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Hello, I want to start off by saying that Godzilla is my lifeblood and my childhood subsisted on this franchise, and I am feverishly excited to get my hands on an entire foil Japanese set of the Godzilla series cards. Fanboying out of the way now, holy crap this commander effect IS NOT the best. Once the rose-tinted glasses come off, all this is is a glorified toughness booster for top-heavy creatures. Nothing is stopping me from brewing my boy anyway.

With the effect being as simple as it is, I needed flavor to carry the deck. This is my attempt at recreating kaiju battles in MTG. Godzilla is at the helm commanding monsters who will get stronger and only care to attack with their faces, and the deck will support these kaiju battles in many ways. Let me break down what I consider are the main themes:

Firebreathing: You can't have kaiju battles without shooting huge beams at each other. As one commentor posted in the reveal thread, Godzilla enables winning by having the biggest beams.

Pumping: The deck takes advantage of otherwise underwhelming asymmetric pump spells and gets more value out of it. This section also enables Firebreathing for those who do not have it.

Trample: There are a lot of Trample-enablers and Trample-matters cards, and large kaiju have no regard for what they walk through. Collateral damage is to be expected.

FIGHT: Many monsters were born to punch each other, and we'll forcibly adopt Yugioh attacking rules to kill other creatures with our own might. Inflicting power-based damage is just one-sided fighting, for flavor's sake.

Fueling the Fire: This is the part where I dedicate more than half of the deck to lands or mana producers/fixers/doublers. Creatures and their firebreathing ain't paying for themselves.

I've cobbled all my ideas into this deck but I'm honestly struggling to think of it as complete or even cohesive. This is my first time building R / G, and I would hate for this just to turn into RedGreen good-stuff for it to work. There are many other R /G generals that have a more cohesive theme tied to their own effect, but again I want to try to make this work as best as it can.

I'm looking for any suggestions and possibly cuts from my current "build". At the time of writing I'm sitting at a bit over 100 cards and I'm too indecisive and too inexperienced with many of these cards to figure out what has to make the cut. If you have any ideas that are better than mine, I would love to hear it.

Thanks!

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