|Commander / EDH||Legal|
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Return target tapped creature to its owner's hand.
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3 months ago
5 months ago
5 months ago
There is a setting option for the deck color, by default it should always show your deck color. I looked real quick but couldn't find the option, I have seen it in the past though so I know it exists.
My advice would be try and get as many +1/+1 counters on your guys, make them unblockable with Herald of Secret Streams, keep them protected and play aggro. Maybe look into having some more control or bounce spells, stuff like Cancel and Galestrike or Negate.
Look up Strictly Better MTG on YouTube for deck tech ideas and good combos and what cards work well with each other. There is a lot out there on but I find Dev to be pretty insightful and has good pointers for people starting off.
9 months ago
Hmmm, I'm not the most confident when it comes to sideboard. Generally, my strategy in sideboarding is comparing the strengths and weaknesses of my deck to the most frequent decks I'd play at my LGS. Based on that, I take out what isn't useful in my deck and add in what my be useful. That seems basic and self-explanatory; but for the life of me, I can't actually put it into practice effectively.
Based on what I see, you want to make sure that you can land your combo against high removal/control decks. You also will need something to survive long enough against aggro decks and burn decks and dino decks.
To that regard: I would actually move most of your sideboard into your mainboard, so that you can control the board until you can get your combo out. I'd made the following changes (again, these are suggestions -- feel free to disregard):
MainBoard: (Gives you more control until you can land your combo.)
- Remove: 4 Dive Down
- Remove: 3 Failed Inspection
- Remove: 3 Depths of Desire
- Remove: 4 Dunes of the Dead
- Add: 3 Spell Pierce
- Add: 2 Cancel or Disallow
- Add: 3 Essence Scatter
- Add: 2 Winds of Rebuke or Galestrike
- Add: 2 Scavenger Grounds
- Add: 2 Ixalli's Diviner
Sideboard: (Adds protection against aggro and wide)
9 months ago
It looks like you've found all the playable mill cards in standard right now. Unfortunately, black doesn't have much to offer, so it might not be worth including. It provides some removal options, but since you only really need to slow down your opponent, blue will probably be good enough on its own.
I'm not sure how good counterspells will end up being. Things like Engulf the Shore will probably work better just because counterspells require you to leave mana unused "just in case" but you're going to want to play your mill cards.
If you want the deck legal in standard, Battle for Zendikar and Shadows Over Innistrad will be rotating out once Ixalan comes out. On the bright side, Ixalan features Fleet Swallower and Navigator's Ruin.
1 year ago
1 year ago
insertcleverid Don't feel too bad. I was on the wrong end of what could have been cheating, but I chalked it up to my not paying attention.
Second game round 2 I am up 1 game to 0. I have Nicol Bolas, God-Pharaoh on the board and one other creature (can't remember what). My opponent has nothing in play. My opponent is at 10 life I am at 8.
I chose to activate Bolas first ability and try and get something else on the board and solidify my position. He turns up Without Weakness... I give my crap creature indestructible and swing bringing him closer to strike range of Bolas. Thought being even if he plays a creature it wouldn't have haste (black white) and wouldn't deal 8 damage.
It was the miracle play of all miracle plays... i wasn't even mad I was excited by the crazy turn of events its why I love the game.
HOWEVER, he shouldn't have had adorned pouncer in his yard because he already activated eternalize on it earlier. Wether it was an honest mistake or he purposely grabbed it from exile I don't know, but I was kicking myself a few minutes after our match (that I ended up losing) as it put me at 2-2 with no prize.
In situations like this I always blame myself first. I know a lot of people, myself included, get so caught up in things and make honest play errors.
Prior to the prerelease I beat a buddy of mine at amonkhet draft night by casting Galestrike on his untapped creature. Neither he or I had any idea what happened until we had shaken hands and my other buddy was like "you guys realize you screwed the pooch right?" Happens to all of us :)
1 year ago
I have to agree with LittleBlueHero that Unquenchable Thirst is an all-star. I played 2x Unquenchable Thirst, Compulsory Rest, Cast Out, Lay Claim, bounce spells like Galestrike, Unsummon, Consign / Oblivion, Failure / Comply, and some of the white burn spells. Keeping their creatures on the battlefield is a really mean way to tease your opponent hahaha