Living Wall


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Uncommon
Revised Edition (3ED) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all

Living Wall

Artifact Creature — Wall

Defender (This creature can't attack.)

: Regenerate Living Wall.

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Living Wall Discussion

babushkasara on All hail the ancient crab

3 weeks ago


You also have no sort of board wipe or wrath. Something like a cycled Decree of Pain would miss most of your high-toughness dudes or it could be cast normally if needed. Tragic Slip is an EDH staple and gets around indestructible.

Things you could possibly remove:

  • Living Wall - I feel like you can do better than 4 mana for a 0/6 (Like Guardians of Meletis for example, which you already have), though the regenerate is nice.
  • Forgotten Creation - what benefit do you get from discarding your hand? Is there a card that deals damage to your opponents when you do? If there's nothing like that, Forgotten Creation isn't contributing much. I'd feel like you'll be able to achieve delirium fairly easily
  • Kefnet's Monument and Bontu's Monument - keep an eye on your black to blue creature ratio and your creature to non-creature ratio to see if you should remove one or both of these
  • Meekstone - currently about 1/3 of your creatures have power 3 or greater so keep an eye on this
  • Swarm Intelligence - lots of mana when you have other ways of copying spells. Though this is an enchantment. Hmm.
  • Candles of Leng - Why not just Staff of Nin or something instead?
  • Soul Net - doesn't trigger off of things being put from a library into the graveyard

[email protected]_only on WE'RE GONNA BUILD A WALL (Oloro Wall Tribal)

2 months ago

may want to consider Sunweb, Mirror Wall, Cathedral Membrane, Living Wall, and Thunder Wall for walls. Warmonger's Chariot is a linear upgrade from Animate Wall, may want to replace it. Tidal Wave gives you a surprise blocker that is, oddly enough, a wall. Fortified Area gives a solid buff to your troops, Brave the Sands ups each walls stopping power while allowing those that are able to swing and still block, and Cradle of Vitality lets your general start giving those walls some oomph.

where are the glyphs? they are wall exclusive, might as well toss them in as combat tricks! Glyph of Life, Glyph of Doom, Glyph of Delusion.

love the concept, made a wall deck for tribal wars at my local store ages ago, nice to see I wasn't the only one. keep up the good work!

aeonstoremyliver on Oddest art?

8 months ago

The original Maze of Ith (can't pull up The Dark printing...) and Living Wall were pretty freakish back in the day.

KALE434 on Nekusar, the Mindrazer

9 months ago

I KNOW THE REAL CARD YOU'RE MISSING, Living Wall! Awesome deck love the theme!

Draw_Wurm on Blockers and defences that don't ...

1 year ago

Interested in people's experience/wisdom. I'm trying to work on the creature mix in my Adamaro deck. The aim of the deck is to durdle and play group hug draw and balance that with cards that slow our opponents' ability to take advantage such as War's Toll. We try not to make ourselves conspicuous and then launch a big threat late on (Ulamog, the Ceaseless Hunger, Blightsteel Colossus, Kozilek, Butcher of Truth) or bleed our opponents out using Repercussion\Vicious Shadows and small ping damage.

Shoot that Adamaro through my deck

Commander / EDH* Draw_Wurm


Cards like Meekstone feel like they draw a lot of immediate hate and attention. Ditto Winter Orb and Torpor Orb and other cards that shut things down. Silent Arbiter and Smoke also feel like they may draw some hate.

Teferi's Puzzle Box has worked well because it disrupts strategies but doesn't cut access to cards.

At the minute I'm using Adamaro, First to Desire itself as a cheap cmc chump blocker that tends to fluctuate between being a 4/4 and a 7/7. Early game we use cards like Soldevi Sentry because it boosts Adamaro and is a regenerating shield to subtly discourage people, which seems to work.

I've just recently swapped in Kazuul, Tyrant of the Cliffs as a ghostly prison effect. I'm also trying Masticore, again for the regeneration, it's inbuilt Pyrohemia and the fact we don't care too much about discard.

Other blockers I looked at include Jhoira's Toolbox and Living Wall as other regenerating blockers, and alternatively Sentinel as something that scales with the threat.

Mogg Maniac offers something a bit different.

AwesomeOctopus on How Donald Trump Plays Magic

1 year ago

it needs more walls to keep Mexicans, I mean eldrazi, out.

Wall of Resurgence Living Wall Wall of Frost Wall of Swords etc.

It's gonna be a great wall. Ask anyone, I build the best walls.

carpecanum on Wait, Those Can't Attack! (UNDER RENOVATION)

1 year ago

Fist of Suns brings your boss out early, so does Mirari's Wake

Living Wall and Wall of Shadows are hard to kill and Carnivorous Plant is kinda cool

with every 5 color deck i make i always try to fit in at least one Bringer...Bringer of the Black Dawn,Bringer of the Blue Dawn,Bringer of the Green Dawn,Bringer of the Red Dawn,Bringer of the White Dawn

blue and black would help the most here i think

Spidersilk Armor could help your walls get...taller