Darigaaz's Caldera


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planeshift (PLS) Uncommon

Combos Browse all

Darigaaz's Caldera

Land — Lair

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add (Black), (Red), or (Green) to your mana pool.

Price & Acquistion Set Price Alerts



Have (2) Mousemke , TThors
Want (2) Talonisnthavingit , cybertop

Darigaaz's Caldera Discussion

bushido_man96 on Non-White Politics!?

2 months ago

I don't know if you are working off a budget or not, but when cascading, it could be helpful to know what cards are coming, so I'd offer options like Sylvan Library, Mirri's Guile, Sensei's Divining Top, and the under-utilized Soothsaying, and also Scroll Rack if there's something in your hand you want to cascade into play.

When I see decks with 3+ colors, I like to recommend City of Brass and the Lair lands from Planeshift; in your case, Darigaaz's Caldera and Crosis's Catacombs.

Dreamweav3r on

3 months ago

Addressing the land problem, here's a few budget conscious land options:

Jund Panorama Evolving Wilds Terramorphic Expanse Bloodfell Caves Jungle Hollow Rugged Highlands Vivid Crag Vivid Marsh Vivid Grove Darigaaz's Caldera Darksteel Ingot Corrupted Grafstone

Also add a few of each basic. Have fun Commandering!

SteelSentry on Show me your house rules

4 months ago

If you miss land drops 2 turns in a row and aren't able to cast anything in the first few turns in a match, you can discard 2 cards at random and Cultivate. Most people don't use that in our group though because they keep good hands, but I had to use it because I had a Terminate in my hand upside down that I thought was a Darigaaz's Caldera at first when I was fanning through my hand and didn't notice until we started.

amazingronaldo on Lord Windgrace Lands | Commander 2018

5 months ago

AStorm02 I own one of those and threw it in my Lord Windgrace deck Lord *Bleep*face. I like bouncing lands when I have landfall triggers. Though I don't like to have too many Karoo style lands either because then you get those awkward starting hands of Darigaaz's Caldera, Gruul Turf, and Rakdos Carnarium lol. I did put all three plus the caldera in my Windgrace deck though and odds wise I should be ok I think. If I added in the ones from the Visions set then I might have issues with three more bounce lands.

Ghost Town is an interesting add in as well. I had that in my Omnath, Locus of Rage deck. I haven't added it to my Windgrace one yet. But I may, just seeing how things play with it for a while.

elgosu1337 on Playable Jund Lands-Matter Cards

5 months ago

I think Rites of Flourishing is in the wrong place under Mana Doublers. Ghirapur Orrery could also be added to Group Hug. Sylvan Advocate should also be under Lords. You could add Nature's Will and Earthcraft to untappers. Life and Limb is another Animator. Turntimber Sower goes under Token Generators. Storm Cauldron is amazing under Play Extra Lands and Stax. Not sure if you'd want to include Scorched Ruins and Lotus Vale as some sort of sac outlet and ramp. Khalni Gem could go under bounce along with Mina and Denn, and also Golgari Rot Farm, Gruul Turf, Rakdos Carnarium, and Darigaaz's Caldera.

You can also look at my Windgrace deck for any other cards I missed.

AStorm02 on Lord Windgrace Lands | Commander 2018

5 months ago

Have you considered Darigaaz's Caldera because it is a triland that enters untapped and allows you to reuse landfall trigger

K1ngMars on "I am Fire... I am... Death."

6 months ago

Thanks for the suggestions Sh1ftyL0ck3!

I'm looking forward to fixing the mana base, and Darigaaz's Caldera is certainly going in.

On the other hand, I don't see much advantage in running Sarkhan, Dragonsoul over any other card, really. His ultimate is a straight out win con, but the first two abilities seem kindof weak, apart from the fact that can take thopters/tokens or possible blocking creatures out. Though he will be focused a lot. I'll think about it.

Load more