Creature — Insect
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Fen Hauler can't be blocked by artifact creatures.
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Fen Hauler Discussion
3 months ago
Also, unless you are going to use Universal Solvent to sacrifice from Defiant Salvager you can cut those as well, and the Ironclad Revolutionary. Foundry Hornet and Fourth Bridge Prowler only trigger once, so the can be cut as well. Toss Creeping Dread as it is too conditional to be really effective. Farbog Revenant, Fen Hauler, Prizefighter Construct, and Ghoulcaller's Accomplice can all go. This cuts the deck to 70 cards, so I will amend my statement about the swamps and you can cut those to 23 swamps.
4 months ago
Ah, stupid me. Thanks for the comment, Tk4890. I completely didn't notice that the net isn't standard.
For the fabricate cards, there's only 5 options in mono black. Fen Hauler is one of them and another is Foundry Assembler which I just don't like. I feel like the Hauler is almost a new Gurmag Angler that's a bit harder to cast but a better attacker in a format chalk full of artifacts. The card I really want more of is the Herald of Anguish cuz that's just good. I just don't have a deck set yet. My other options are Sly Requisitioner and Barricade Breaker. I wanna pick up a few more of the Requisitioners before I try them out but I gused I just overlooked the Breakers.
As for the "draft chaff", you're probably right. The Poisoner was an all star in my prerelease and I thought it might transfer over a bit but it hasn't been too hot in play tests so far. I keep the Familiar in b/c it's an artifact and it has etb and dying interactions which is nice, but I just need something that can replace it. If you have any ideas, please share them.
Anyway, thanks again for the comment.
4 months ago
Spidersilk Net isn't standard legal. Also try some more Ruinous Paths instead of Murder, and stuff with Fabricate. Finally, try to cull the stuff that is only good as (no offence) draft chaff, (Filigree Familiar, Aether Poisoner, Fen Hauler)if you want to beat face at FNM. This does, however, look like a deck with lots of potential.
4 months ago
Thanks! That's always helpful, to see what you saw while building the deck, and see if there's anything else you pinpointed as strong along the way. Admittedly, this pool isn't the greatest, but one thing I really like about prereleases is you can make some really amazing decks out of what seems like the most hopeless pile.
I agree with your Red for sure...Kari Zev, Skyship Raider, Quicksmith Rebel, and Sweatworks Brawler are all strong pulls pushing you into the color, and the removal in Shock, Chandra's Revolution, and Destructive Tampering only help.
I see the appeal in the Black for more removal and evasion (and honestly, I did the same in my prerelease pool, after all...), but I feel like with the card pool you have, a bit of menace and Unlicensed Disintegration is not really enough to pull me in.
I think I would have attempted Green. Between providing energy to power your Territorial Gorger, and a Riparian Tiger (which, honestly, is better than most of the rares you can get out of the prerelease packs), those make for an excellent high end that can't be accidentally stymied by an artifact-light deck (as my Fen Hauler often was). Aside from all the energy cards, Scrounging Bandar is surprisingly good. I don't know how much use you got out of your vehicles in practice, but I feel like the Daredevil Dragster is good enough to include as well, if for nothing other than eliminating a few chumps and drawing some cards, maybe in place of the Irontread Crusher, depending on how many 3-power creatures you ended up with. Natural Obsolescence is actually worth considering in this format, given how common artifacts are.
One thing to look at in upcoming prereleases is the potential for a 3-color deck/a color splash. That depends on if there are a.) multicolor lands (none in this set) and b) other fixing (in this set Prophetic Prism and Renegade Map) in your pool. But here, we didn't really have that opportunity.
4 months ago
golgarigirl - I thought red was strong with menace creatures, Lathnu Sailback for something big, and removal with Shock, Chandra's Revolution and Destructive Tampering. Black had more menace and Fen Hauler as a big creature with artifact evasion as well as more removal with Die Young and access to Unlicensed Disintegration. I nearly opted for white over black because of Caught in the Brights. I liked the flyers I had in blue but didn't think it was a strong colour otherwise. I think that I misjudged green at the time as I saw removal in the other colours.
4 months ago
I went 3-1 in prerelease with a Sultai control-y deck. It just won by stomping trough with Fen Hauler and Lifecraft Cavalry. Stars were Fen Hauler, cant be chumped by servos is great, Yahenni's Expertise, and Battle at the Bridge. last round i beat a gu with Platinum Angel, foil Torrential Gearhulk, Freejam Regent, Baral's Expertise and Whir of Invention. i lost to this crazy artifact combo deck with Ravenous Intruder, Scrap Trawler, and tons of implements/puzzleknots