Genesis Hydra

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Genesis Hydra

Creature — Plant Hydra

When you cast this, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost/mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

This enters the battlefield with X +1/+1 counters on this creature.

Tic12 on One Hundred and One Counters

1 year ago

Update 1 (more Creature Power):

Out:Stag Beetle, Thrive, Smell Fear, Decisive Denial

In:Evolution Sage, Roalesk, Apex Hybrid, Benevolent Hydra, Genesis Hydra

Update 2 (better Card Draw):

Out:Towashi Guide-Bot

In:Bred for the Hunt

Update 3 (Mana Base):

Out:Tangled Islet

In:Flooded Grove

NonetheWeisser on Unbound X

1 year ago

I would remove Genesis Hydra. It does not synergize with other X costed creatures. X will be 0 and they will die immediately.

aholder7 on Shivan the devastator

1 year ago

it looks like the combo here is Devoted Druid equipped with Luxior, Giada's Gift to produce infinite mana then using Shivan Devastator/Crater's Claws or anything else as an outlet to kill with it.

The main issue I see with the deck is finding the druid or gift. the only way i see you finding them short of mulling aggressively is with Genesis Hydra thats not exactly an efficient way to look for them. fetching the druid can be done with anything similar to Finale of Devastation. but getting gift is a bit tricker and you may just need to dig hard with cards like Cathartic Reunion.

Max_Hammer on

1 year ago

Huh, it broke, eh? Oh well, here's the list again, not hidden. (I usually accordion lists, so they don't take up three acres in comment space)

P.S. I swear I'm not being paid by Big Elementalist.

thefiresoflurve on Thousands of health? Not a problem

1 year ago

Capricopian -> Protean Hydra? Both enter as 4 mana 3/3s, and while

1) Protean Hydra doesn't interact with Genesis Hydra very well 2) Protean Hydra doesn't have inherent Trample Buuuut

Protean Hydra can get hella huge super quick. :D (Also people can't bribe it)

Steelbane Hydra is also great for repeated artifact/enchantment removal in creature form (albeit a bit expensive).

if you end up adding Aggravated Assault, you should also consider Bear Umbra and Savage Ventmaw, since those are good value cards in and of themselves that will also win games on the spot with an Aggravated Assault out.

Rivel on Hail Hydra - Gargos Version

1 year ago

Though on second thought, I will end up keeping Genesis Hydra for the Hydrae that are not X cost. Not to mention the potential benefit of potentially getting out free artifacts and enchantments.

Rivel on Hail Hydra - Gargos Version

1 year ago

Removed Genesis Hydra for Steelbane Hydra. I found out that any x-cost hydrae would enter the field with x = 0 from the cast.

seshiro_of_the_orochi on Wurm Tribal?!

2 years ago

Great list, love it. Oath of Druids and Vivien's Arkbow would be good additions to cheat out wurms. Also, how about Thicket Elemental and Genesis Hydra? Goreclaw, Terror of Qal Sisma would be another fitting ramp card.

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