|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Rare|
|Magic 2015 (M15)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Plant Hydra
When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.
Genesis Hydra enters the battlefield with X +1/+1 counters on it.
Genesis Hydra Discussion
3 weeks ago
Glad you love the deck, man! :D As for your flying problem, I can't say that I have one. My meta usually consists of fast combo decks that aim to win around turn 5-6 or heavy control and stax decks. The deck currently has the best possible suite for general creature control without compromising the combo and as an added side bonus Great Oak Guardian can also help if absolutely needed.
Furthermore, there are other precautions you can take, like the Thornweald Archer . You can also use Kraul Harpooner and Emerald Charm . Personally, I don't like the other guys cause they do nothing for the combo at hand.
As for the Hexproof, you have access to Lignify and Song of the Dryads which can be brought out via Genesis Hydra . However, this is only relevant when you're trying to wipe the field with a pesky Hexproof creature and you're trying to end with Shaman of Forgotten Ways .
However, if your pod makes you the archenemy because you're playing Yeva Draw-Grow, you might not be in the right arena. This is a deck that should be matched with similarly strong decks that don't rely on damage/voltron-like strategies that can pummel this deck in archenemy-like situations. Though, I promise you this deck will still manage to pull through those situations if played correctly and patiently as is.
I hope this helps!
4 weeks ago
Robobro72: Hello, good sir! :D I am delighted to hear inspiration was drawn from this list and you are certainly most welcomed! Comments like yours are the very reason I had to get this list out there, so feel free to drop a link to see what you came up with and I would love to support your decklist as well :)
As for your question regarding the Worst-Case Scenario. In that situation The Cat is exiled therefore there are only 2 ways to get infinite mana: Umbral Mantle and Staff of Domination . We need Staff to keep drawing out the deck to keep repeating the loop. Staff could be obtained with Genesis Hydra if the former was used for infinite mana. Once staff is online, it can draw out the library to continue looping. If Staff is also unavailable, you need to assemble a draw engine comprised of Duskwatch Recruiter Flip and Beast Whisperer . This route however is annoying to play out and it could whiff.
However, Primal Command is slated to be removed for Shared Summons (M20 spoiler, 5cmc, Instant, tutors two creatures), so this loop might be removed all together for the sake of consistency. Stay tuned for updates as testing is still underway before any changes can be finalized.
1 month ago
I really feel that running 4 Carrion Feeder to enable the sacrifice outlet is neccessary. Being able to reset your +1/+1 counters through the undying triggers after you exhaust them with a Retribution of the Ancients trigger. Just sac them to the Feeder and immediately get 2 power back for each Undying trigger on the board. With the emphasis on +1/+1 counters i would also look to try various Hydras, i've always wanted to slot in Genesis Hydra and Primordial Hydra in a modern deck...
1 month ago
- awesome suggestions. I'm updating now to cut Explosive Vegetation and Cultivate . I am swapping in Genesis Hydra and Bramble Sovereign as some mana sinks and card draw/creature accelerators. I think they will work well in this.
Adding my very old Revised copy of Clone since a lot of the creatures in the deck have static abilities that would be nice to replicate based on a particular situation. Fun to play with it after all these years anyway.
Appreciate everyone's suggestions!
How is your meta around Oathbreaker currently?
1 month ago
1 month ago
Thanks Lame_Duck I actually have 2 Polukranos, World Eater On the way along with another Primordial Hydra but good call on removing Managorger Hydra I realize it really doesn’t do any good for me because I’m looking for huge hydras without waiting for them to grow. Genesis Hydra does make a good tutor for when I go infinite (to find a Kalonian Hydra or a Hydra Broodmaster ) but I suppose I really don’t need two of them. I’m thinking about adding 2 Walking Ballista for another infinite win con. Definitely going to add more Hydra Broodmaster and 2 more Kalonian Hydra . Thanks for the suggestions! Happy tapping!
1 month ago
I've played around with a casual Hydra tribal deck that follows a similar game-plan to this one and, from my experience, you should focus more on Hydras that are effective both when your big mana-generation plan is working and when it isn't. So, I'd up the number of Hydra Broodmaster , Kalonian Hydra and Primordial Hydra and also give Polukranos, World Eater a try. I found Managorger Hydra to be a disappointment since it was basically only good when cast on turn 2 and the odds of hitting something good with Genesis Hydra to be too low in a deck full of creatures, so consider cutting those.
2 months ago
I assume you're talking about Genesis Hydra 's triggered ability, as it doesn't have any activated abilities.
Genesis Hydra 's ability triggers when it is cast (goes on the stack, waits to be resolved). By the time Altered Ego copies Genesis Hydra , it's entered the battlefield. It wasn't cast as a Genesis Hydra , it was cast as an Altered Ego . The ability never got a chance to trigger.
Genesis Hydra occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%