be with this deck.

  2. Having only 1 real discard outlet is something I had overlooked when building the deck originally. Good notice there. If I do keep on the current path, then I'll have to consider some other forms of draw/discard. Strangely enough Vanish into Memory comes to mind as an option.

July 6, 2020 11:13 p.m.

Said on Why yes, I ......


Thanks for the suggestions. The slower play speed is why I run counters instead of looting spells. I figure if I need to react I can, and if I don't I can proceed with my plan.

Perhaps you can elaborate on how teferi time raveler and emry are a lockdown. Teferi lets me cast instants/sorceries and emry recurs artifacts. I get the idea of making them discard their card drawn for a turn during their draw step. Was that what you were thinking of?

July 6, 2020 8:40 p.m.

Not a problem at all...hope it works well for you.

July 5, 2020 11:27 p.m.

Forewarning: this will seem very all over the place and each section will be a different consideration for the deck.

My thoughts would be to work in the Birds of Paradise over Llanowar Elves to smooth out your mana more. Granted working out the mana for your deck will be a lot easier when you get a mainboard established.

I will caution you that if one of your bane alley brokers die/leave the battlefield you will lose access to all the cards exiled by it. Extra copies of this card cannot get cards from a previous one. With that being said, you should probably have several ways to protect it/your other cards you are running. Doing this will probably lean your deck towards being primarily u/b and might make it worth cutting green out all together.

Bomb wise, I will suggest Doom Whisperer since its surveil ability can control the cards you remove to bane alley more to your liking.

Overall my thoughts would be to cut green and go into more of a u/b control style of deck that uses bane alley as card advantage. This will allow you to go into a much easier mana base with Polluted Delta, Watery Grave, and Drowned Catacomb to make your mana super smooth.

July 5, 2020 11:27 p.m.

I think you could add the 3rd wrench mind in place of a ravens crime. My reasoning is that there isnt a lot of artifact based decks in the format so you will likely get the 2 for 1 value. Not only that but ravens crime retrace is just as useful with 1 or 4 in the yard.

July 5, 2020 10:01 p.m.

Said on No lands yeet...


I think you are being too greedy with the sundering titans and 4 mycosynth golem. There will be a lot of times they will be stranded in your hand. Try a set of Tooth of Chiss-Goria in their place. I am not saying remove all of them but rather trim sundering titan down to a 2 of and drop 1 of the mycosynth golems. Perhaps one of the gitaxian probes as well. Good luck with the deck.

July 5, 2020 6:03 p.m.

Said on Borborygmos Dredge...


I think you would do well to include a couple more dredge cards and another card or two towards discard. Try moving a couple of your reanimation targets to the sb for specific matchups. Another thing to look at might be dropping some of your removal to work in a Goryo's Vengeance or 2. If you can reanimate an early Grislebrand, his draw ability could help you dredge a large amount.

July 3, 2020 12:23 a.m.

Said on Lands choice...


This is an interesting topic and if I would have to guess that fetch/shock is mostly needed for decks that have a lot of different color requirements through an entire game. I'd say filter lands are for less color intensive deck and fastlands are probably in between the two.

June 28, 2020 4:46 p.m.

Said on Why yes, I ......


In the really old days of magic when only the first of a legendary stayed in play you would have been correct. But do you have any other ideas for the deck?

June 28, 2020 1:19 p.m.

Said on Why yes, I ......


The legendary rule is why it works. When the second mox comes in untapped you sacrifice the first one.

June 28, 2020 1:01 p.m.






Finished Decks 26
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Avg. deck rating 2.00
T/O Rank 60
Helper Rank 20
Suppressed formats Standard, Pre-release, Unformat, Heirloom, Vintage, Commander / EDH, Noble, Hero, Block Constructed, Duel Commander, Tiny Leaders, Highlander, Magic Duels, Penny Dreadful, Frontier, Leviathan, 1v1 Commander, Pauper EDH, Canadian Highlander, Brawl, Arena, Oathbreaker, Oldschool 93/94
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