
Force of Savagery
Creature — Elemental
Trample
Combos Browse all
Legality
Format | Legality |
Block Constructed | Legal |
Modern | Legal |
Tiny Leaders | Legal |
Commander / EDH | Legal |
Canadian Highlander | Legal |
Highlander | Legal |
Legacy | Legal |
2019-10-04 | Legal |
Casual | Legal |
Limited | Legal |
Leviathan | Legal |
1v1 Commander | Legal |
Custom | Legal |
Oathbreaker | Legal |
Unformat | Legal |
Duel Commander | Legal |
Vintage | Legal |
Force of Savagery occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Force of Savagery Discussion
Tzefick on Amdael, Dire Auramancer
4 months ago
This seems really interesting, but also pretty narrow. You'd need a critical mass of matching CMC between auras and creatures you can get into the graveyard.
May I suggest a revised version that is more flexible?
revised Show
rdean14 on Card creation challenge
7 months ago
Safety Raft
Artifact - Vehicle
When * enters the battlefield, create a 0/1 green Plant creature token.
Safety Raft cannot become a creature unless at least one creature is tapped to crew it.
Crew 0
1/9
I'd like to see a card like Force of Savagery in terms of how it fundamentally doesn't work, not in terms having toughness = 0
Destroyerbirb on
ANTI【】COMPANION【】MUTATE! ◁【NEW!】
7 months ago
This is a great deck! You beat all the companions that came your way.
To balance out the mana-base, I would swap a Swamp for a Plains. I also, for extra companion hate, would put three Drannith Magistrates into the sideboard and take out a Gaddock Teeg, a Collector Ouphe and a Gemrazer.
You are a great deckbuilder, and I would love to see you make a deck around Force of Savagery without Varolz, the Scar-Striped.
rdean14 on Card creation challenge
8 months ago
Oath of Karn
Legendary Artifact Enchantment
When Oath of Karn enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
You may cast Planeswalker spells you own from exile.
I'd like to see an interesting vanilla creature. Force of Savagery, Yargle, Glutton of Urborg, and while Scornful Egotist isn't vanilla, the idea of for a vanilla 1/1 is kinda weird. Not like in just a bad way, but like in a One with Nothing, interesting way.
rdean14 on Card creation challenge
9 months ago
Diversity
Enchantment
Whenever you mutate a token, populate.
I really hope there's a card which cares about mutating tokens. I think that's such a cool aspect.
Make a mutate creature like Force of Savagery or Ancestral Vision, which can't be cast, or can't meaningfully exist without the mutate mechanic
GrimVeracity on
Harsh Elements
1 year ago
aholder7, I see where you are coming from with this concern. I am running the Force of Savagery simply because I want to see if I can make it work, one of the big reasons I am running Lightning Greaves is to protect our Incandescent Soulstoke to and avoid 2 for ones but it may not always be easy to have all the pieces to the puzzle so I'm running cards like Icon of Ancestry and Flamekin Harbinger to fall back on... even with all of this being said there is a 100% chance that once I play around with the deck I will see that It needs changes... Some of these changes may include cards like Lightning Skelemental , Spark Trooper or maybe Rhythm of the Wild . Thank you for the good suggestions! :)
aholder7 on
Harsh Elements
1 year ago
I’m a little nervous on the Force of Savagery . They only work if you have an anthem out which you have 6 total in the deck from my count. And 4 of those are. Features that can be removed with all the most common removal which opens you up to some devastating 2 for 1s. If you just want high power and trample you can go with any Ball Lightning variant. Perhaps Lightning Skelemental or Spark Trooper . There is also the option of a threat that comes back such as your Thunderblust which could find a friend in Phytotitan .
Digg_ on
Swing-n-fling_
1 year ago
I appreciate the comment :) .
I like your suggestions about creature protection. Do you have any mostly red ideas for card advantage?
The deck used to splash green but for sillier things like Force of Savagery + Incandescent Soulstoke , Liege of the Tangle
I don't see why it can't splash green for more useful things.
I'd like to keep the Nova Chaser theme but how would you build//rebuild this deck?
This was a casual deck that had some "fun" modern potential.