Genesis Hydra


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Magic 2015 (M15) Rare
Promo Set (000) Rare

Combos Browse all

Genesis Hydra

Creature — Plant Hydra

When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

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Genesis Hydra Discussion

KINGofORESKOS on Drowning In Mana

6 days ago

Oh wait, you already have Elvish Archdruid. Maybe add Genesis Wave if you like Genesis Hydra.


1 week ago

I feel like Garruk, Caller of Beasts is the better Garruk, since he allows you to get heavy green creatures on the battlefield for just three loyalty. Since you have so many elves, add Elvish Archdruid. Not only does he create ridiculous amounts of mana, he doubles the power and toughness of most of your elves by giving them +1/+1. Incredible value! Also, if you like your Genesis Hydra, consider adding Genesis Wave, an elite version. Nice budget deck, hope my suggestions help, keep up the good work, and see my deck if you want more ideas!
I made a similar deck that you should check out, it shows a different take on green elves ramp:

Green Elves Ramp: 59 Mana on Turn 5

Modern daNoodalz


hapE on Devour the Strong

1 week ago

So after a quick look at the deck here are a few suggestions I have (a grain of salt with the size of your choosing.)

Eternal Witness is generally better than Skullwinder

Since you care about sacing creatures and possibly bringing them back, creatures with ETB ramp triggers might be better than the ramp spells. For example Sakura-Tribe Elder, Farhaven Elf, Burnished Hart, Solemn Simulacrum, Yavimaya Elder,...ect. If you need a ton of ramp mid game you could always run Selvala, Heart of the Wilds.

If you end up liking Eldritch Evolution you might try Birthing Pod.

Some card advantage type cards that might be sweet Fauna Shaman, Genesis Hydra, Hunter's Insight, and Lurking Predators.

toffmcsoft on Animar, Soul of Combos - Fun Police

2 weeks ago

@ KumaLKS - Early on I had Conduit of Ruin in the deck and always found myself dropping the other Eldrazi's without needing to cast Conduit of Ruin for the tutor.

Tutoring has never really felt like an issue, especially tutoring for the beat sticks. Fierce Empath, Fauna Shaman, Survival of the Fittest, or Genesis Hydra really have done the trick.

If you find yourself with an Infinite Animar, Soul of Elements & Genesis Hydra in hand then you're setup to grab exactly what you need at the time. Can also tutor for Genesis Hydra with Imperial Recruiter.

Another Combo which just blows up the game is Glimpse of Nature + Ancestral Statue. Typically I'll rock this out and draw 20 cards at a time. Making sure to hold or bounce Ulamog, the Infinite Gyre or Kozilek, Butcher of Truth before proceeding to discard. It's possible to mill yourself but if you've got untapped mana before kicking this combo off, you're pretty much always set. Even if the Eldrazis are in the last 10 cards of your deck, you've still most likely won at this point.

raefgall on Selvala's Chargers

2 weeks ago

If you're willing to spend a bit more:

Enchantment: Aura Shards, Mirari's Wake, Parallel Lives, Growing Rites of Itlimoc  Flip

If you end up going with some of the mana enhancers like Mirari's and Itlimoc, some X spells could be good:

Genesis Wave, Genesis Hydra, Lifeblood Hydra, Green Sun's Zenith

x12721 on Elvish Landrush

2 weeks ago

Based on what I'm seeing, you have no need for red in this deck at all! Your Hero would likely be better as Kalonian Hydra, Genesis Hydra, Hooded Hydra, or something like that. You should be generating HUGE amounts of mana with your elves, so X spells would be very good payoff. You only have 2 cards that care about lands as well, so your ramp spells would likely be much better as Collected Company or even Chord of Calling. Hell, even Growing Rites of Itlimoc  Flip could see play here.

LiveForChaos on Green Red Hydra Ramp

3 weeks ago

Sakura-Tribe Elder + Journey to Eternity is a very strong way to ramp very quickly.

Hardened Scales is a must.

Prey Upon > Mutant's Prey

Burst of Strength is too weak imo.

Karametra's Favor is useless in this deck.

Verdant Haven can be swapped for Utopia Sprawl and/or Overgrowth

Arbor Elf is better than Elvish Mystic regardless if you're using Utopia Sprawl, Overgrowth, or Verdant Haven.

If you aren't playing modern Seething Song > Geosurge

Alternatively, you could go with mono-green ramp with Karametra's Acolyte and Nykthos, Shrine to Nyx and either:

Fierce Empath + Woodland Bellower

or Genesis Hydra + Nessian Game Warden

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