Vampire's Bite

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vampire's Bite

Instant

Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)

Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Flooremoji on They Exist to Cease -Suicide Black-

3 years ago

You don't have enough creatures for Aether Vial, it's more of a dead draw than it is a way to cheat on mana. Devour in Shadow is terrible, if you really want a removal spell that makes you lose life Dismember is much better. Vendetta is just as bad as Devour in Shadow, Fatal Push is better. You can add some fetches to make revolt work. Phyrexian Totem is nothing but a homage to an old card which wouldn't be playable now and totem itself is just a worse version of said old card with nothing to ramp into. Sangrophage will kill you before it does anything useful, I know that you want to keep the spirit of sicide black but these 'undercosted beaters' are frankly quite bad. Death's Shadow is your only payoff for losing life, and with no way to find it/get it back none of these cards that make you lose life are acctually giving you an advantage. If you want a competetive deck based around Death's Shadow there are plenty of options. Vampire's Bite dosen't do enough, pumping a creature for three isn't playable unless there is another reason for it (i.e. infect), and with the amount of life this deck is losing lifelink isn't going to save you. Treacherous Pit-Dweller is a two for one in your opponents favor, I can see many games where you play it, it gets killed, and none of your creatures are big enough to attack throgh it so you need to wait until you find a removal spell. Inquisition of Kozilek hits pretty much everything you'll need to hit early game but you don't lose two life, losing life is not an advantage. It should probably be the 4-of over inquisition.

mal099 on Death in the Shadows

5 years ago

Wow, thanks for all the work you're putting into improving my deck, really appreciate it!

I haven't really seen those problems you had with Phyresis and Skittering Skirge , which might be due to different playstyles. This deck is made to be completely reckless, to win before the opponent can play removals, and it rewards a similarly reckless playstyle. So you're not supposed to play more than one creature unless there's nothing else to play, so the Skirge's negative ability or the different "life totals" tend to not be an issue. It can sometimes happen, but for Phyresis, I think the tradeoff is worth it, as you can generally win in just two attacks. I somewhat agree on the Skirge though, it is pretty much my least favorite card in the deck. I actually lost my first real game with this deck due to it, since it can be blocked. I like your point about having creatures with a different way of being hard to block, and will be replacing some of them with Highborn Ghoul . I don't like Guul Draz Vampire as it isn't unblockable early on, and Stronghold Confessor is easy to block later. They make more sense in your version of the deck of course, since you use instants and it doesn't hurt as much to switch from one to the other. Could benefit from equipments too, actually.

I considered sorceries/instants, but feel like they just reduce speed too much. Still, a few of them might work? I'm especially partial to Unnatural Endurance which you put in the Maybeboard, as it can additionally be used to save one of my creatures. The question is, is it better than Thrull Retainer ? I think it might be, but it's really close.

Vampire's Bite is also nice, but I think I really want to keep the number of sorceries/instants low. I do think your version of this deck is pretty nice, sacrificing some speed for long term viability, but it would probably benefit from keeping at least 50% of the buffs enchantments. It would also suffer against other very fast decks, so at least some defense would probably be good? Although the sideboard can still deal with that, without much change.

Another thing I'm considering is to put one more Gitaxian Probe in there, and even two Street Wraith . Basically enables me to take out some of the lesser cards, without costing Mana or taking up space in my hand. They cost life, of course... but I guess recklessly using life as a resource for tiny gains is just my playstyle. Might be a bad idea, but it's fun.

mal099 on Dog Eat Dog World

5 years ago

Nice deck! Shadow Rift , Aqueous Form and Distortion Strike might be good alternatives for Ghostform , as they're cheaper and all have other potential advantages. Also, Demonic Appetite and Vampire's Bite might be nice as an alternative to Unstable Mutation if you happen to not draw it at the right time. Could potentially replace Supernatural Stamina , Carrion Feeder or Vapor Snag ? Especially Carrion Feeder doesn't seem all that useful, as this deck doesn't seem to have all that many weak creatures to sacrifice. You might also consider one additional Dark Ritual to get those Mortis Dogs out as early as possible.

SeekerofSecrets on

6 years ago

If i was going to build around this I'd:

-2 Carnival Hellsteed

-2 Underworld Cerberus

+1 Tymaret, the Murder King

+1 Gore-House Chainwalker

dump the current spell package except Dying Wish

+4 Lightning Bolt

+4 Terminate

+2 Duress

+3 Dreadbore or Vampire's Bite maybe?

That would give you a pretty decent aggro build! kill threats, smash face. Nice and simple.

And hey now Chasmolinker I have a soft spot for slivers ;)

brandonsperry25 on

6 years ago

One of my favorite cards in mono black is Vampire Nighthawk. I would play four because its so versatile. Might help you with offsetting some of the cost of cards like Phyrexian Arena and/or Necropotence if you decide to run that card. I think I might run two Necropotence/Phyrexian Arena if you had the option, just for a more consistent chance at drawing it.

Vampire's Bite is also a nice card to get some life link for the turn. Eternal Thirst is pretty cool too.

As far as cuts, I would say Sol Ring, Aether Vial and Spinning Darkness would be my first ones just because you only have 1 of each. How often do you find yourself in need of that mana when you are running twenty lands and the four dark rituals?

APPLE01DOJ on The army of Phyrexia

6 years ago

Vampire's Bite but Mutagenic Growth is way better because it's free.

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