|Commander / EDH||Legal|
Printings View all
|Ninth Edition (9ED)||Rare|
|Eighth Edition (8ED)||Rare|
Combos Browse all
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.
Price & Acquistion Set Price Alerts
Blinding Angel Discussion
1 month ago
I've chosen Ghostly Prison over Archangel of Tithes because of my local meta. There are some really fast aggro boardswarm decks like Elves. In my playtest, waiting until turn 4 + they need to pay 1 less mana with Archangel of Tithes was not worth it. Of course Archangel of Tithes would fit the main strategy of the deck much more and is also a viable option for the sideboard.
The ideal starting hand is at least 1x Plains with 1x Weathered Wayfarer or 2x Plains and some low drops. Mulligan in this deck is pretty hard to take. Mulligan to 5 can cost you already the game. But one mulligan is ok if you have 2-3 really high drops (Angels).
Sideboarding 4xNevermore against decks that rely on ONE strategy to win like combo decks or some real cheesy stuff.Mana Tithe is good against Midrange/Control decks that curve out at every turn. Most of the time, it's enough to say that you play Mana Tithe in Sideboard. The psychological effect will make them play around it even if it's not sideboarded.Leyline of Sanctity is important if they play hand disruption.
@BallzanyaBaneslayer Angel and Blinding Angel are nice drops, but i had to cut it to Legendary Angels only. It is much funnier to play with Tutor effects like Thalia's Lancers and searching for what you need.
Acolyte's Reward seems nice. Need to test it.
2 months ago
Beseech the Queen Increasing Ambition Enlightened Tutor Diabolic IntentResolute Archangel Subjugator Angel Sublime Archangel Angel of Finality Archangel Avacyn Flip Crypt Angel Exquisite Archangel Blinding AngelAvaricious Dragon Dragon Mage Dragonmaster Outcast Dragonlord KolaghanHoard-Smelter Dragon Knollspine Dragon Mana-Charged Dragon Siege DragonIndulgent Tormentor Overseer of the Damned Razaketh, the FoulbloodedSire Of Insanity Reya Dawnbringer Gamble Mortify Legion's InitiativeBuried Alive Animate Dead Twilight Shepherd Disciple of BolasPath to Exile Razia's Purification Fellwar Stone Coldsteel HeartTalisman of Indulgence Sunforger Sphere of the Suns CataclysmDesolation Angel Chrome Mox Clifftop Retreat Exotic OrchardHall of the Bandit Lord Nomad Outpost City of Brass Mana ConfluenceSpinerock Knoll Tainted Field Tainted Peak Rocky Tar PitPhyrexian Reclamation Entomb Dance of the Dead Necromancy Mimic VatReforge the Soul Magus of the Wheel Winds of Change Sensei's Divining Top Flamekin Village Toxic Deluge Damnation Crux of FateReflecting Pool Forbidden Orchard
2 months ago
2 months ago
Alright... Lessee what I advice I can give, here...
First off, 44 lands may be a bit overkill. I'd recommend you consider putting the signets back in, as well as Darksteel Ingot, if you still have 'em. The Ravnica bounce lands are deceptively good, as well. They may return a land you control to your hand, but you can just bounce a tapped on after using it. That second mana they produce can be quite useful in the long run.
Dolmen Gate is an interesting card I've never seen in a Kaalia deck before. O.o I like it! Might consider getting one, myself, lol.
I'd recommend a few cheaper critters like Baneslayer Angel and Thundermaw Hellkite. Mainboarding your Blinding Angel and Kothophed, Soul Hoarder would also be advisable. There's also Harvester of Souls to consider, and I find it odd that you took out Angel of Despair. O.o
Finally, Decree of Pain seems like it'd be useful, as well--particularly as a replacement for Wake.
For further inspiration, my deck's right here: Hardcore Kaalia.
Hope that helps! :)
3 months ago
Quicksilver Amulet and Belbe's Portal are awesome for this style of build with a lot of high cost creatures. You can flash in your creatures on the end step, which is a pretty big deal, and paying 4 on turn 4 and 4 again on turn 5 is much different than paying 8 on turn 8 (assuming no mana rocks). I haven'tried explanar, caged sun, or gauntlet of power because my mana base is setup different. I use Coalition Relic, Thran Dynamo and Gilded Lotus and the 2 cost mana rocks.
Sunscorch Regent and Taurean Mauler are awesome definitely run Sunscorch if you aren't married to angel tribal. I don't care for Malignus that much, it really needs trample to shine, and it will get smaller as the game goes a long.
I have had the same problem with Marshal's Anthem where it sits in the hand. Reya Dawnbringer is good, but I haven't been able to get Emeria Shepherd into play with the right situation, but it seems good against board wipe heavy opponents. I haven't tried out Dawnbreak Reclaimer I am interested to check it out though, but it does seem situational.
For this style of deck I personally wouldn't run Adriana, Captain of the Guard, Kalemne, Disciple of Iroas, Bruse Tarl, Boorish Herder, orHellrider. Kalemne, dies too easily and doesn't have evasion, plus gets worse as the game goes long. Instead of Bruse Tarl, Boorish Herder I would Duelist's Heritage you lose the lifelink piece but its much harder to remove. My problem with Adriana, Captain of the Guard is that you have to attack everyone to get max value, and that makes it so everyone at the table hates you. I haven't played with Adriana at all, but ive use the myriad cards, and its similar.
Tajic, Blade of the Legion is solid. If you gives a blocker against the big dumb creature on the board, and when you get battalion online it gets huge. Iroas, God of Victory seems reasonable, but may not be necessary with all the protection spells you have, but maybe you cut a protection spell for Iroas, he offers decent utility.
I haven't used Crown of Doom but it actually seems pretty good, I will need to check that one out as well.
It will interfere with your curve a bit but True Conviction is good for a deck like this, if the curve can support it.
Mana cards to check out Gift of Estates I run instead of Armillary Sphere its more conditional the mana savings is pretty big. Another interesting card is Oath of Lieges, I am still undecided on it, since its awesome if you are behind on lands, but a dead card if you are head or tied on lands.
4 months ago
Boros is always difficult for card draw and ramp. I'm going to list all the ones I have been playing with some of the budget ones are really great and some of the expensive ones really are worth the cost.
Here are some of the things I have been playing with and found useful for my Angel Tribal (work in progress) deck.
Ramp; Knight of the White Orchid, Burnished Hart, Wild-Field Scarecrow, Solemn Simulacrum, Pilgrim's Eye, Myriad Landscape, Pearl Medallion, Sword of the Animist, Khalni Gem, Armillary Sphere, Land Tax, Gift of Estates, Tithe, Oath of Lieges, Sword of Feast and Famine and Crucible of Worlds(which will allow you to hit all your land drops if you have fetch lands)
Mana rocks that can be used as ramp to get your fatties out early;Sol Ring, Worn Powerstone, Gilded Lotus, Hedron Archive, Boros Signet, Coalition Relic, Thran Dynamo, Coldsteel Heart, Chrome Mox, Chromatic Lantern, Commander's Sphere, Cultivator's Caravan, Manalith, Star Compass, Doubling Cube
Creatures;Sunblast Angel kills all your opponents creatures and is a nice flyer, Pristine Angel Can only be dealt damage by non-artifact colorless creatures aka eldrazi while untapped. If you give her vigilance she can't be blocked either. Color protection is Really really good. Mother of Runes you can use her color protection to counter removal spells on your creatures one per turn. Eight-and-a-Half-Tails more protection!, Blinding Angel if they can't attack you..., Angelic Skirmisher super effective for all your creatures to choose Each combat lifelink, vigilance, first strike. Giving all your creatures lifelink is definitely something. Iroas, God of Victory he's low mana cost & exceptional, Oketra the True, Steel Hellkite super utility removal. Duplicant Also exceptional removal of even indestructible things, which it seems you like with your current removal. Kazuul, Tyrant of the Cliffs great with gisela, I see you like stuffy doll and boros reckoner how aboutCoalhauler Swine, Mogg Maniac, and Spitemare. They work Really well with damage doublers. When they pull out all the stops and attack you fora lethal 20+ damage, Selfless Squire and you get a 21+/21+ creature to attack past their tapped creatures on your turn.
If you like Deflecting Palm I'd like to recommend Ride Down, & Boros Fury-Shield. Pyrohemia is incredible with Gisela, as long as she is out and you only activate one at a time all damage is prevented to you and doubled to your opponents and their creatures. For stuffy doll and reckoner definitely enchant them with Pariah so when ever you are attacked that damage goes to your opponents instead!
Anyway sorry for the novel. I'm sure I gave you too much but hey it's better than too little eh?
4 months ago
Raving Dead is a good fit, it gives you another Quietus Spike effect and is a good blocker. If budget permits, Umezawa's Jitte is a house, you will basically get free counters with your strategy and can be used as another win con. I would also run Birds of Paradise over the other mana dorks since this is a three color deck. Courser of Kruphix is solid for top deck manipulation and give you a searchable target with Blinding Angel and Wild Pair.