Children of Korlis

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal

Children of Korlis

Creature — Human Rebel Cleric

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

SufferFromEDHD on #SorryNotSorry

1 month ago

I really like the enchantment package. I'm looking at your 3 creatures and I think you can upgrade 2 into enchantments leaving Academy Rector to grab them all! Children of Korlis becomes Exquisite Blood and Vizkopa Guildmage becomes Sanguine Bond.

Void Snare, Vindicate and/or Vanishing Verse worth a spot?

Also, I like Absorb in Oloro simply because it feeds the trigger. Might be too slow considering how aggressive your counter package is. Maybe An Offer You Can't Refuse?

calvo099 on Can Wall of Blood became …

1 month ago

Btw, something i didn't mention on the question is that the idea of getting Wall of Blood to inifite/infinite is to get to inifite life with Children of Korlis after that. (i assume this is correct since i would have lost inifite life in the process, but correct me if i'm wrong)

calvo099 on Can i drain my life …

1 month ago

My idea of a bizarre modern deck is a bunch of creatures like Wall of Blood that you can drain your life a lot, and gain it back with, for example, Children of Korlis and play with your life basically with Vito, Thorn of the Dusk Rose or Vizkopa Guildmage and cards like that, and i found Carrion Howler and was asking myself if i can activate its abillity, and before it resolves, acivate it again and again and again, so the creature will die but i will drain my life to whatever number i want to, but i'm not sure if i'm correct.

Thank you!

lagotripha on BOROS BURN AIKIDO

4 months ago

If you want to play Braid of Fire you want to set up something like grandmaster to cast multiple 'return to hand' instant/ X cost spells, backed up by a second ramp engine, and it needs to win the game. This would be easiest with setting up a Time Warp loop or similar, but there are combo options with red/white that are similar, if a little less reliable.

To do this you'd need to respec the list into a grind/control setup -Path to Exiles and Lightning Helixes with the goal of getting a winning field where you just have better topdecks and a braid that keeps ticking up. This doesn't match the rest of your list.

I'm most used to seeing Boros Reckoner alongside Swans of Bryn Argoll as part of a combo engine, but the deck here doesn't have the parts to do that (wraths/land damage). It will work fine as a 3 drop choice for boros, but it will eat up slots that could be draw engines. You could go a little higher on the curve, run some more removal and try for Light from Within or Acolyte's Reward value, but it will take tuning and likely never quite reach competitive levels.

I've seen mono red tron where you try to cast wraths and burn people out with reckoner damage/ Fireball, but it hasn't been great in a long while.

I have seen combos using Hallow+Plunge into Darkness, a long time ago. It was a janky mess leaning hard on Children of Korlis. Hallow can definitely work for getting a high life total, letting you set up something like Aetherflux Reservoir or symetric burn, but every damage spell for it has big question marks above it.

The rest of your deck outside of braid is an aggressive 'get to low life totals then exploit that' list. This is where deflecting palm shines, but also where risk factor is great. It will, over time morph into boros burn if you keep pushing the power level - the curse of competitive is that you tend to get a generic deck with 6-7 cards that are your own twist on it.

You might get something unique if you focus on cards like Timely Reinforcements, which has been a traditional control staple, to win mirror burn matchups, or figure out Molten Psyche alongside delayed symetric draw - Howling Mine or similar could power a very aggressive list.

I hope this provides ideas and options at least - I don't have any great answers.

Gadianten on Orah's Dirty Clergy [Aristocrats EDH]

4 months ago

All recommendations I am making are assuming your in a multi player meta where endurance and flexibility are useful and not a 1v1 meta where speed and reliability are the most critical.

Sorry if I mislead you on the card Yawgmoth's Bargain, it was not my intention, as it is banned for commander. I was just trying to make a comparison to it and the Yawgmoth, Thran Physician reanimation draw combo. The fact that Buried alive makes it easy to set up a mimic of Yawgmoth's Bargain, a card so terrifying, powerful and game breaking in commander that is was banned years ago is incredible and worth the effort to set up.

Edge Walker is pretty good with Yawgmoth for playing the absurd hand size he can get you once you have assembled the draw engine, but if your not assembling him or drawing ridiculous amounts of cards I can see his value limited greatly. Just to give you an idea how crazy the handsize can get imagine you have Children of Korlis out or draw into him, getting a hand size of 50 or more is pretty tame at that point and you need cards like Edge Walker and Priest of Gix to allow you to do something with that kind of hand because if you dont, the table will do its best to reenact the battle for middle earth at your expense.

Gift of Immortality is just pure synergy with your commander as it enables "free" sacrifices to fuel interesting outlets like Yawgmoth, Thran Physician or Ayli, Eternal Pilgrim. Simply slapping gift on your commander will protect him from a lot of removal and make him viable sacrifice fodder to recover other fallen clerics, in short it make your commander far better at doing what he wants to do, cheat death. Also, gift works once each turn, not just your own, or if you prefer try gift with Selfless Spirit and have a mini Avacyn or place it on Remorseful Cleric and make other reanimation players cry.

Another good add for your deck would be Altar of Dementia as it provides another sac outlet or an alternative win via milling people using your reanimation loop. You can even use it to help fuel your own graveyard.

I don't know if you are aware of this funny interaction between some of your creatures, but Mikaeus, the Unhallowed and Yawgmoth, Thran Physician together make your non human creatures very difficult to deal with as you can remove the +1/+1 counter from undying with the -1/-1 counter granted from Yawgmoth, Thran Physician. Not everyone seems to know that the two counter types cancel each other out and are removed off the creature, making undying shenanigans possible.

TrashedPandai on Lurrus of the Dream-Den - Sac'n'Reanimation

4 months ago

I highly suggest Children of Korlis

With 51+ health, atherflux children and lurrus on board at the start of your turn. You can use atherflux to kill, sac children to gain 50 again, use atherflux again to kill, reanimate it with lurrus, sac to gain 100, and then finish off the 3rd opponent. Around $0.25-$0.75 cent card too!

Unlife on Ayli/Lurrus (Chromatic Project)

5 months ago

enpc I like it, especially since it uses something already in the deck. I was already thinking of cutting a couple of lands with how low my cmc is, so Blood Celebrant and Children of Korlis should fit right in.

enpc on Ayli/Lurrus (Chromatic Project)

5 months ago

It's a bit janky, but you could run Vizkopa Guildmage (already in the deck) + Blood Celebrant + Children of Korlis. Use celebrant to drain a bunch of life and then gain it back with Children, but first activate Guildmage's second ability.

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