Creature — Elemental


When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Browse Alters View at Gatherer


Have (3) pskinn01 , cassa , Mortiferus_Rosa
Want (2) Etinifni , Oravanha

Printings View all

Set Rarity
Archenemy: Nicol Bolas (E01) Uncommon
Commander Anthology (CM1) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2014 (C14) Uncommon
Commander 2013 (C13) Uncommon
Modern Masters (MMA) Uncommon
Eventide (EVE) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Flickerwisp occurrence in decks from the last year


All decks: 0.1%

Commander / EDH:

All decks: 0.01%

Flickerwisp Discussion

shadow63 on New hub requests

3 days ago

Flicker is at the end of turn blink is immediate Flickerwisp and Momentary Blink and I could of sworn there was a blink tag

Boza on Multiple Azusa, Lost But Seeking ...

2 months ago

To put it simply, the current rule on land plays is that you are limited to 1 per turn. Some static effects may increase it.

Azusa, Lost but Seeking bumps your limit to 3. If you had two Azusas and Mirror Gallery , your limit would be five. Without the gallery, you can keep only 1 Azusa, and your limit would be three, as there is never a moment when you control 2 of them and can play lands.

If you play Azusa and three lands and then Flickerwisp the Azusa away, your limit until the end of turn will be one, but you have already played three when your limit was higher, so you cannot play anymore, but you do not sacrifice the now-above-the-limit lands either.

m1nced on Humble Brago

2 months ago

Cards that are over $1 that are auto-includes:

  • Mulldrifter , which can easily be cast for 3 mana if you blink in response to the evoke trigger;

Cards that are probably too mechanically complicated for this playgroup: - Fiend Hunter and Leonin Relic-Warder can be used to permanently exile if you blink in response to their ETB triggers.

Cards that should go in: - Twilight Shepherd - your creatures never die! - Phyrexian Ingester - BUUUURP. Also should go in Yasova Dragonclaw. - Displace is a cheaper Ghostly Flicker for creatures only. - Pondering Mage is a great 5-drop for this deck. - Master Splicer is a cheap thing to flicker to get an army.

Cards that should go in for redundancy if I have to remove Brago:

Mean: - Tempest Caller flickered means nobody else attacks.

Cards that are not going in:

saluma on Help with a combo piece

5 months ago

First thing first. Im not 100% sure this is the right forum for this question and apologize if it's not.

Now to my question. Im looking for cards like Felidar Guardian outside of . I've might done my scryfall search wrong but I can't seem to find any cards whit this effect outside of Felidar Guardian at all... and I know Flickerwisp is a thing. If you could link me a successful search or tell me of any card you know I would be very greatful.

Thanks in advance.

Mortlocke on

5 months ago

In response to your previous statement, "I don't really need a primer for a primer." At the time I wrote my comment you didn't have any information about your deck past the first paragraph, so I guess my comment must've come while you were writing the rest of your primer. One comment I do take issue with is "You know, basic Brago" - thing is, I don't know. I've never played against a brago deck as far as my memory serves me. But that's just a minor hang up. I don't want to seem like i'm nitpicking, but you neglected to link your cards in your primer - you can consult the forums post on how to link your cards here.

As for card suggestions, what do you think of Agent of Treachery ? With it's insane ETB effect, you could just blink this creature two more times on the turn you cast it - likely through a Brago combat step and Flickerwisp or any other Exile trigger. Then you're rewarded for your thievery by activating Agent's third ability by drawing 3 cards at the beginning of your end step. Gross. Now i'm contemplating on taking this suggestion back because I don't want to perpetuate this lol. I jest. But yeah, thoughts?

hungry000 on

6 months ago

Try cutting 1 Spellskite , Wall of Omens , and Ranger-Captain of Eos to fit in the last copy of Wasteland Strangler and a set of Flickerwisp . Wisp lets you reuse a Deputy or Tidehollow Sculler that you extracted with Strangler, and if you have >1 Tidehollow/Deputy you can flicker the Strangler. It also flies which makes it a decent finisher.

I don't know if you ever play mono W D&T at all, but in case you don't there are other tricks it can do as well, like flickering a blocker in stalled boards, fogging attackers, flickering their lands to stall, protecting your creatures, etc.

shinyrays on zenith flicker

6 months ago

there has been some hubbub about why ive held on to Virtus the Veiled it stayed because Vesperlark and then that spurred Master of Cruelties and for different reasons Flickerwisp after...

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