Flickerwisp

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2014 (C14) Uncommon
Commander 2013 (C13) Uncommon
Modern Masters (MMA) Uncommon
Eventide (EVE) Uncommon

Combos Browse all

Flickerwisp

Creature — Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Flickerwisp Discussion

mmonede on Acid Destruction

6 hours ago

Lingering Souls is great, and I specially love the flashback... but it just doesn't fit the deck. I'll think about it since it is really good against early aggro, though initial cost is 3.

There are a couple of possible combos with 2 Felidar Guardian (instead of Flickerwisp)

2 Felidar Guardian + Soul of the Harvest = Infinite Card Draw

2 Felidar Guardian + Essence Warden / Verdant Sun's Avatar = Infinite Live (+ Sanguine Bond = Infinite Drain)

but it's just too many cards, and Flickerwisp on its own is more flexible & cheap. Have you thought of any other?

And I do have mixed feelings about Verdant Sun's Avatar. Too expensive and slow on its own, but great with flicker and a sweet wincon with Sanguine Bond. Might end up adding a fourth Siege Rhino.

Balinor5 on Azorius Blink Help Me

20 hours ago

Thanks for the comment, that's an interesting play with Reality Acid. Unfortunately most of my blink effects are on my creatures, with only Flickerwisp and Venser, the Sojourner being able to blink the Acid. I could replace Unsummon with Boomerang and even add Reality Strobe, but then its taking the deck in a different direction; although a cool one.

WarSpaniel on Tymna Tana_Hulkball [Primer]

3 days ago

I have a question about the Leonin Relic-Warder combo. If you sac the LRW before its ETB resolves, wouldnt you exile Animate Dead permanently? I was curious because isnt their a similar interaction with Tidehollow Sculler and Flickerwisp? Also, would this be a pretty good entry deck for cedh?

n0bunga on Auslander D&T

2 weeks ago

Well you're missing Leonin Arbiter and Flickerwisp. Eldrazi Displacer could also be of some use.

Also, you're two cards over in your side, and three over in your main. I'd suggest cutting lands, Legacy typically runs fewer lands.

And I've counted 4 points. Not too familiar with 7pt Highlander, can you have any number between 0-7 or does a deck need 7 points?

AiryNeon on Spellbodies

3 weeks ago

Have you thought about Aether Vial? That allows you to get your stuff out at instant speed. Also Restoration Angel and Flickerwisp might be good, as they flicker your stuff and allow for another ETB effect.

kamarupa on The aether is strong with this one (budget energy)

3 weeks ago

seems like the Energy counters aren't really synergized with the Revolt ability. I could see cheating a card out that gives a lot of energy counters and then blinking it with Flickerwisp or Cloudshift or some such, but unless there's a direct link between Energy and Revolt, I'd just focus on using one.

StonedJesus on processor death

3 weeks ago

Awesome, +1. But I think you should make it revolve around stuff exiling the opponents' cards temporarily (like with Flickerwisp or Tidehollow Sculler) then putting it into their graveyards with Wasteland Strangler or similar cards. I'm going to do that right now actually. Thanks

Seetigermage on Azor, the Blinkbringer

1 month ago

I think you should change Flickerwisp for Eldrazi Displacer. Eldrazi Displacer is a phenomenal blink card, and you should definitely take advantage of it.

Cloudshift is also a fun blink evasion card to run. Momentary Blink would also be a phenomenal card for you. Have you thought of using an Isochron Scepter to embed a blink spell into it, thus giving you another blink per turn?

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