Living Wall

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all

Living Wall

Artifact Creature — Wall

Defender (This creature can't attack.)

: Regenerate Living Wall.

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Living Wall Discussion

Hi_diddly_ho_neighbor on The Department of Defense

3 months ago

Balzeron: First of all I would like to say that I am honored that my deck has helped inspire your deck building. Secondly, I have some responses to you comments below:

Amaranthine Wall and Hornet Nest are ones that I am still considering. The indestructibility is definitely a nice ability and being able to make a bunch of 1/1 flying death touchers when someone blocks the nest is pretty awesome.

Fog Bank, Guard Gomazoa, and Mindbender Spores are all great cards if you are going a more defensive route. I chose to exclude them because I am a more aggressive list and I wanted big (4 toughness or greater), cheap walls.

Hover Barrier, Monastery Flock, Wall of Air, and Living Wall could all easily be swapped in here and are a preference choice if you are worried about fliers.

My deck personally doesn't want cards like Manor Gargoyle, Ezuri, Claw of Progress, Woolly Razorback, Plumeveil, Soulbound Guardians, or Fortified Area as all of these cards either have power greater than 2 or pump my creatures power. I rely heavily on staying at 2 power or less so I can abuse Tetsuko Umezawa, Fugitive or Sidar Kondo of Jamuraa.

The same goes for Doorkeeper. Mill is already hard enough to pull off with a dedicated mill deck in EDH because decks are large and there are 3 opponents. I'd rather play either larger walls or defenders with more relevant abilities.

The banding suggestions are interesting. I had to re-read the rules on banding and I did not realize it also affects attacking creatures. Those could be interesting, I'll have to think about that.

Champion's Helm is a great suggestion. Wave of Reckoning is a good board wipe for Arcades, however, I feel that the 4 I have all have a bit more upside.

Spidersilk Armor and Tower Defense are awesome with Arcades and may very well end up in my final list. Right now I want to try out Hold the Gates over Spidersilk Armor as it has a higher upside and I already have a number of answers for fliers (Wonder, Angelic Wall, Wall of Tanglecord, Wall of Denial and Arcades himself). Since this list is aggressive, I think vigilance is actually a more impactful keyword in my deck. I already have a pseudo Tower Defense in Defender of the Order. I don't think Defender is particularly better than the Defense, but I have an old foil of it from Legions which I just really want to play.

Thanks for the comments and if you ever want another pair of eyes on your deck, let me know.

Balzeron on The Department of Defense

3 months ago

This is actually a deck I really want to build, and know nothing about making a commander deck, so I'm keeping a very close eye on this deck! Some card suggestions/ideas I personally have would be:

Amaranthine Wall, I played this wall in a draft game a few weeks ago and the indestructible ability pretty much won the game for me by itself, and is what inspired me to think about this kind of deck. Manor Gargoyle is another good choice for this.

Champion's Helm, Good equipment to keep our commander safe

Doorkeeper, the mill potential is pretty high here

Ezuri, Claw of Progress, since so many walls have 0 power,

Wave of Reckoning, as another board wipe

Woolly Razorback, doesn't have defender, but is cheap, becomes a 7/7, and can block literally any amount of damage 3 times

Fog Bank, Guard Gomazoa, Hover Barrier, Monastery Flock, Plumeveil, Soulbound Guardians, Wall of Air, Spidersilk Armor Tower Defense as flying blockers, as this deck seems really open to flying

Shield Bearer, Wall of Caltrops, Wall of Shields, Fortified Area, Baton of Morale, Helm of Chatzuk, Formation, Remember banding? I used to love banding! I think banding would compliment a wall deck very well. Being able to dictate where your opponents damage goes is a big plus I think

Hornet Nest, Living Wall,Mindbender Spores, are other good additions.

What do you think of these suggestions? I really want to buy the cards for a deck like this soon, and your deck is a huge inspiration to me.

Jouke58 on Arcades, the strategist EDH

3 months ago

Xynarth,

Wow, those are a lot of cards, here is what I think of them:

Wall of Junk: definetly better than some walls I already have in there, I'll put it in!

Living Wall: It is indeed quite good, since I face a lot of board wipes.

Quicksilver Wall: The fact that any opponent can also activate it is unsettling to me, and in total to draw another card of him it would cost 7 mana, Which for one card is not worth it I think

Dragon's Eye Sentry: It is indeed a nice one drop, but his toughness is not as big as I would like it to be.

Wall of Mulch: I think this would be a nice addition, since we have quite some board wipes in my meta. I could sacrifice everything in response.

Wall of Kelp:I've also considered this card already, and I might try it out. I'll put it in the maybe board for now.

Wall of Resistance:Since there are a lot of board wipes, it will probably never grow big...

Amaranthine Wall: Same as Living Wall, I'll put it in the maybe board.

Hornet Nest: Now this is a nice card! I play against multiple atraxa's, so the 1/1 flying deathtouch will really help.

Builder's Blessing: I don't have a lot of cards that give vigilance, and I'll be attacking most of the time, so probably not.

Tower Defence, Solidarity and Bar the Door: I considered cards like this, and I might put in one, but I'll mostly rely on Tetsuko Umezawa, Fugitive and Sidar Kondo of Jamuraa.

I don't have more time now, I'll finish the list later.

Xynarth on Arcades, the strategist EDH

3 months ago

The list is a lot larger than I had first intended it when I wanted to comment... Anyway, seeing as how I'm thinking of building an Arcades myself, I thought I'd share some cards of interest !

Wall of Junk (card draw)

Living Wall (resilient)

Quicksilver Wall (card draw)

Dragon's Eye Sentry (1 drop)

Wall of Mulch (card draw)

Wall of Kelp (card draw + more creatures)

Wall of Resistance (can become huge)

Amaranthine Wall (resilient)

Hornet Nest (token generator, can then use the 1/1 deathtouch flying as chum blockers, to be explored I think)

Builder's Blessing (anthem effect)

Tower Defense (potential wincon)

Slagwurm Armor (just makes things bigger)

Solidarity (wincon)

Bar the Door (wincon)

Oathsworn Giant (anthem effect)

Forbidding Watchtower (flavor)

Geist of the Archives (card advantage)

Sight of the Scalelords (anthem)

Forgotten Ancient (another big guy)

Conjurer's Closet (flicker triggers)

Verdant Sun's Avatar (life gain)

Belligerent Brontodon (another Assault Formation)

Bramble Sovereign (more ETB effects, tokens are permanent which is very nice. Also, if paired with Panharmonicon, you can pay 1G twice, and potentially draw up to six cards. Could be explored, imo)

Let me know if any of this helps you or not :)

Hi_diddly_ho_neighbor on Arcades' Walls and Wares Emporium

3 months ago

Cool deck! The minute I saw the new Arcades I started working on a version myself (though it is not as well thought out as yours at the moment). Here are some cards that might interest you though:

Belligerent Brontodon and Wakestone Gargoyle provide additional ways to animate, and deal damage if Arcades isn't out.

Living Wall (very resilient) and Mobile Fort (animates itself) are two other high "power" walls for cheap that you could consider.

Sidar Kondo of Jamuraa, Wonder, or Brawn grant more evasion.

Defender of the Order is a great surprise buff to you wall team.

Temur Sabertooth bounces walls for more draw triggers and can protect Arcades in a pinch.

Good luck deck building! +1 from me

Jalanas on

5 months ago

That's funny but where is Living Wall?

babushkasara on All hail the ancient crab

7 months ago

Comments/Suggestions:

You also have no sort of board wipe or wrath. Something like a cycled Decree of Pain would miss most of your high-toughness dudes or it could be cast normally if needed. Tragic Slip is an EDH staple and gets around indestructible.

Things you could possibly remove:

  • Living Wall - I feel like you can do better than 4 mana for a 0/6 (Like Guardians of Meletis for example, which you already have), though the regenerate is nice.
  • Forgotten Creation - what benefit do you get from discarding your hand? Is there a card that deals damage to your opponents when you do? If there's nothing like that, Forgotten Creation isn't contributing much. I'd feel like you'll be able to achieve delirium fairly easily
  • Kefnet's Monument and Bontu's Monument - keep an eye on your black to blue creature ratio and your creature to non-creature ratio to see if you should remove one or both of these
  • Meekstone - currently about 1/3 of your creatures have power 3 or greater so keep an eye on this
  • Swarm Intelligence - lots of mana when you have other ways of copying spells. Though this is an enchantment. Hmm.
  • Candles of Leng - Why not just Staff of Nin or something instead?
  • Soul Net - doesn't trigger off of things being put from a library into the graveyard
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