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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Chimera
All creatures able to block this creature do so.
When this dies, draw three cards. (Is put into the graveyard from the battlefield.)
2 months ago
5 months ago
7 months ago
Hey, well done first attempt on a budget.
Something to consider is taking more advantage of Ukkima being unblockable for repeatable draw when it does combat damage to an opponent and the draw takes no additional mana which is key. These kind draw options could replace some of the mutate creatures since they're only consistently going to trigger once when you mutate Ukkima.
Yes, you could mutate Ukkima again, but you don't have enough mutate creatures for that to consistently happen and most mutate takes a lot of mana which is really not worth it. You're more likely to do combat damage to a player with Ukkima then to mutate since all you have to do is attack. Some mutate creatures are better than others such as Sea-Dasher Octopus and Gemrazer.
- Keen Sense --> Mindleecher
- Curiosity --> Pouncing Shoreshark
- Sea-Dasher Octopus --> Dreamtail Heron
- Mask of Memory --> Cavern Whisperer
- Whispering Madness --> Auspicious Starrix
- Reconnaissance Mission --> Souvenir Snatcher
- Gemrazer --> Insatiable Hemophage
To take advantage of mutate with Ukkima you really want ways to return Ukkima to your hand since that will also return all the mutate creatures if they're mutated to Ukkima such as Crystal Shard. This lets you cast all the mutate creatures again to get the mutate effects again. I don't think it's worth including these effects, but they're options to make Ukkima better with mutate. Repeatable draw gives you more card advantage without having to jump through hoops or spend a lot of mana.
It's helpful in Commander when you have at least 10 draw sources and at least 10 ramp sources to make gameplay smoother. I tend to have more than 10 sources of each of these, but start with 10. Sources that are repeatable are most important. Some more ramp could be added replacing some of the lesser creatures.
- One with Nature --> Vorapede
- Incubation Druid --> Master Thief
- Farseek --> Masked Admirers
- Fertile Ground --> Treeshaker Chimera
- Woodland Chasm --> Jungle Hollow
- Rimewood Falls --> Woodland Stream
Woodland Chasm and Rimewood Falls are budget lands that Farseek can search for, it can also search for Sunken Hollow. It's nice when 2 mana land ramp can get a dual land rather than just a basic land.
Masked Admirers is draw and it can be repeatable, but it's draw one card the first time for 4 mana and then combined for 6 mana each time after which is very lackluster. Treeshaker Chimera is also draw, but it's also 7 mana who wants to attack and hopefully die to draw, that's too much to draw three cards.
You could expand on the theme of +1/+1 counters with Forgotten Ancient. Who repeatedly puts a counter on itself each time any player casts a spell and then at your upkeep you can move any amount of counters from it to other creatures you control. The act of moving counters is the same as putting the counters on other creatures which triggers Simic Ascendancy.
- Forgotten Ancient --> Glowstone Recluse
Good luck with your deck.
9 months ago
Some cuts/adds I'm pondering at the moment, getting back into this deck:
My whole recursion package needs to go. Emeria Shepherd doesn't have enough Plains to function properly, and the days of the Zacama, Primal Calamity combo are long since past. Once and Future is overcosted and replaceable... with the lovely Noxious Revival. This is probably the most direct upgrade, all the other cards I'm cutting (e.g. Shepherd) don't have straight-across replacements.
Nyxbloom Ancient may well be cut if I decide a card like Protean Hulk, Treeshaker Chimera, Voice of Many, or Combustible Gearhulk is better. The Ancient is just a generic value piece, and I'm trying to cut down as much on those as I can. It does, however, allow for some of the crazy-long turns that I take to work, so I'm really unsure if it's gonna go or not.
Greater Gargadon might come out for Towering Titan, as cracking into a vanilla 9/7 is a bit underwhelming. The Gargadon is great at being an uninteractable sac outlet, but I do like the trample grant on Towering Titan. Again, unsure.
1 year ago
I also built a Rhys deck (on a budget though) na na na na, hey hey, goodbye(overwhelming tokens) here's a little bit of what I have learned playing it
Biowaste Blob can get big fast with your token doubling
Dauntless Escort has saved me many a time from a board wipe
I also like using Glare of Subdual to tap down my opponent's creatures with my tokens
Citywide Bust can harm your opponents while leaving you practically untouched
Good Luck in your war
1 year ago
Oh wow, I didn't even realize that is how the colorless mana works for Endbringer to be totally honest. I figured it was the same as if it had a 6 in the corner for mana cost. Lesson learned there. I really like your suggestions of Noble Quarry and Treeshaker Chimera . One of my friends just took out treeshaker from his deck so maybe I can trade for that and for noble quarry it can work for much cheaper or I can throw it on something indestructible in case there's anyone still around after that combat phase haha. Also I agree that kogla is basically a direct upgrade from polis crusher. Cheaper to use than polis with monstrous and works on attack rather than player damage. As much as I like these cards its hard for me to choose what of the 60 cards currently don't work as well so you think that one of these sideboard cards should definitely go in, what would you remove?
Also as far as EDH and pauper goes, I know I can make a pauper out of the vast amount of commons I got in packs when I was younger so I will probably try that out first but I will let you know when I find the strength (and or money) to put together a commander deck. If I was to do it now I would probably dismantle the two decks I have now to make some kind of hybrid but it would be difficult because both of my decks have a few sets of 4.
1 year ago
I like Ant Queen as a budget mana sink. Vivien, Monsters' Advocate , while maybe not too exciting, is totally fine as well. Endbringer , on the other hand, is not functional in this deck as it currently stands. To even cast it, you need to draw the single copy of Rogue's Passage because nothing else is producing the colorless mana requirement. As for the other Eldrazi, I do like Ulamog's Crusher for decks that just want as much annihilator as possible, although Pathrazer and Artisan are better when you have enough mana for them. For Breaker of Armies , I imagine it would mostly be trying to draw heat away from your other creatures so you can get Toski triggers or lethal damage. In that case, I feel like the job could just as easily be handled by the cheaper Noble Quarry or the higher value Treeshaker Chimera . Savageborn Hydra is another creature I wouldn't recommend. For the most part, it will function identically to Heroes' Bane . The major problem is that if you Surge into it, it will enter as a 0/0 and die immediately. On the subject of Primal Surge , there is always the option of running Genesis Wave instead. It's less explosive and you'd need to keep in mind the average CMC of the cards in the deck, but it will never hit 0 things after paying 10 like Surge hypothetically can. If the price tag is prohibitive, there is a world where you lean even harder into the legendary matters gameplan and run Kamahl's Druidic Vow instead. Yorvo, Lord of Garenbrig is one legendary I probably wouldn't bother with. I'd rather have something on 3 helping me ramp into even nastier options. For Polis Crusher , unless you are dealing with a ton of enchantment creatures, I think Kogla, the Titan Ape makes more sense here.
Card discussion aside, I would highly recommend EDH as a format that supports casual multiplayer games. If you want tips for a build, I'm happy to help. For pauper, my experience is much more limited, but I'll still try my best.
1 year ago
you have very few card draws in your deck for my liking i suggest Ohran Viper Disciple of Bolas Elder Gargaroth Ripjaw Raptor and Treeshaker Chimera as card draw on creatures. i love your addition of Clackbridge Troll as conditional card draw on a creature that can be used as fodder for jarad too.