Illusions of Grandeur

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Common
Ice Age (ICE) Rare

Combos Browse all

Illusions of Grandeur

Enchantment

Cumulative upkeep (2)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

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Illusions of Grandeur Discussion

Snacrifice on Zedruu, the EmptyPocketed(<15$)

2 months ago

DankwingDuck I'm glad you're liking it! Cards like Illusions of Grandeur and Puca's Mischief are good cards for Zedruu. Replacing Ring of Evos Isle with Swiftfoot Boots or Lightning Greaves, or Pyramid of the Pantheon with Gilded Lotus are good replacements as well. Your standard and ubiquitous Sol Ring or Command Tower are good too. Bazaar Trader and other 'give away' cards are helpful as well. I'd also suggest hunting for cards that don't require you to own them to benefit (things like Howling Mine or Silent Arbiter ).

As to my Dromoka, the Eternally Broke(<15$) deck, it's bolster(which throws counters on creatures) and swing out with dragons, and take advantage of +1/+1 counters on creatures for effects(remember, changeling creatures trigger bolster when Dromoka's out because they're dragons).

Disciple_of_Doran on Need Some Creatures? Here, Take Mine!

2 months ago

First, heads up, you have Illusions of Grandeur listed twice, so your deck isn;t currently legal. It will also be a card short once you remove the duplicate if I counted correctly. Here's some thoughts for what you could add in to take that empty spot.

-Steel Golem: Give it away to the creature heavy deck, and they're in a bad spot almost immediately.

-Oblivion Ring: Better for you than most people, because after it has come in and removed something, you can give it away for benefit while you opponent gets an enchantment that now does literally nothing. Same goes for Banishing Light, Detention Sphere, Stasis Snare, and Journey to Nowhere.

-Rust Elemental: Giving your opponent a creature that makes them sacrifice permanents every turn is already good, but the fact that it hurts them and becomes useless when they fail to do so is even better.

KINGofORESKOS on Zedruu Guild Leader

3 months ago

Nice! I made a similar(ish) deck that you can see here:


Zedruu Is A Goat,Not a Minotaur! (See Her Picture)

Commander / EDH daNoodalz

SCORE: 3 | 9 COMMENTS | 89 VIEWS | IN 1 FOLDER


Illusions of Grandeur can be overpowered, along with Delaying Shield. If you're looking for some more modern cards, Akroan Horse, Hunted Dragon, Hunted Phantasm, and Kiyomaro, First to Stand could prove to be devastating! I also need help with my deck, but hope my suggestions help! Keep up the good work!

Panas on Need Some Creatures? Here, Take Mine!

3 months ago

A clarification first. Zedruu, is a she :)

As for the deck itself, you've built yours in a very different way than I have, but I will advise against cards like Illusions of Grandeur and other strictly hate cards. They are too reliant on Zedruu and offer little to no utility in the deck. Delaying Shield and Solitary Confinement are exceptionally powerful cards that buy you time to manipulate the board. Fevered Visions is another nice Howling Mine effect that nets you the first benefit, and Oblivion Ring and Banishing Light are great removal pieces for Zedruu.

I see you are vying to win with creatures. If that is the case, I'd find room for Godhead of Awe and Elesh Norn, Grand Cenobite.

I'll leave a link to my deck here as well. Maybe it will give you some more inspiration: Bad Santa Zedruu

cdkime on Need Some Creatures? Here, Take Mine!

3 months ago

First, a couple suggestions for additions:

  • Delaying Shield can give you immunity to an attack, and then transfer damage to an opponent. You can even play table politics, have someone nova strike you, allow it to go unblocked, and then gift this prevented damage to a larger threat.

  • Illusions of Grandeur gives you 20 life. Once you transport it to an opponent, they must burn their mana, or sacrifice and lose 20 life. Delusions of Mediocrity is a worse version, that lacks built-in removal, but is a bit more budget friendly.

  • Summoner's Egg is a fun little card that provides a bit of mystery to your opponents. One option I have seen is using cards such as Leveler to imprint on the egg. Personally think this is a bit too complicated for a win condition (two cards + transfer + artifact removal + only deals with one player) in competitive play, but the game of Russian Roulette inherent with Summoner's Egg is quite enjoyable for more casual groups.

As for your comment on your forum thread about your running 118 cards and needing to cut some... I think you should start by taking a look at the lands you are running. You seem to have double-added a bunch of them. This should get you down around 100 again.

Tmonster on "Curses..."

3 months ago

General Recommendations - Serra's Sanctum Wild Research Copy Enchantment Sigil of the Empty Throne Maelstrom Archangel Maelstrom Nexus

Don't know how much enchantment removal is going to be present, but maybe sideboard Open the Vaults Karmic Justice Crystal Chimes

Any of the "cast enchantment, draw card" effects - Eidolon of Blossoms Argothian Enchantress Enchantress's Presence Mesa Enchantress Verduran Enchantress

Protection - Eight-and-a-Half-Tails Faith's Shield Heroic Intervention Privileged Position

Control - Journey to Nowhere Oblivion Ring Detention Sphere etc.

Mana fixing - Crystal Quarry Chromatic Lantern Prismatic Omen Cascading Cataracts Joiner Adept

I understand the enchantment flavor for Chromanticore and that it's decent by itself, but would rather see Ramos, Dragon Engine or something else that functions better (although Ramos can be aggro).

Tel-Jilad Stylus for tucking Nefarious Lich and Illusions of Grandeur and my personal love for it.

You totally have a theme going and I dig it, just tossing some thoughts out there.

Tehlu on Zedruu, The Agreed Threat

3 months ago

I did it, Podkomorka. Thanks, anyway!

Thanks for the suggestions and explanations, Saharez! Illusions of Grandeur is amazing, but I don't think I'll have fun playing it... I'll play the deck with the others in mind, especially Wild Research.

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