Animate Wall

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Animate Wall

Enchantment — Aura

Enchant Wall

Enchanted Wall can attack as though it didn't have defender.

Gleeock on Alternative themes/gimmick EDH deck ideas

1 year ago

I keep wanting to make a deck comprised of some of the most goofed art in all of magic. And it would have minimal UN-art.

ClockworkSwordfish on Rasaad Likes Big Butts

1 year ago

Looks like a great start! I like the idea of combining Rasaad with Raised by Giants to potentially attack for 20... not to mention the mess the rest of your critters will do. I sympathize with having to make cuts. I'm seeing a few cards that I think you could safely cut without missing them too much, though!

For one thing, I think you're a little too heavy on the auras... and of the ones you have, most are kind of subpar. The real problem with auras is that if the creature they're on is killed by anything, you're suddenly down two cards to their one, just like that. I'd say Carapace, Chosen by Heliod, Ritual of Steel and Web are all just very piddly effects. You should aim for enchantments that really make a difference (like Stoneskin!) if you're going to run them... 2 or 3 more toughness isn't really worth a card.

Likewise, I don't really think Animate Wall is worth running. You have seven possible targets which isn't bad, but the problem is that you need to draw a wall and a way to make it able to attack and a way to let it use its toughness for damage. That's kind of a lot of steps. For that reason, probably you could cut most or all of your walls while you're at it. Meanwhile, Treefolk Seedlings will probably never get that big in a two-color deck, and Shield Mate and Snubhorn Sentry don't feel like they'll do enough by the time Rasaad's out and they're usable.

As far as instants go, I'd venture you probably have too many pump spells. Tower Defense is probably strong enough to warrant using, but Solidarity, Iron Will and Bar the Door are mostly overpriced. Your deck's curve isn't so bad, so Great Defender will usually be weaker than you might think, too. If anything, you'd probably prefer having more removal and ways to deal with stuff rather than combat tricks!

Lastly, a lot of your equipment just feels too underwhelming. Slagwurm Armor seems respectable, but Kite Shield, Endoskeleton, Paladin's Shield and Warmonger's Chariot don't do much considering how much mana they ask for.

Overall, the theme is solid and the commander choice is a neat one! I hope these cuts help make your deck the best it can be.

zapyourtumor on watcha gonna do wit all that junk

3 years ago

Animate Wall and Elephant Ambush aren't legal, but at least they're the worst cards in the deck.

Loxodon Hierarch is a decent elephant. Ivorytusk Fortress is actual junk colors, but you would probably need to build around it more (works really well with Venerated Loxodon though). Loxodon Gatekeeper is a good hate card. Loxodon Smiter can be your version of Obstinate Baloth in the sideboard.

Some other cards are pretty good but also rly expensive like Spelltithe Enforcer and Terastodon (probably better for EDH)

For lands, have you considered Sunpetal Grove and Razorverge Thicket?

RiotRunner789 on DORAN THE SEIGE TOWER

3 years ago

Idyllic Tutor could help grab your Assault Formation or Rolling Stones. But the only ones you don't have in the deck are Animate Wall (which isn't good) and ones that require blue mana.

Otherwise, you could try a creature tutor for wakestone gargoyle/recursion in case he dies.

Spook9MM on Arcades, the Stategist

5 years ago

Any thoughts for Animate Wall or Rolling Stones ?

Rabid_Wombat on Arcades' Walls and Wares Emporium

5 years ago

I've already got an old Arcades Sabboth Wall deck...to say it's going to get an upgrade with the new version is an understatement! Here are some recommendations:

Harsh Mercy Blow up everything but Walls! Kindred Discovery Just awesome for card draw. Kindred Summons Double the Walls, double the fun. Island Sanctuary Who needs a Draw Step when you have the new Arcades? Mentor of the Meek More cards, more wins. Feed the Pack Overwhelm the board with Wolf tokens ftw. Sunweb Big fatty with evasion. Illusionary Wall See above. Walking Wall Can be pumped up to stupidly high levels. Fortified Area Buffs Walls. Animate Wall Get on the attack early. Colossus of Akros With Monstrosity he is a boss late game. Sphere of Safety I run a lot of Enchantments so it's in.

K1ngMars on To the Window, to the WALL

6 years ago

Certainly a fun concept indeed, though I think you are kindof cutting your own legs off, since if you don't have reliable access to Animate Wall, Assault Formation or Rolling Stones, you are just defending yourself very well and maybe giving some trouble to your opponents combat phases. The only other option I see is to roll out with Doran, the Siege Tower as a voltron commander, though, especially in multiplayer, this is hard to do (and probably you should optimize the deck differently if this is the strategy you are going for).

If you wanna play an effective/competitive Doran, just try and go with a treefolk tribal (the classic).

On the other hand, if you really wanna play walls tribal (which is absolutely fine), you should try and add more tutors that allow you to consistently get the aforementioned key cards for your deck (you have access to black, so you'll find enough tutors).

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