|Commander / EDH||Legal|
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|Masters Edition III (ME3)||Common|
|Promo Set (000)||Common|
|Tenth Edition (10E)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
|Eighth Edition (8ED)||Common|
|Seventh Edition (7ED)||Common|
|Starter 1999 (S99)||Common|
|Classic Sixth Edition (6ED)||Common|
|Fifth Edition (5ED)||Common|
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Counter target creature spell.
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Remove Soul Discussion
1 month ago
I think I need to update the description to explain why i have so many 1 mana artifacts. It's for Salvaging Station, which has quickly turned into my primary wincon. Pyrite Spellbomb is a lot better when it can handle all the creatures with toughness 2 or less by itself (depending on my amount of mana), it can also take down one creature with toughness 4 or less by sac'ing to do two, salvaging station taps to bring it back, then sac to deal 2 more. Between Pyrite Spellbomb handling the small creatures and Aether Spellbomb handling the big ones i have a lot of control.
Universal Solvent is mostly there as a catch all answer. oh big planeswalker when i have no pressure or crazy enchantment nonsense, or silly artifact it all falls to the often unassuming universal solvent lol. It's also a cheap artifact for Jori En to get value out of it, value going in and out.
I don't think Hypersonic Dragon is necessary, I have 6 sorceries in the deck. It'd be nice obviously to cast them at instant speed but I'm not sure adding an enabler to do so is worth it.
I think that if i ran a combo, and one of the pieces was 2 CMC, I'd run Muddle the Mixture. As a counterspell, i like my counterspells to interact with everything. So no Negates or Remove Souls. The only exception I've made is to Disdainful Stroke because commander is a format where folks play big game winning spells and i want to stop that nonsense :)
I really appreciate you spending some time looking at my list, if you have a deck you'd like me to look at I'm more than happy to derpytrollerZ
2 months ago
Broken Concentration, Cancel, Convolute, Deprive, Disdainful Stroke, Dissolve, Essence Scatter, Exclude, Hinder, Hornswoggle, Interdict, Intervene, Psychic Barrier, Remove Soul, Soul Manipulation, Spell Rupture, Thassa's Rebuff, Undermine
7 months ago
I put in Remove Soul only recently, but since it's here you make a fair point. I guess I could put in Essence Scatter taking out a non-creature counterspell like Spell Pierce or Negate if the meta I play in gets too crowded with creatures. Thanks for the suggestion!
7 months ago
9 months ago
You would just take out your least relevant stax piece. If those decks aren't reanimator decks then graveyard hate like Tormod's Crypt can probably be replaced with a pongify, or (if there really are a lot of creature decks) Remove Soul.
Static Orb hurts our deck a fair bit so I wouldn't run it, however Tangle Wire is really good if the decks you play against don't go wide.
9 months ago
well maybe you included Battlefield Thaumaturge for a mistake. he doesnt reduce the cost of your counters.the key word "creture" is different from "creature spell". "creature" refers to a permanent, "creature spell" refers to a creature card which is in the stack, but not a permanent already (see Remove Soul). By the way. you should include some kind of removal (Pongify and others), since heavily played cards like Cavern of Souls, Dragonlord Dromoka, Prowling Serpopard, Spellbreaker Behemoth, Surrak Dragonclaw, Vexing Shusher etc..make your deck powerless. and 29 lands are too few =)
10 months ago
You've got a lot of 3 CMC cards, especially your counterspells. I'd split the Dissolves to have two each of Negate and Essence Scatter / Remove Soul. Maybe even Mana Leak You can then sideboard whichever ones depending on the deck you're up against.
If you're looking to splash just a little bit of black, you can get some really powerful cards like Mind Funeral and Consuming Aberration. Perhaps even Glimpse the Unthinkable if you've got the budget. And if you're keeping with the defender theme, Phenax, God of Deception works wonders.
1 year ago
Mercurial Geists will work better for you than Curator of Mysteries drop Cryptic Serpent for 2 Sphinx of the Final Word toss in some counterspells for the sideboard like Negate and Remove Soul. Glimmer of Genius is much stronger for your deck than Hieroglyphic Illumination but since you are running Fevered Visions you may want to cut down on the draw and put in 2 more copies and run more bounce effects like Baral's Expertise and Select for Inspection. Your deck is far from bad, but it looks like you are trying to go 2 different directions. If you want to win with creatures, run more prowess and pump spells. If you want to control the board run the 4 Fevered Visions with some burn and bounce effects. In either case a few Turn Aside will protect your stuff from removal and be worthy of main deck inclusion. Dont forget Rise from the Tides either. It is a game ender and if you wait long enough to cast you can keep up mana for a counter to protect your army. Summary Dismissal and Unsubstantiate are both very useful as well since they don't counter. Good luck