Genesis Hydra


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Magic 2015 Rare
Promo Set Rare

Combos Browse all

Genesis Hydra

Creature — Plant Hydra

When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 100%

0.2 TIX $0.8 Foil


Recent Decks

Load more

Genesis Hydra Discussion

dreamistt on EDH - Nature is a Powerful Force

1 week ago

I'd remove

Get Selvala online as soon as possible (T2):

Flavor win

Untapping Selvala/Combo

Card Advantage


Big Guns



Delta-117 on Selvala's Hydras

1 week ago

I like the deck a lot , so +1. I remember a little more than 2 years ago when I had started playing how strong me and my friends thought Heroes' Bane was, I use to use that card all the time from the one you get from the much earlier Theros clash deck in my very first / deck. Still have that card among others today actually.

We just played casually, and over time added cards to improve them, by the end of it, my deck was literally an edh deck almost before I knew what that format even was (It evolved into becoming my Vorel of the Hull Clade edh deck anyways, but now Atraxa, Praetors' Voice). I started to add more hydras to it though anyways like Mistcutter Hydra, Genesis Hydra, Primordial Hydra etc, they had become one of my favorite creature types.

Anyways enough of that, I see you have Ulvenwald Hydra. One thing I like about that card is the fact it simply doesn't have to find a basic, and so I think you might want to consider using Rogue's Passage over one of those forests perhaps. Maybe if I have more time I will later try to think of some other potential additions.

Emzed on Thrasios & Kydele, Infinite Partners

2 weeks ago

So no banlist at all? That opens up some very powerful possibilities. Time Vault plus Voltaic Key might be the most powerful combo available, and should probably be in every deck that has access to blue or black tutors to assemble it. Also, with cards like Black Lotus and the five Moxen, really fast all-in decks with commanders like Narset, Enlightened Master or Sidisi, Undead Vizier become significantly better. Prossh benefits as well, obviously, but maybe not to the same degree.
Honestly, though, are you really sure you want to sidestep the banlist? It's there for a reason, and (at least most of) the cards on it usually break the game in half in rather unfun ways.
Coming back to your question about the game plan for the Prossh deck i linked to: This list is absolutely laser focused on landing Food Chain (lots and lots of tutors to find it), then use it to cast Prossh and generate infinite mana and tokens by recasting him over and over. The win conditions are all creatures, which is necessary since mana generated by Food Chain can only be used on them. Notice how cards like Selvala, Heart of the Wilds and Genesis Hydra interact with the Food Chain + Prossh combo.

thethirdmichaelson on HYRDA ON ROIDS

3 weeks ago

Dude, sweet deck. I love Genesis Hydra. My biggest concern for your deck is that if you cast Genesis Hydra you run the risk of hitting a lot of creatures with X in their cost and 0 toughness, or a tiny Arbor Elf (that you don't need. I don't know how big of a problem this is for you, but I found Genesis Hydra to be more effective with lots of options. For me that's Nylea's Disciple, Acidic Slime, Eternal Witness, Hornet Nest, ETC. That being said, I know you're going for Hydra tribal, which, I have mad respect for.

So my suggestion is to try running some lower cost Hydras to capitalize on that sweet Genesis Hydra trick. Maybe change out some X in the cost hydras for: Managorger Hydra - Grows and is generally terrifying. Scourge of Skola Vale - Defensive by making your opponent have to deal with him before targeting your "Roided" hydras. Polukranos, World Eater - Hydra. Sniper. shoot down those sneaky pacifists.

Also, don't forget Genesis Hydra can hit Artifacts and enchantments! Which is dope! Bow of Nylea has served me well against all sorts of decks! even though I usually sideboard it.

But if I am being honest, I play casual home-brewed magic with my friends. Don't get me wrong! I play a lot of magic, but I am not a pro. I am just a monogreen-loving fool. So follow your dreams kid, be the best hydra-riding, counter-placing, stompy-trampler you can be! Best of luck to you!

Pieguy396 on Pumpin' Jack Attack!

3 weeks ago

Hey, there! To add more consistency to your deck, I'd recommend running fewer 1- and 2-ofs, and more 3- and 4-ofs. Stronger mana fixing is also recommended. I'd make the following changes:

Hope I helped! There are also more ramp options beside Explore, such as Rampant Growth and Elvish Mystic, if you're looking for that.

Squirrel_of_War on Nature's Wave

1 month ago

I think Commune with the Gods would be a better fit than Oath of Nissa. Drop in 2 Voyaging Satyr in place of 2 of your Garruk's. That's what I'd do and I'm not sure how I feel about 4 Genesis Hydra. It would suck to genesis into a Primordial Hydra and no other permanents.

GreenisGod on

1 month ago

Yeah that's kinda like my modern deck, Kalonian Hydra Genesis Hydra and Primordial Hydra combo/ramp deck. I kinda took some ideas from Stompy and from Genesis Wave decks. Kalonian Superpump

Load more