|Commander / EDH||Legal|
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|New Phyrexia (NPH)||Common|
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Counter target creature spell. Its controller loses 1 life.
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Psychic Barrier Discussion
2 months ago
Kinge on Spirit Spam
2 months ago
Cool deck! I notice that you could easy make this deck Modern legal rather than legacy as legacy is a lot higher power than modern. You would just need to replace Hallowed Spiritkeeper with something else.
I would also splash Black in your mana base so you can use the flashback on Lingering Souls. Maybe a couple of Drowned Catacomb or Isolated Chapel to make it so you can use the flashback. Alternatively, you could replace them with Midnight Haunting as it is instant speed and that way you could leave up a counter in your hand and if you don't need to counter anything just make some spirits.
4 months ago
Playing Grixis Delver recently has taught me that Mana Leak is still a very real modern card. Psychic Barrier has me underwhelmed. I love Countersquall, but not that many in the mainboard. It's really bad against decks like Humans. And I know you have a lot of creature removal for things like Humans, but it's still bad to have a 4-of unplayable card.
Instead of 4 Barrier 4 Countersquall I'd try something like 4 Mana Leak, 1 Countersquall, 3 Spell Snare, or something similar to that, and then put more Countersquall in the sideboard. You lose the incremental damage, but gain consistency.
Similarly, a lot of those creature removal spells will have no target in matchups like Control or Tron.
If you want to play more creatures, I do think Thing in the Ice Flip is great right now. If you flip it then you win the game, but there are still things like Reflector Mage to make for a sad day. Another card to consider is Cryptic Serpent. It's not too hard to cast, out of reach for Fatal Push, and at worst trades with all the creatures in modern except Ulamog. To support it you'd have to change the deck quite a bit, but it's still something to consider.
Why no Serum Visions?
To summarize my thoughts, it seems like a lot of the cards are too narrow. Sometimes the deck will draw all the right cards and win very handily. Sometimes the deck will draw half of the right cards and then discard the wrong cards to Liliana of the Veil. But other times still the deck will draw the wrong half and do nothing.
7 months ago
Think Twice is good. I had actually forgot about that, but its a great card for control. I dont know how many you want to play; youd have to play around with ratios.
Telling Time is good card selection, but it doesnt actually give you card advantage: youre spending one card to get one card.
Im not totally sure what to cut for think twice, but you can probably trim some mixture of Curious Homunculus Flip, Dissipate, and Psychic Barrier. Again, play around with ratios and find what you like.
Glad I could be of some help!
8 months ago
Broken Concentration, Cancel, Convolute, Deprive, Disdainful Stroke, Dissolve, Essence Scatter, Exclude, Hinder, Hornswoggle, Interdict, Intervene, Psychic Barrier, Remove Soul, Soul Manipulation, Spell Rupture, Thassa's Rebuff, Undermine
10 months ago
Also given your meta...
Burn - Dragon's Claw
Also Telepathy is amazing in just about every match up.
1 year ago
Maybe too much creatures, get solid game enders like Sphinx of the Final Word and play it as your only creature.
There are ton of options to add:
Condescend Good counterspell
Think Twice Card advantage
Engulf the Shore Goodboard wipe for Mono Blue
Disallow Solid counterspell
Jace, Architect of Thought Overall very good walker
There are so much more that i'm not going to list everything but there are maybe the best budget options.
And to make deck more consistent don't play so much 1 and 2 ofs, just play 4 of all good cards
1 year ago
I like it, upvoted! I recommend dropping the 3 Psychic Barrier in favor of either Repeal or Into the Roil, because as it stands now you have insufficient answers to threats that make it past your counterspells. The bounce-draw that those cards gives you will help you maintain tempo a lot. I'd also recommend replacing the Phantasmal Image with Thing in the Ice Flip. It's more synergistic with your high-on-spells, low-on-threats list, it is a stronger way to close out games, and it even board wipes your opponent. I think it still falls into "budget" options since it is cheaper to pick up than Remand which you already have in the deck. You make these changes and I think you're FNM-ready