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If you would flip a coin, instead flip two coins and ignore one.
Krark's Thumb Discussion
4 weeks ago
Hey CapnJank, thanks for your kind comment and sorry it took me so long to reply....
I used to have Goblin Welder in the deck and I agree that losing Krark's Thumb is a real rough one for this deck. The reason I took it out is that they're dead cards if the Thumb is anywhere but in the graveyard and in the games I've played I haven't needed them. This might be meta dependent though so if you find yours is always in the bin every game, I'd say definitely try it! You could swap out a counterspell or two perhaps as a firs try.
I love treasure tokens (I have a whole deck dedicated to them, headed by Breya) but I'm not sure they fit in this deck. As you said yourself, the spells you mentioned are quite expensive themselves (especially Spell Swindle ) and you're probably better off with the standard artifact ramp already in the deck. There's perhaps an argument to be made that they'd be good later in the game if Zndrsplt or Okaun need recasting because they were removed, but I'm not sure that justifies them be
2 months ago
I've just finished top4 in our local cedh tournament with Zndrsplt, Eye of Wisdom / Okaun, Eye of Chaos and would like to make a point thay this pair is definitely at least "Competitive". They are not a tier 1 deck, but are really close, after playing them extensively for half a year I'm sure about it.
They give you really strong draw engine in Zndrsplt (especially with easily tutorable Krark's Thumb and one card win combo with Frenetic Efreet (+flash/labman). With such compact wincon, you can fill your deck with interaction (18 counterspells/6 board interaction), ramp and some strong stax pieces (blue moon nonbasic land hate package).
It can win on turn 2-3 with goldfish hands, on turn 4-6 with normal hand and some interacton from the table.
Here is the list: Coinzzzzz
3 months ago
Cool, thats a great combo CrimsonChaos, I didnt even think of it. I love interesting interactions like that
I only threw a Mox Tantalite in because i have one sitting around. The Nihil Spellbomb was more to clear out someones grave cause i will be causing alot of discard (hopefully). Will have to wait and see what new cards are revealed in the next week or so. Dont know if i will be running enough artifacts to make Goblin Engineer worth it.
But will definitely keep this combo in mind for other decks.. I have a flip a coin deck that relies pretty heavily on Krark's Thumb and this is a nice way to tutor it. Diligence, The Mother of Luck - Okaun/Zndrsplt EDH
6 months ago
6 months ago
Hey there! The only quick suggestion I have is Krark's Thumb to help with the coin flips.
7 months ago
Well I can see two big problems with your deck- but only two.
1) Ramp. Yes, the fellow above commented on it, figured I'd belabor the point. Armillary Sphere , Burnished Hart , Mycosynth Wellspring , Pilgrim's Eye , Renegade Map , and Wayfarer's Bauble are all good ramp spells.
I also feel your commander should definitely be Rakdos, the Showstopper . You appear to be a fan of chance and of shaking up the board state- that is, rocking the board state violently. You could put in a copy of Krark's Thumb and just roll with that. I don't see you getting much value out of the price reduction until you already have a few demons out.
Now, if you want any suggestions on cards to cut feel free to ask, but a lot of people don't take that super well so I'll hold off until I've got the OK.
Krark's Thumb occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%