Cinder Wall

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cinder Wall

Creature — Wall

Defender (This creature can't attack.)

When Cinder Wall blocks, destroy it at end of combat.

Gattison on Izzet Defender Idea (Pauper)

2 years ago

Cinder Wall is cheap if you want more defenders. As for support spells, you'd want mostly cantrips imo. Things like Crash Through, Opt, Renegade Tactics, Slip Through Space. Even stuff like Faithless Looting and Thrill of Possibility could be helpful if you want to include flashback/retrace stuff, like Flame Jab.

Gattison on Wall Flinger

4 years ago

Awesome and original idea! Love it, +1!

The only other "Fling-like" effect I can find in Pauper is Soul's Fire from Shards of Alara. If you need more fling-effects, that may be of use, plus you get to keep the creature when it resolves... and then Fling it lol.

Also, here are some more Pauper walls you might like: Cinder Wall, Blistering Barrier, Oona's Gatewarden, Tidal Wave and maybe Torpid Moloch.

Wuzibo on More Modern talk with Jay, …

4 years ago

I'm putting together a red tron deck right now, with the jank win condition being Worldfire and then suspended Rift Bolt or Arc Blade . Prismite will be in to filter colorless into red. I can use ritual spells for it too, and i'm thinking about Zada, Hedron Grinder , since i can target her with damage to board wipe. I could make it a weird tempo burn thing, though, and include red x damage spells with bolts as a backup win-con with arc blade, other rift bolts if we draw more than one. maybe Cinder Wall and Electrostatic Field especially too.

What are your thoughts on the viability of a deck like this in modern right now? I was on a hiatus from the game from 2016 to early 2019, and I understand a lot of tron hate has been printed in that time.

KamiKasper on Modern Vehicles!

5 years ago

How abort something like Vexing Devil or maybe some defenders like Cinder Wall or Wall of Torches ?

TheMadRocketeer on That's a Nice Hand ... Shame if You Lost It

6 years ago

Always glad to contribute.

It's a shame this deck doesn't run a bit of blue. That would be a major change, but think of what it could buy you. There are some really good mill cards in blue, and you could run Phenax, God of Deception. That and a few cheap, tough defenders could give you blockers to buy you time and serve as mill engines later. Phenax also combos beautifully with Eater of the Dead. And with the spot of blue, you could also cast Consuming Aberration. Finally, blue would give you access to counterspells to protect your must-have cards, like Waste Not.

There are some walls that could defend you and play well with Phenax. Still might serve in a lesser capacity without him. Cinder Wall, Wall of Corpses, Wall of Diffusion, Wall of Earth, Wall of Souls.
Vampire Nighthawk is just such value, though. It costs just 1 more than most of the walls just listed, can attack if needed, flies and has deathtouch (which is great blocking), and has lifelink to recharge you.

I've got a discard deck that uses some of these elements, but I lack the cards for some as well, including Phenax. This is inspiring me to maybe revisit my deck and incorporate some of the things from this conversation.

xyr0s on Righteous Fling (WR Righteousness)

6 years ago

Cinder Wall? Vent Sentinel? Cute, and all, but how do you count out 20 damage of that? Your opponent isn't a goldfish, and although walls are hard to kill by attacking, they die just fine to removal. So you'll still rely on having to find your combo twice to deal lethal damage (the first time is ok, statistically, but getting to fire it twice is stretching it a bit far). And if you are going to play Vent Sentinel you'll need more land (or live with a turn 8 combo). Also, the more specialised the combo pieces become, the easier to disrupt your deck becomes.

Two things:

  • how does you killing combo look now? Can you actually deal 20 damage by turn 5?

  • What happens, if you goldfish your deck, but on turn 1, you are Thoughtseized for your most important card, turn 2 Ghost Quartered for your most important land, and turn 3 the most important creature is Lightning Bolted at the worst possible time? Can you still win? how? And what countermeasures do you have to these very common occurences in modern?

nicochulo on Righteous Fling (WR Righteousness)

6 years ago

Funkydiscogod Ok I'm sorry for not replying earlier. These suggestions might work, but the main reason I didn't answer in time is because (and this might sound stupid) these suggestions made me think deeply about the deck's plan, so I didn't want to simply answer without a previous thought.

If I go for the defender plan then perhaps I'll loose a bit of "aggro" that I have as a secondary plan (I'll have to replace Boros Recruit and Seeker of the Way), but on the other hand focusing on defender might help me to survive on the early game (Perhaps a Cinder Wall will do the trick), and it might even become the secondary win condition by its own merit (Vent Sentinel might be that win con)

I really want to hear your thought on this "dilemma" I'm facing

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