|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
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Creature — Dragon
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls.
Scalelord Reckoner Discussion
2 months ago
vs Sasaya, Orochi Ascendant + Breya, Etherium Shaper + The Ur-Dragon
Partenza mediocre senza strappi o giocate particolarmente incisive, frutto di una mano mediocre.
Aggredisco Breya, Etherium Shaper con una removal e ne sparo una seconda su un drago molesto, nel frattempo cerco di tenere botta con un Maze of Ith .
Sasaya, Orochi Ascendant flippa e inizia a caricare un Helix Pinnacle , ma i draghi crescono e Dromoka, the Eternal diventa presto incontenibile, affiancato anche da Scalelord Reckoner e altre lucertole meno interessanti.
Ci chiudiamo tutti in difesa, sperando di vedere qualche removal o resettone che non arriveranno mai.
Alla fine scende anche Utvara Hellkite e non possiamo che soccombere.
2 months ago
Mana rocks are a balancing act depending on your casting cost. I think this deck can handle a few more.
If you are going to stick with the Curiosity package having another Niv-Mizzet, the Firemind in Niv-Mizzet, Parun seems like a good idea. I like the Parun better because it just lets you draw cards when other people do stuff and it gets through Counterspell . It is harder to cast, but you may not always be casting it directly.
If you are looking for cuts Bring to Light should probably go first, based on what you said. As for other cuts, your creatures all seem to serve a purpose, but the weakest ones for a Scion of the Ur-Dragon deck are the ones with ETB triggers and cast triggers. I think Scalelord Reckoner is weaker because you can't respond to your creature being targeted by getting this card. Scourge of Valkas is also kinda in this category. Ojutai, Soul of Winter has the potential to be Yosei, the Morning Star 2.0 for nonlands, but I don't think it is anywhere near the Time Walk . You may also think about turning the Birds of Paradise into a non creature; you don't really need the mana that early and it just dies to the Wrath of Gods that will be happening in a longer game. As you figure out your playgroup silver bullet style dragons like Hellkite Tyrant may be cut for more relevant effects. The combo pieces that I mentioned before can also go, but I think that you can easily assemble the other half of any dragon based combo you find so I wouldn't cut too many of them.
Keep me in the loop as to how this deck comes together. A friend of mine has a dragons build like this that he is slowly upgrading as well. He is kinda new to the game, so I suggested he look over this deck list.
2 months ago
Thanks for the tips! You're making me very tempted to pick up some additional upgrades... If only I had the funds!
Thanks for your suggestions! First of all, I'd like to mention that your comment prompted me to update my deck's intro! That said...
I've never heard of Fated Return , Soul of New Phyrexia , or Hammer of Purphoros . I think I will pick up a copy of them, especially since they're so affordable! Will need to think of what to cut, however.
I didn't put in Dragon's Hoard , because I was concerned about having too many mana rocks. Is that something you'd be concerned about too? If not, how many mana rocks would be considered too many?
You're right, Bring to Light was an artifact of my The Ur-Dragon Deck before it evolved into a Scion of the Ur-Dragon deck. I've been able to play this deck <5 times, and Bring to Light has come in clutch once where I used it to tutor for a Curiosity that closed out a game. It really is just a financially cheap (and mana-expensive) tutor though, and I would be happy to replace it with a Demonic Tutor if I could afford one. While I don't have enough games to say with certainty, I am hoping that Bring to Light has the potential to be slightly more useful flexible as a means of indirectly stockpiling mana before a combo-turn.
I recently added the combo cards you mentioned, but I haven't played enough games to comment on their consistency (this deck is slightly too expensive for my playgroup at the moment). If they end up being too clunky or situational then... you're right: I should cut them. Is that how they performed in your experience?
I haven't considered Niv-Mizzet, Parun , but it does look interesting. It looks like it would serve the same purpose as Niv-Mizzet, the Firemind , however, and the deck seems packed as is. Do you have any strong opinions on the matter?
6 months ago
Not having Sunforger in any Mardu deck should be a crime. This also allows for more hateful answers like Utter End and Anguished Unmaking. I'd probably cut the discard spells since you're only running three and they get exponentially worse over time. You could also run Chaos Warp and/or Oblation.
You can't get it with Sunforger, but Vindicate also works well: that's a nice permanent you have over there. It would be a shame if something were to happen to it.
Scalelord Reckoner also helps make the person you hate sad.
Hope this helps :)
9 months ago
Are you still willing to discuss about this deck? I'm also playing with the Scion as my command, I really like the concept, but I think that a few cards could be even threatening in your deck. Cards such as Decimate which is really deadly in early game, even if there is no creature nor enchant to destroy, you're still able to destroy a land + an eventual Sol Ring.
Render Silent is also pretty strong in my opinion since it kinda finishes the ennemy's turn.
I like Scalelord Reckoner, every time I play it, it seems very annoying for the opponants to deal with it.
9 months ago
Ojutai, Soul of Winter Scalelord Reckoner Silumgar, the Drifting Death Scourge of Nel Toth Retrace cards? Flashback cards? Curator of Mysteries Archfiend of Ifnir Anvil of Bogardan? basic hand disruption shit Drake HavenPrognostic Sphinx Spirit Cairn Wharf Infiltrator Zenith Seeker
1 year ago
The main problem I see with the deck is that you have no way of interacting with artifacts or enchantments other than Steel Hellkite which needs to connect or O-Kagachi, Vengeful Kami which needs to connect and have been dealt damage, and Scalelord Reckoner which needs to be targeted, all of which are conditional. Perhaps a Vandalblast? If your enemy plays a Crawlspace or a Ensnaring Bridge for example your chances are highly diminished. Or worse .. a Sandwurm Convergence can effectively read "You can't win the game". I personally like Merciless Eviction as it covers everything you need to get rid of based on board, and Austere Command since all your dragons can be safe, and get rid of any pesky artifact/enchantment heavy deck.Expropriate Can help you take them away I guess? Still seems limited in that sense.
An Urza's Incubator can help reducing the cost a lot combined with the commander.
Other than that .. Quite solid! I don't know much about competitive play as I generally only play with my casual playgroup for fun where games last up to 2 hours, so something like this seems pretty great, Cheers!
1 year ago
@StigIt2me Hi, thanks for the comment. I am aware of the Scalelord Reckoner, somehow my meta has given up on trying to kill Scion since the spell either fizzles or they get punished by Yosei, the Morning Star. I might add Dragonlord Ojutai if I need more protection, though cards like Quicksilver Dragon and Scalelord Reckoner lead to hilarious effects. If you have time, please read through the summary section mentioning possible cuts and exclusions and let me know what you think. Thanks!
Scalelord Reckoner occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%