|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Rare|
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Creature — Eldrazi
( represents colourless mana.)
When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
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Thought-Knot Seer Discussion
1 day ago
For modern, you have some cards in here that are way too slow. Love the idea you have here though. So first, I'd recommend switching out the Talisman of Dominances for Mind Stones. While the Talismans can give you , the Mind Stones can draw for you when the mana is irrelevant. Solemn Simulacrum seems like wasted space in a deck that has black for hand disruption. I would replace that with Thought-Knot Seer to increase the disruption, and if you're truly worried about draw power (since I see Read the Bones) maybe Endbringer. I would probably choose to up Thoughtseize and Inquisition of Kozilek to make sure you get as much disruption as possible. I'd move the Collective Brutality to the sideboard for the extra space for Thoughtseize and Inquisition of Kozilek. I second the inclusion of Ugin, the Spirit Dragon as his minus literately hits nothing of yours mainboard, and only the Batterskull token sideboard. There are very few decks that can handle a resolved Ugin.
Sideboard, all tron decks need Crucible of Worlds because Tectonic Edge and Ghost Quarters are seriously a thing in modern. If you don't think you have space mainboard, then sidebaord Boseiju, Who Shelters All for the control matchups. Nothing like tapping out for Torment of Hailfire and then it getting countered.
4 days ago
You need 4x Thought-Knot Seer
3-4x Reality Smasher
Non Budget:1x Wurmcoil Engine
2-3x Karn Liberated
Dash Hopes will never do what you want it to do.
Hope this helps!
4 days ago
multimedia, it's always a pleasure being remembered =)
Well, right now i returned to Standard - for those sweet pushes - with the deck i have in the most complete state, IMO: GB Constrictor. Though, with a twist - as i don't have any Walking Ballista, i play three Thought-Knot Seer. Servant of the Conduit into turn three discardrazi is quite powerful, as you might imagine. One push down from one push available for now _
Yeah, Commander is always a fun thing to waste time and money with) Inalla, Archmage Ritualist is my latest aspiration, so i didn't get anything all too cool in particular for her yet - looked at your deck, looked at Labmaniac's take on it, threw all the junk and not-really-junk applicable for her in and had a blast! It's amazing how much a line of double Trinket Mage for Sol Ring and Sensei's Divining Top or Sol Ring and Chrome Mox into: Chrome Mox --> Sol Ring --> Talisman of Dominance makes opponents to eyeroll =)
From the notable cards that stood up for me either in games or the reason for inclusion in my deck:
Sundial of the Infinite - it's an extremely powerful card in Inalla as we get to keep all those tokens and can open up some additional shenengians;
Deadeye Navigator - nothing much to say here. Very good, with Inala in particular.
Panharmonicon - didn't come up in games yet, but the dream of those four Venser, Shaper Savant's triggers lives. Also of note i've got two clones for in deck that can copy it: Phyrexian Metamorph and Clever Impersonator;
Beacon of Unrest - decided to use one for case of reanimating Altar or some other artifact if they got removed;
Warstorm Surge - pretty obvious. Provides some removal and possible finisher, though probably costs too much. Maybe will replace it with that two mana enchantment, but doesn't go to non-players;
Mistbind Clique - known combo. Also finish with previous card;
Herald’s Horn - kinda want to test this out and see whether it'll provide card advantage;
As of note: i don't have quite some staples like Wanderwine Prophets cause... well, cards do spike. And i don't ever buy spiked cards)
Also, as a core Tasigur player, it pains me greatly that there cards in my graveyard that are essentially gone forever, so i've been considering running Vedalken Orrery + Day's Undoing. Do you have any suggestions for this?
Well, Ixalan does seem quite interesting for standard and has some amazing cards for Commander, but overall i'm not too excited for. It does give us some generic tribal support... however expensive in CMC it is =)
And well, considering that after all talk of "no-more-1-mana-ramp-dorks" they gave one to dinos there is some hope for us in Dominaria!
6 days ago
Match Report 8/22/2017
Match 1 - Win - G/W Human Company
He never played a Collected Company. My advantage was my deck is faster with more one drops and mono colored so I could deployed my creatures better. CoCo would have beat me. Brave the Elements was an Allstar again in the second game.
Match 2 - Win - Grixis Control
I thought he was playing Death's Shadow but it never appeared. First game I was the aggro beat down and won. Second game I should have mulliganed a one land hand but didn't and lost. 3rd game Rest in Peace prevented the Lightning Bolt - Snapcaster Mage - Lightning Bolt combo and I won.
Match 3 - Loss - Sliver's Company
It was a tough game with both decks trying to be the beatdown. I lost in the end because he was able to give all his slivers flying with Galerider Sliver and I couldn't win the damage race without blocking.
Match 4 - Loss - Eldrazi and Taxes
I'm seeing alot of different decks. Haven't seen a Storm deck or any variations of TRON.
1 week ago
One great stax piece that would really hurt opponents but parity would be broken for you is Trinisphere.
Hedron Crawler, Manakin, Millikin, Skittering Invasion, Blinkmoth Urn, Lotus Bloom, Mox Diamond, Lotus Vale, Sword of the Animist and Urza's Incubator can be used for fast ramp into emr options. Urza Tron could also be run here you do have some tutor for it.
all may be worth looking into :)
Very nice list man Emrakul needs more EDH love
1 week ago
Thanks for the suggestions! I forgot about Dunes of the Dead, that's in now, and I took out 1 frog for another Collective Brutality, which is just so good in this deck. Crook is now in sideboard. I'm not sure about Thought-Knot Seer, since even though it's quite powerful it's not really what I'm trying to do, but I'll check it out.
1 week ago
I've been deckcyling a different take on the Gitrog for about a week now. It's good to see other people trying to build around it before it's gone. I like that you've gone the Delirium route, as opposed to mine which is pure land synergy. I would still suggest Dunes of the Dead though, as its synergy with the frog is so powerful. If you keep the Ifnir Deadlands, and add Dunes, then Thought-Knot Seer becomes an easy to cast option. Also, since you have 4 Vessel, you're probably going to be very consistent about Git-ing the Rog. Probably don't need 4 copies of Frog main.
2 weeks ago
This would be reaaaaaaly cool as a taxes deck I think.
Either mono-white black-white, or mardu colors, though I think bw would be the best.
Brisela already does a mean lockdown, especially if you did get her out in modern, as many decks top out their curve at 3-4, other than eldrazi trom. So here's my thought. Make life harder for those trying to beat you fast.
Thalia, Guardian of Thraben is fantastic for this.
The combo of Leonin Arbiter and Ghost Quarter is brutal as well, moreover Leonin makes path effectively unconditional removal. Also cards like Inquisition of Kozilek or Thought-Knot Seer can be helpful in stalling the game, and Fatal Push if fantastic removal if you use black.