Blinding Angel

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Nemesis (NMS) Rare

Combos Browse all

Blinding Angel

Creature — Angel

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.

Price & Acquistion Set Price Alerts

9ED

8ED

NMS

Ebay

Recent Decks

MDN 16 / 17
DCMD 3 / 3
EDH 9 / 8

Blinding Angel Discussion

Vasher on Guerrilla Warfare

1 week ago

as far as suggestions, Teferi's Protection, Austere Command (as well as other board-wipes), Oblation, Recollect, Regrowth, and Dawn Charm are some of my favorite cards in these colors. I think that Blinding Angel would be a great fit into the theme of this deck. making you opponents skip a combat step?! it's great! especially if they already can't attack you with more than one creature most turns.

Also other ways I've seen this commander built is as a Voltron commander, using green to ramp and white for equipment spells, attaching things like Sword of Feast and Famine or Blade of Selves for heavy commander damage.

as far as protection, don't forget things like Ranger's Guile and Rebuff the Wicked. giving your stuff hexproof is a kind of counterspell essentially. cause it makes your stuff an invalid target. so the spell fizzles.

Also did I mention Teferi's Protection? it's seriously amazing. just... I can't even express to you how much every deck that runs white needs this card.

kamelyan on Alesha Angels

3 weeks ago

Angel of Invention, Blinding Angel, Karmic Guide, and Voice of All are pretty much your only options for an Alesha-Tribal-Angel deck.

soulwarden11 on Lyra enchantress?

3 weeks ago

This ended up being really, really long...so if it's TL;DR or you feel too critical, feel free to delete it (I wouldn't even complain at this point). Hard to really see this as an "Enchantress" deck while only being able to use Mesa Enchantress and NOT including a Serra's Sanctum to boot. Much more simply an Enchantment heavy Angel deck, which I definitely approve of since I love both Enchantments and Angels, but the title is misleading.

Enchantress is a deck centered around the Enchantress triggers of Argothian Enchantress, Verduran Enchantress, Enchantress's Presence, Eidolon of Blossoms; and if you're adding a color, you add White so you can use Mesa Enchantress and Femeref Enchantress. Without this core, it's not Enchantress.

As for the rest of the deck, it looks like it should be able to hold its own, but would probably improve with some cheaper Angels or more ramp. I used to run Voltron Akroma, Angel of Wrath and had to use tons of mana rocks just to make it playable. Akroma also cost 5WWW to get the FIRST time soooo....yeah...

Angels:Serra Avenger, Angelic Page, Emancipation Angel, Seraph of the Sword, Sustainer of the Realm, Angel of Condemnation, Seraph of Dawn, Blinding Angel, Herald of the Host, Angel of Sanctions, Angelic Arbiter, Angel of Serenity, Akroma, Angel of Wrath, Resolute Archangel, Archangel of Thune, Baneslayer Angel, Serra Ascendant, Avacyn, Angel of Hope, Iona, Shield of Emeria.

Enchantments:Serra's Blessing, Brave the Sands, True Conviction, Righteous Cause, Aura of Silence, Blind Obedience, Endless Horizons, Spirit Loop, Karmic Justice, Nevermore, Seal of Cleansing, Sphere of Safety, Spiritual Focus, Starfield of Nyx, Worship, Moat, Test of Endurance

Rocks/Ramp:Land Tax is pricey, but the best mono white land grabber in the game.Gilded Lotus, Chrome Mox, Lotus Petal, Manalith, Fellwar Stone, Spectral Searchlight, Darksteel Ingot, Mind Stone, Thran Dynamo, Pristine Talisman, Caged Sun, Gauntlet of Power, Extraplanar Lens, Explorer's Scope, Thunder Totem, Marble Diamond.

Lands:Seraph Sanctuary, Reliquary Tower, Serra's Sanctum, Command Beacon, Path of Ancestry, Cavern of Souls

Other:Door of Destinies, Herald's Horn, Howling Mine, Demystify, Disenchant, Fragmentize, Forsake the Worldly, Fumigate, Aetherflux Reservoir, Approach of the Second Sun, Faith Healer, Grand Abolisher, Open the Vaults, Replenish, Second Sunrise, Oketra's Monument

A number of these are pretty pricey (and definitely out of my price range) but as someone who plays White in every format he plays, a Tribal player and an Enchantress player, I can go on and on and on about these kinds of decks...This deck happens to have a White-centric tribe and is Enchantment based. XD My apologies.

MrXilas on Some Final Tweaks for My ...

1 month ago


Arvad, Leader of Legends

Commander / EDH* MrXilas

177 VIEWS | IN 1 FOLDER


Hey, just making some tweaks to this deck before I go deep on putting it together. A lot of it revolves around Lyra Dawnbringer and Kagemaro, First to Suffer

  1. Blinding Angel is officially on the chopping block. I'm either going to replace her with Lyra or Teshar, Ancestor’s Apostle (Teshar from here on out). Lyra offers a hell of a lot of value in combat while Teshar gives me recurrence of my smaller legends.

  2. Kagemaro, First to Suffer offers me an option to wipe the board should I need to, but I already have a lot of wipes. Should she be bumped by Lyra, Teshar, or Sidisi, Undead Vizier for that sweet sweet tutor effect? Should I keep her in there and add a Reliquary Tower so I can actually capitalize on her ability with out losing my hand?

  3. Kambal, Consul of Allocation might be chopped if his ability can't be put to good use. Would I just be better switching him out for Tymna the Weaver or perhaps Mikaeus, the Lunarch for additional buff? Perhaps because of all the board wipes I'm running, I should just replace him with Teysa, Orzhov Scion for a little post-board wipe recovery?

  4. Assuming more white legends take the black legends place, would it be worth it to run Mogis's Marauder ? The dude is a hell of a haymaker, but I realize with each black mana symbol lost, he becomes more useless. If that were the case, should I just use Blood Artist as a post-wipe gut punch?

EldraziMimic on Lyra Dawnbringer - Tribal Angel

1 month ago

LOVE the idea. Some other cool angel cards:

Adarkar Valkyrie, Angel of Condemnation, Angel of Jubilation, Angel of the Dire Hour, Angelic Favor, Blinding Angel, Chancellor of the Annex, Devout Invocation, Iona, Shield of Emeria (<-- a MUST for this deck! :D), Karmic Guide, Luminarch Ascension, Moonsilver Spear, Platinum Angel (<-- another must, imo), Seraph, Silver Seraph, Twilight Shepherd...

Just a few cool angel themed cards.

I would suggest adding some more board wipes, especially Austere Command, and also maybe adding in a Path to Exile.Personally Id also think about Dawn Charm and Lapse of Certainty

I think this deck would work great if taken in an equipment-ish direction, since white has some great equipment tutors!

kamelyan on Arvad, Leader of Legends

1 month ago

I would take out Blinding Angel, unless you have one person in the group who runs ground aggro. For the most part, the combat phase of other players is inconsequential.

I would also take out Isamaru, Hound of Konda. Just because he's legendary, doesn't mean that he's worth putting in the 99. Elesh Norn, Grand Cenobite would be better, as she is on flavor with pumping up your creatures.

MrXilas on Advertise your COMMANDER deck!

1 month ago


Arvad, Leader of Legends

Commander / EDH* MrXilas

177 VIEWS | IN 1 FOLDER


Just wondering if it looks good to use. Let me know if I need more removal or perhaps what creatures could be benched. I'm on the fence about Blinding Angel when Lyra Dawnbringer exists. Check out my maybe list and see what might fit better with the deck than I expected. I really like Arvad and Danitha's designs, so this seemed like the next step for me.

elgosu1337 on Blessed are the Weak, for They Shall Inherit...

1 month ago

Your mana base would probably be more efficient if you replace some of the rocks with green sorcery ramp, which also thin the deck.

Sword of the Animist, Dowsing Dagger  Flip, Druids' Repository, and Nature's Will are other good ways to ramp. Bower Passage and Dense Canopy are good to bypass blockers if there are lots of fliers in your meta.

Coastal Piracy draws more cards. With all the cards you draw, Meishin, the Mind Cage can lock down the board while Assault Formation lets your creatures deal damage.

Larceny will stop your opponents from doing stuff. Blinding Angel could be useful to prevent retaliation. Quietus Spike is helpful as backup to Raving Dead. Cabal Executioner and Cephalid Constable can destroy your opponents' boards, especially with something to pump the Constable after no blockers are declared.

A good trick you could try is Mirror Entity to pump your forces after no blockers are declared. Gigantomancer is more mana-efficient if you only have a few creatures.

Not quite sure how effective your energy subtheme is, but Empyreal Voyager would benefit from getting pumped as well.

You could probably cut some of the mill cards like Paranoid Delusions, Mirko Vosk, and Startled Awake, unless you want to run some reanimation like Ink-Eyes, Servant of Oni.

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