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Master of Etherium
Artifact Creature — Vedalken Wizard
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
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Master of Etherium Discussion
1 week ago
I have play tested this a few times and it's fast. In most cases, you can have either Mindslaver and/or Knowledge Pool on the table within 4-5 turns. My biggest concern is that it's very easy for someone to exile these cards as you do not have any counterspells in the deck. I would recommend you exchange some of the redundant artifact tutor cards for such spells. Some alternate wincons could be nice too. Some ideas:
- Sharding Sphinx; easy to cast in your deck and can get out of control in a hurry.
- Memnarch; nicely in theme with your starting idea.
- Master of Etherium; damn, this guy is going to be big!
- Metalwork Colossus; with so many artifacts at your disposal, you can cast him in no time.
As a side note, I love having Jester's Cap in artifact theme decks; exiling other players' wincons from their libraries is awesome :)
Have fun playing!
2 weeks ago
In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries
Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch
Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom
Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!
2 weeks ago
As for your sideboard, my main qualm are the Ensoul Artifacts. In your description you say that they're great against GDS, but really that's only if you have the citadel out for it, otherwise you are 2-for-1ing yourself 99% of the time. If you want a card that hoses GDS, try Hazoret the Fervent, it's becoming a mainstay in many peoples' affinity sideboards, and it's honestly just great. Also, I have to suggest to you some amount of Thoughtseize and Spell Pierce/Stubborn Denial in the board. They're great cards, and stop you dying from Stony on T2 a lot of the time.
1 month ago
Nice deck! I have a similar one on my profile, basically a budget version of affinity. I do have a few disagreements with some of your choices here though. First of which is including Hope of Ghirapur in the main. You say that it is necessary versus control, which it may be, but then why not just include it in your sideboard to bring in against control. With 4 in the the main you have a creature that does next to nothing against aggro or midrange, and is sometimes good against combo but not in the way you'd be using it just to resolve an ensoul. Also it is legendary, meaning having multiple in your opening hand is incredibly detrimental to your artifact count if you just plan on saccing one straight away. Another strange inclusion is Inkmoth Nexus. Without Arcbound Ravager to complete the combo, you'll need quite a few turns to get an infect kill. And it doesn't count as an artifact in its unactivated form so I would probably replace that with either Blinkmoth Nexus or another artifact creature such as Master of Etherium or Signal Pest if you wish to lower your curve. I also prefer running Bomat Courier as card advantage over Thoughtcast because it ups your artifact count, having it in your opening hand is a much better feeling, and it has much higher upside. I'm also not so hot on Ensoul Artifact in general. It has huge potential to be 2-for-1ed, even on a Darksteel Citadel. It doesn't up your artifact count either. Anyway, those are just my longwinded opinions.
1 month ago
1 month ago
I would look at a lot of the Esper cards like Master Transmuter and Master of Etherium. Inspiring Statuary seems clutch for mana ramp. If you really wanted to go deep on this I would look at any of the blue Treasure token producers, since they are also artifacts and would work off a lot of the clue synergies as well.
2 months ago
Well that landbase could be much much better.
This deck has ton of cards that are not great and there are other cards that are just better.
Then what to add, well Thopter Foundry combo that i mentioned is very obvious include.
Then other cards that this deck could use, bit depending on your budget:
There are few very good artifact synergy cards, some are very pricy i know.
2 months ago
The deck seems a little too slow and has way too many counters for an agro deck. I would replace all the counterspells with some amount of these
Some number of Spell Pierce is fine in the sideboard but that really in the main.