Flux Channeler


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Uncommon

Combos Browse all

Flux Channeler

Creature — Human Wizard

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Browse Alters

Flux Channeler Discussion

LVL_666 on Glistening Mists

6 days ago

Falcoshin, also white does have one distinct advantage here - it has some of the best removal options for creatures as well. I'd imagine that this card would be played in a Sultai Modern (or Commander) deck with cards such as Evolution Sage , Flux Channeler , Sword of Truth and Justice , and Karn's Bastion . Of the 4 listed - white can outright exile two of them.

Kogarashi on Do i get an extra ...

3 weeks ago

The proliferate will happen before Orochi Hatchery is on the board.

Flux Channeler triggers on casting noncreature spells. So it triggers when you cast Hatchery, and the trigger is put on the stack above the Hatchery spell. It will resolve before the casting of Hatchery does.

If it triggered off of noncreature permanents entering the battlefield, then it would work the way you wanted.

Masario on Do i get an extra ...

3 weeks ago

Lets say i have Flux Channeler already on board and i cast Orochi Hatchery , does my Orochi Hatchery get an additional counter from the proliferate of my Flux Channeler, or does the proliferate happen before Orochi hatchery is on the board?

CrimsonChaos on Reflective Energy (Riku)

3 weeks ago

This looks like a fun and solid deck! Have you considered Evolution Sage and Flux Channeler from the recent WAR set? I think they could both have some strong potential here with their proliferate triggers, especially pairing the Sage with Panharmonicon .

Murphy77 on Gadwish ~ Dimir Control [ELD]

1 month ago

There is another little interplay that begs to be included here, but it may take a bit of deck testing to find how we can include the extra cards. Contentious Plan , Flux Channeler and/or The Elderspell can generate planes-walker loyalty counters, then Ashiok, Dream Render can supplement your planes-walkers and use his -1 ability to disrupt your opponent's game. My first thought would be to maybe drop Enter the God-Eternals and 2 Narset to make some room. I would also look to find room in the side-board for something like Aid the Fallen

ScionsStillLive on Standard Dreadhorde Zombie Armies

1 month ago

The main issue I see with this deck is that its slow. With many shocklands that enter tapped, casting bigger spells quicker is harder. I know you're on a budget, but I'd still recommend Blood Crypt , Steam Vents , and Watery Grave over your Guildgates.

Use Honor the God-Pharaoh for even more amass plus card draw. Bolt Bend can protect your army from removal and Chainwhip Cyclops can pave the way for your army.

Flux Channeler helps boost your zombie army even more, and Relentless Advance can do it in a hurry. Stealth Mission can help you hit the opponent for a lot of damage with a powered up Zombie Army.

Vizier of the Scorpion amasses and gives your zombie army deathtouch. Unlikely Aid can protect it from removal, and Aid the Fallen can return an amass creature from your graveyard, allowing you to do it again.

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