Psychic Barrier

Psychic Barrier


Counter target creature spell. Its controller loses 1 life.

Browse Alters View at Gatherer


Have (0)
Want (1) Luzaich

Printings View all

Set Rarity
New Phyrexia (NPH) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Psychic Barrier Discussion

BOXES_O_MOXES on Nightveil Predator PDH

8 months ago

One more thing that just popped into my head.

The False Summoning could come out for Psychic Barrier . Seems like a better play. You probably wont have issues with the double blue CC.

HoboKinToken on Spirit Spam

1 year ago

Wow! Thanks for the help Kinge, that's all super useful and you're right I don't how how I didn't see it sooner, I'm definitely replacing Psychic Barrier with Essence Scatter!

Kinge on Spirit Spam

1 year ago

Cool deck! I notice that you could easy make this deck Modern legal rather than legacy as legacy is a lot higher power than modern. You would just need to replace Hallowed Spiritkeeper with something else.

I would also splash Black in your mana base so you can use the flashback on Lingering Souls. Maybe a couple of Drowned Catacomb or Isolated Chapel to make it so you can use the flashback. Alternatively, you could replace them with Midnight Haunting as it is instant speed and that way you could leave up a counter in your hand and if you don't need to counter anything just make some spirits.

Speaking of counters, I replace Psychic Barrier with Essence Scatter as it is easier to cast.

ToolmasterOfBrainerd on Dimir Nightmares

1 year ago

Playing Grixis Delver recently has taught me that Mana Leak is still a very real modern card. Psychic Barrier has me underwhelmed. I love Countersquall, but not that many in the mainboard. It's really bad against decks like Humans. And I know you have a lot of creature removal for things like Humans, but it's still bad to have a 4-of unplayable card.

Instead of 4 Barrier 4 Countersquall I'd try something like 4 Mana Leak, 1 Countersquall, 3 Spell Snare, or something similar to that, and then put more Countersquall in the sideboard. You lose the incremental damage, but gain consistency.

Similarly, a lot of those creature removal spells will have no target in matchups like Control or Tron.

If you want to play more creatures, I do think Thing in the Ice  Flip is great right now. If you flip it then you win the game, but there are still things like Reflector Mage to make for a sad day. Another card to consider is Cryptic Serpent. It's not too hard to cast, out of reach for Fatal Push, and at worst trades with all the creatures in modern except Ulamog. To support it you'd have to change the deck quite a bit, but it's still something to consider.

Why no Serum Visions?

To summarize my thoughts, it seems like a lot of the cards are too narrow. Sometimes the deck will draw all the right cards and win very handily. Sometimes the deck will draw half of the right cards and then discard the wrong cards to Liliana of the Veil. But other times still the deck will draw the wrong half and do nothing.

BlazingAbsol on Mono Blue Control - Ultra Budget

1 year ago

Think Twice is good. I had actually forgot about that, but its a great card for control. I dont know how many you want to play; youd have to play around with ratios.

Telling Time is good card selection, but it doesnt actually give you card advantage: youre spending one card to get one card.

Im not totally sure what to cut for think twice, but you can probably trim some mixture of Curious Homunculus  Flip, Dissipate, and Psychic Barrier. Again, play around with ratios and find what you like.

Glad I could be of some help!

Stormforge_Mystic on Mono blue control modern with no money

2 years ago

Maybe too much creatures, get solid game enders like Sphinx of the Final Word and play it as your only creature.

All the enchantments are just bad. Diminish and Whisk Away out.

There are ton of options to add:

Condescend Good counterspell

Think Twice Card advantage

Engulf the Shore Goodboard wipe for Mono Blue

Disallow Solid counterspell

Jace, Architect of Thought Overall very good walker

Psychic Barrier Straightly better Essence Scatter

There are so much more that i'm not going to list everything but there are maybe the best budget options.

And to make deck more consistent don't play so much 1 and 2 ofs, just play 4 of all good cards

Load more