Ferocity of the Wilds

Ferocity of the Wilds


Attacking non-Human creatures you control get +1/+0 and have trample.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Ferocity of the Wilds Discussion

legendofa on How does Ferocity of the …

3 weeks ago

Mirror Entity doesn't get the buff from Ferocity of the Wilds . Since changeling includes all creature types, Mirror Entity is a Human. Or, more importantly for this, it's not a non-Human.

Sheepking2000 on How does Ferocity of the …

3 weeks ago

So Ferocity of the Wilds buffs non-Human you control and Mirror Entity has changeling so what happens?

RA_HORAKHTE on Last God's last stand

4 months ago

Awesome! Back in Amonkhet I built a EDH Hazoret the Fervent deck, and very similar to yours (without many new cards that didn't existed yet, like Torbran, for example). So difficult to play, so fun at the same time... and sometimes you just wan thanks to your enemies confused treath assesment hahahaha! Nowadays it's dismantled, but man seeing your list and remembering makes me the desire to recover it.

Nice idea with Claws of Valakut and Ferocity of the Wilds , I didn't use them back in the days.

EgyptianSpaceGamer on The Martyr of Atla's Eggs

9 months ago

Trample enablers:

These two are good bombs... Aggressive Mammoth Thunderfoot Baloth

These cards are just valuable cheap trample enablers... Primal Rage, Ferocity of the Wilds, Archetype of Aggression, Khenra Charioteer

Garruk's Uprising is a good draw source when you populate 5/5 dragon tokens.

Brawn is a good creature to sacrifice early. It is more annoying for your opponents to deal with. The effect works from the graveyard, and draws out graveyard removal.


Additional Suggestions:

Also, there's an interaction with Gerrard, Weatherlight Hero + Mirror Entity + Atla Palani, Nest Tender that might interest you.

Reinforcements is a card that acts the same as Congregation at Dawn but in the late game, after board wipes and spot removal.

Also consider Kogla, the Titan Ape as he is opponent creature removal, artifact and enchantment removal, and can protect Atla Palani, Nest Tender from removal and board wipes with his last ability.

AEther Flash will kill all your eggs instantly, and make sure your opponents are punished for Avenger of Zendikar, tokens, weenies, etc.

Both Scapegoat and Fanatical Devotion are extremely valuable sacrifice outlets which can save select creatures from removal and board wipes.

Stardragon on

1 year ago

Update 2

Rework the whole thing from the ground up

Cards Cut:

Beast Whisperer

Risk Factor

Mirror March

Bonecrusher Giant

Heraldic Banner and

God-Eternal Rhonas

Cards Reduced:

Cindervines- Cut two of them

Ferocity of the Wilds- Cut two of them

Cards Added:

2 Bolt Hounds

4 Rosethorn Acolyte (Tapped Out is saying that Llanowar Elves is not standard legal)

3 Gruul Spellbreakers

2 Frenzied Arynxs

1 Terror of the Peaks

1 Questing Beast

Card that stayed:

4 Rhythm of the Wilds

2 Domri, Anarch of Bolas

2 Vivien, Champion of the Wilds

7 Seven Dwarves

1 Embercleave

and all of the lands

I wan to thank both DeinoStinkus and Flooremoji for the help, while none on deino ideas ended up making the cut ATM it may come back around to 1 or 2 of their ideas.

While this is not the final cut i hope it runs beeter than my sad excuse of an OG deck did

Stardragon on

1 year ago

Update 1

Took out Fiery Emancipation for God-Eternal Rhonas as it didn't help me do what i wanted and often time my me lose the game

Replaced Gruul Guildgate for Temple of Abandon for the extra value that the temples bring.

And took out one Ferocity of the Wilds for a second Beast Whisperer while i regret the damage loss the extra draw power should help the deck overall

altec on Radha Ramps Hard

1 year ago

Field effects to give your creatures trample like Ferocity of the Wilds or Elf-tribal effects like Elvish Champion would add some evasion for your commander.

Traverse the Outlands after you pump your commander would be spicy. Same with Return of the Wildspeaker.

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