Darigaaz's Caldera

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planeshift (PLS) Uncommon

Combos Browse all

Darigaaz's Caldera

Land — Lair

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add (Black), (Red), or (Green) to your mana pool.

Darigaaz's Caldera Discussion

bushido_man96 on Lord Windgrace Hired an Orcish Lumberjack

2 weeks ago

Thanks for the comments, everyone!

lifemtg, Retreat to Hagra is already in the decklist.

Hi_diddly_ho_neighbor, that's some great input. Unfortunately, I won't be adding Scapeshift or Crucible of Worlds to the deck, as they are out of my budget. Adding Gitrog and Angry Omnath is going to be costly enough right now. Need for Speed is interesting, though. Would you run that over Concordant Crossroads if you have one? Having another land sac outlet is nice.

Poly_raptor, thanks for all the ideas. Ramunap Excavator will get added, but not Crucible of Worlds , for budgetary reasons. I don't mind that Rites of Flourishing benefits others at the table; I run it in several decks. I guess the question is, do you think I'll need to run it once I get The Gitrog Monster and Mina and Denn, Wildborn added into the deck? I'm just trying to make sure I've got enough extra land drop outlets to run faster, and it's budget friendly; I'm not going in on Azuza, Lost but Seeking (your wallet) or Oracle of Mul Daya because the prices on those cards are ludicrous. I might have a copy of Burgeoning to add in, though.

As for the lands: Darigaaz's Caldera is already in, and I think I'll add in Undiscovered Paradise , and perhaps Ghost Town later on (it doe work in my Tatyova deck). Thawing Glaciers is great, but too pricey once again. Also, thank you guys for the land count considerations, too. I'll have to experiment with it. I've noticed with the current count, I've always got plenty.

The land droppers are under consideration; I just don't know where I'll have room for them once I get everything else I want crammed into this.

So, thanks again guys for all the help! That just leaves Mina and Denn, Wildborn , Omnath, Locus of Rage , Ramunap Excavator , and Abundance to squeeze in.

Is Groundskeeper worth keeping around?

Poly_raptor on Lord Windgrace Hired an Orcish Lumberjack

2 weeks ago

I too am I big fan of lands matters decks. I like your reasoning for wingrace over gitrog and completely agree with you.

I’ll put my feedback into some panels to make it look nicer.

In answer to your question about how many lands, I’d say 40 maximum, I think you commented on my Tatyova lands deck before but I run 40 in that and honestly I’m considering cutting maybe 1 or 2, for these reasons; 1; any lands that go in the graveyard can comeback. 2; I’m going to be dropping multiple per turn and a lot of the time they aren’t from my hand. 3; By the time you get to having all your lands out, you’ve probably won. I know these are slightly different builds but at their core value of lands matter they are the same.
I’d definitely run at least Ramunap Excavator &/or Crucible of Worlds , because that ability is just so powerful. If you get stuck with no lands in hand but you have a fetch land in the yard, that’s two land fall triggers.
I agree with the other swaps you’ve listed in general, I’d consider Rites of Flourishing though, as it can help get others ahead too, depends if you want to do that. But I’d definitely run the gitrog monster and Multani.

Nice deck. Have a +1

noggynogworld on Tana and Reyhan Partner Token Stuff

3 weeks ago

I'm really liking where your deck is at! I will say to throw in Mana Confluence and City of Brass to replace Darigaaz's Caldera and Survivors' Encampment because they have no funky clauses to activate them or make them work other than they deal 1 point of damage to you. Unless you're trying to keep the land base sort of budget.

As for Greater Good I feel that maybe it's alright at best, because you're not killing creatures that are big that often. I understand the value you can get from it. Kill Reyhan with it when she's big, transfer the counters over to Tana, draw a ton of cards etc. But if it only works when you can get value from it in that situation, I think it can be replaced with something that will give you value all the time, not some of the time. It's the reason I took it out of Kresh. I wasn't going to get the value I thought I would get most of the time. Maybe replace it with Xenagos, the Reveler if you're having trouble getting red mana?

I'm glad it's working out well for you though! Isn't the Vigor/BA combo funny? lol

eliakimras on EDH Land Destruction: No Lands for You!

6 months ago

Some cheap lands I suggest instead of Vivid Crag , Vivid Grove , Darigaaz's Caldera and some basic lands: Blighted Woodland and Myriad Landscape ramp you. Bojuka Bog hoses graveyard players. Golgari Rot Farm , Gruul Turf , Rakdos Carnarium and Jund Panorama give you more land-drops. Sheltered Thicket and Canyon Slough can be easily fetched or brought back from the graveyard after cycled. Cinder Glade and Smoldering Marsh are also fetchable. When Standard rotates, Dragonskull Summit , Rootbound Crag , Woodland Cemetery , Blood Crypt , Stomping Ground and Overgrown Tomb will be way cheaper.

bushido_man96 on

10 months ago

I don't know if you are working off a budget or not, but when cascading, it could be helpful to know what cards are coming, so I'd offer options like Sylvan Library, Mirri's Guile, Sensei's Divining Top, and the under-utilized Soothsaying, and also Scroll Rack if there's something in your hand you want to cascade into play.

When I see decks with 3+ colors, I like to recommend City of Brass and the Lair lands from Planeshift; in your case, Darigaaz's Caldera and Crosis's Catacombs.

Dreamweav3r on

11 months ago

Addressing the land problem, here's a few budget conscious land options:

Jund Panorama Evolving Wilds Terramorphic Expanse Bloodfell Caves Jungle Hollow Rugged Highlands Vivid Crag Vivid Marsh Vivid Grove Darigaaz's Caldera Darksteel Ingot Corrupted Grafstone

Also add a few of each basic. Have fun Commandering!

SteelSentry on Show me your house rules

1 year ago

If you miss land drops 2 turns in a row and aren't able to cast anything in the first few turns in a match, you can discard 2 cards at random and Cultivate. Most people don't use that in our group though because they keep good hands, but I had to use it because I had a Terminate in my hand upside down that I thought was a Darigaaz's Caldera at first when I was fanning through my hand and didn't notice until we started.

Load more

Darigaaz's Caldera occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%