Children of Korlis

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Dandan Legal
Duel Commander Legal
Highlander Legal
Judge's Tower Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Children of Korlis

Creature — Human Rebel Cleric

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

Azoth2099 on [KFC] Kaalia Friended Chickens

7 months ago

jameswarlord

Hey man! Good to hear from you, nice job refining this list so far!

Yeah, Avacyn, Angel of Hope is stupid expensive lol, she probably always will be just because of how awesome she is. Proxy it in the meantime? Hell, I'd proxy an Ancient Copper Dragon too, they both win games.

Concerning Burning-Rune Demon: This card tends to get cut from a lot of decks that aren't running winning lines for it. Personally, my Kaalia of the Vast list also includes Dockside Extortionist, Corpse Dance & Disciple of the Vault, which enables Burning-Rune Demon to grab Razaketh, the Foulblooded & Reanimate to enable either a same-turn win or a next-turn win by generating infinite Treasures (and infinite Life via Children of Korlis) and nuking the board. It's also really good in Reanimator lists that are running the aforementioned pieces, as well as cards like Animate Dead, Necromancy, Buried Alive, Victimize & Karmic Guide to accelerate sheer board value if you don't want to run combos like that. If you apply it creatively, it essentially acts as an uncounterable Intuition in the deck, but for no mana cost & at Sorcery speed. Not the worst...

Concerning catching Ws: the #1 thing that's going to snag you wins here is making sure that you capitalize on the Commander's value as quickly as possible, as well as making sure that your deck doesn't necessarily need it's Commander on the field to dominate. You need more ramp and card draw, simply. I'd add the following ASAP:

Ramp: Culling the Weak, Dark Ritual, Burnt Offering, Cabal Ritual, Pyretic Ritual, Desperate Ritual, Seething Song, Talisman of Indulgence, Talisman of Hierarchy, Talisman of Conviction, Fellwar Stone Lotho, Corrupt Shirriff, & Deep Gnome Terramancer

Draw/Tutors: Archivist of Oghma, Moon-Blessed Cleric, Tectonic Reformation, Diabolic Intent, Gamble, Grim Tutor, Idyllic Tutor, Steelshaper's Gift & Sarkhan's Triumph.

Also, I know you've stated that you are trying to stay withing certain budget constraints, but Demonic Tutor, Vampiric Tutor & Enlightened Tutor have seen recent reprints, and are cheaper right now than they will be in the future. Just something to consider.

All of these will help you get on and stay on! Let me know what you think.

Journeytodiscoverychannel on The Big Eleventy-One

10 months ago

Tainted Sigil and Children of Korlis make great with Pain's Reward If you have Rhox Faithmender out you could easily get to 111 life by just bidding the difference, between current life and 111, then gain double the amount you bid and draw 4 cards too.

ChaseyK on

11 months ago

wallisface Thanks for the tips. I suppose this really should've been labeled as Casual rather than Modern.

Regardless of the label, you're right that the curve is too high. I think I can cut the Debtors' Knells, Deathbringer Lieges and the Honden, and swap them out with some combination of Children of Korlis, Soul Warden and Serra Ascendant. All would work well with the Sanguine Bond.

Maybe Edge of the Divinity too to get a similar effect of the Deathbringer Liege for much cheaper.

Journeytodiscoverychannel on Queza Go Brrrrrrrrrrrrrr

11 months ago

Sorry double comment but I forgot about Tainted Sigil even more powerful than Children of Korlis since it’s all life lost by players this turn

Journeytodiscoverychannel on Queza Go Brrrrrrrrrrrrrr

11 months ago

Ad Nauseam would be a good one

Paradox Haze will give you 4 draws when paired with Kami of the Crescent Moon

Fate Unraveler and Font of Mythos let’s you benefit from giving other players additional upkeeps

Rhox Faithmender groups well with Children of Korlis and Ad Nauseam

Crawlspace would be good to slow down incoming attacks on top of Propaganda and Ghostly Prison

Using Sanguine Bond or Vito, Thorn of the Dusk Rose you could double up damage, paired with Rhox Faithmender and Children of Korlis that could be game.

Just some suggestions! Started building mine today and figured I’d check out what other people were building with Queza.

Sleepysherlock on Spell-Slinging Mardu Copies

1 year ago

Lot of my suggestions are leaning into tokens because Blood Avatar clearly wants that, and if i can find a spell that makes tokens than Extus will be happy too. Thats my idea.

Big Score, Unexpected Windfall, Blood for Bones, Rakdos Charm, Fiery Confluence, Crackle with Power, Storm King's Thunder, Bonus Round, Sram's Expertise, Electrodominance, Jaya Ballard, Liliana, Dreadhorde General, Elspeth, Sun's Champion, Assemble the Legion, Secure the Wastes, Call the Coppercoats, Fury Storm, Ashnod's Altar, Prosperous Partnership, Divine Visitation

Let's take a short break here, because you need better creatures. Creatures that have VALUE as you recast them over and over, maybe even discard outlets. I hate to say it (and i'm not going to list them) but Aristocrat creatures are ideal here because they are cheap, and gain life which can then be used to cast wild stuff like Bolas's Citadel.

Dragonmaster Outcast, Viscera Seer, Cathar Commando, Leonin Relic-Warder, Mondrak, Glory Dominus, Lagomos, Hand of Hatred, Pitiless Plunderer, Mahadi, Emporium Master, Woe Strider, Ophiomancer, Mayhem Devil, Children of Korlis, Insolent Neonate, Elenda, the Dusk Rose, Sengir Autocrat, Syr Konrad, the Grim, Sun Titan

Also if this just ins't the direction you wanna go thats ight

CrystalQuarry on Liesa, Forgotten Archangel (Budget EDH, Combo)

1 year ago

Hey, thank you so much for commenting and taking the time to read through the deck description!

While this is intended to be a budget deck, I personally just really like foils and original printings of cards. The versions of each card listed in the deck here are what I actually have for it in paper.

Activated Sleeper is a card I have been looking at and considering adding to the deck, but it seems highly conditional given that it can only copy a creature that left the battlefield the same turn. I agree it can go infinite with Karmic Guide and Karmic Guide even helps set it up given that Echo would often force you to sacrifice it on your upkeep anyway. That said, I'm a bit worried about how effective the card is when you DON'T have access to Karmic Guide. I guess depending on the pod it could still be quite good at stealing an opponent's creature. I will have to test it a bit and see how it performs in practice.

Kaya's Ghostform is a card I've considered as well but what concerns me with it is the Sorcery speed nature of it and that it is a bit more telegraphed what the intention is. That said, the ability to bring back the creature even if it gets targeted with something like Swords to Plowshares is very cool! In the pods I've played this deck and where people have gotten to learn more or less how it works, they tend to try and remove Liesa, Forgotten Archangel very quickly, so I've found cards like Undying Evil to be essential for keeping Liesa in play. I've found the instant speed to be extremely relevant in many situations as well. That said, Legion's Landing  Flip is a particularly weak card in the deck and I could definitely see cutting that for testing Kaya's Ghostform.

Thran Vigil is a cool new card that I must have missed in the BRO spoilers. However, this deck isn't really all in on persist type effects. Twilight Shepherd is pretty much the only card it would strongly interact with. I would say it's pretty rare for this deck to win through combat and as such the value of the +1/+1 counters in it (even an arbitrarily large number of them) is a bit questionable. If the deck has assembled one of the infinite death engines, then it should be winning outright without the need to even go to combat. I like the interaction with Tortured Existence but it's such a shame that it only works on your turn! If you could suddenly pump up Liesa on an opponent's turn after they've already declared attackers at you, then that would make it a lot better.

Profane Tutor is a great budget tutor, but having to wait two entire turns is a major detriment to how useful of a card it is, especially as a mid to late game draw. The decks I've seen take the biggest advantage of Profane Tutor are the ones that somehow exile and cast a copy from exile or copy it from graveyard and cast the copy immediately, rather than having to wait the two turns. Mid to late game I would much rather pay a little extra mana to guarantee getting a card immediately rather than having to wait. If you get Profane Tutor in the early game, then yes it's definitely better than Diabolic Tutor or Mastermind's Acquisition for the lower mana cost. If I had a means of cheating on the suspend part of the card in Orzhov then it would warrant an inclusion over one of the other tutors in my opinion.

Vile Entomber is another card I considered and even in an earlier iteration of the deck I ran for a while. The issue I often found with it was that it only grabbed ONE card to put to the graveyard. Burning-Rune Demon and Final Parting are in the deck because they find TWO cards. With Vile Entomber I could find Karmic Guide but not another card to combo with it. With Burning-Rune Demon I can find Karmic Guide and another card to combo with it and often times whichever piece the opponent gives me is irrelevant. Blinking or reanimating Burning-Rune Demon is also significantly more value and helps assemble combos much faster than Vile Entomber can.

Bolas's Citadel is extremely powerful, but it is at least right now (12/17/2022) more than $5 which is where the line in the sand has been drawn for whether or not a card can be added to the deck. That said, even if it was a bit cheaper Bolas's Citadel would require leaning much harder into a life gain theme. While life gain is another very popular and powerful strategy, I feel it is a bit orthogonal to the direction of this deck which is more heavily focused on creature ETB/LTB triggers and the graveyard.

I've been working on a Liesa, Shroud of Dusk deck which leans very heavily into life gain/life loss shenanigans and in that deck I do run stuff like Children of Korlis. That's not to say that Children of Korlis isn't a good card in Liesa, Forgotten Archangel, but I feel like you have to already be on the life gain game plan to get the most out of it.

Plumb the Forbidden is a great card, but you need sufficiently many throw away bodies and a sufficiently high life total to manage it. Without sufficient life gain or creature token generators it runs the risk of being a dead draw. Body Count can also be a completely dead draw at times, but it has a much higher ceiling in this deck specifically than Plumb the Forbidden does. Body Count can literally draw the entire deck for 1 black mana with a death engine assembled. Plumb the Forbidden could never draw more than the greatest number of creatures in play at one moment and I must have the life available to pay for it plus 2 mana. If the deck was more of an aristocrats style build spewing creature tokens left and right and running things like Soul Warden then Plumb the Forbidden would be a much more natural inclusion I feel.

Fanatical Devotion is a really cool sacrifice outlet that can do relevant things like protect Liesa which is very important. That said, thanks to BRO another arguably much better sacrifice outlet just became budget (<$5). And that's Ashnod's Altar. I will be adding this to the deck shortly as a third sacrifice outlet.

Thanks again for reading the long description and commenting!

multimedia on Liesa, Forgotten Archangel (Budget EDH, Combo)

1 year ago

Hey, this is one of the better budget Commander decks I've seen and great description. Really good job with the card choices keeping within the price restriction. If you're on card price restriction, why all foils and alternative card arts?

Activated Sleeper and Kaya's Ghostform are good budget cards when you want your creatures to die. Sleeper is another creature who infinite die combos with Karmic Guide and Ghostform infinite die combos with Sun Titan.

Thran Vigil is the new budget infinite persist enabler, it infinite combos with Twilight Shepherd or another persist creature such as Lesser Masticore. If a creature dies on your turn and you control Liesa then Vigil will trigger to put a counter on a creature for each creature who died. Tortured Existence interacts with Vigil if you activate it on your turn equal to the amount of black mana you have available as long as you have a creature in your graveyard and a creature in your hand to repeatedly swap them. Put the counters from Vigil on Liesa making her huge to threaten lethal Commander damage.

Profane Tutor is the budget lesser Demonic, it's still powerful for it's price. Because you have lots of reanimation and recursion than Vile Entomber can be great support especially to get and bin Leonin Relic-Warder. Entomber getting any card of your choice is nice with Sun Titan.

Bolas's Citadel, is less than $6, the card is amazing when your Commander can gain life, you have a lower avg. CMC and even if you don't have top of library manipulation. Children of Korlis goes well with Citadel, to sac to gain all the life back you lost casting spells. Greed interacts well with Citadel and Children, it's budget repeatable draw when you can gain life. It can help to draw land that's revealed on top of your library so that you can keep Citadel going.

Plumb the Forbidden can instant sac all creatures you control to draw for each one for 2 mana. I'm a big fan of Fanatical Devotion for a budget sac outlet that can protect your Commander from many types of removal and also protect creatures in combo while being the sac outlet in the combo.


Some changes to consider:

Good luck with your deck.

Load more
Have (2) ajmcnulty , Azdranax
Want (0)