Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.
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|Commander / EDH||Legal|
Latest Decks as Commander
Sarkhan's Triumph Discussion
1 month ago
Have you considered Bear Umbra and Sarkhan's Triumph ? Once you have Bear Umbra in your hand you can then use Sarkhan's Triumph to search for Hellkite Charger, put it and BU on the Battlefield and have an infinite combo.
May I suggest Rhythm of the Wild and Cindervines ? The Former is an upgrade on Fires of Yavimaya and the latter deals damage each time your opponents cast a spell with an added destroy target artifact or enchantment bonus.
I think you should go all in on eggs. That would mean adding Nesting Dragon straight into your deck. to get extra landfall activations I'd recommend lands for sacrificing to get basic lands. These lands include, but are not limited to, Evolving Wilds , Fabled Passage and Naya Panorama .
Other cards you can use to get lands include, but are not limited to, Armillary Sphere and Expedition Map . These cards can be reused if you can find spots for artifacts such as Cranial Archive and Elixir of Immortality . Walking Atlas will allow you to play an extra land each turn. These artifacts will also help to boost the number of artifacts you need to take advantage of Freejam Tyrant's improvise ability.
Also, look at more White, Red and Green cards that have the Changeling ability. They count as EVERY creature type.
With all the eggs needing to get bumped off you may want to consider any combination of Dragon Broodmother , Hellkite Hatchling , Predator Dragon , Preyseizer Dragon and Voracious Dragon . Any one of these can replace Descent of the Dragons. Though with Voracious Dragon you may want to consider finding space for more goblins.
I hope this was both a short and long term help.
3 months ago
Hey, nice version of Ur-Dragon.
Court of Bounty is a new card that's good with Dragons and flying Dragons have the advantage of helping you to keep becoming the monarch. Consider adding some of the less expensive price creature tutors and an enchantment tutor? Dragonlord Ojutai repeatable Anticipate is also nice.
- Court of Bounty --> Dragon Arch
- Eladamri's Call --> Keiga, the Tide Star
- Idyllic Tutor --> Fearsome Awakening
- Sarkhan's Triumph --> Kolaghan, the Storm's Fury
- Dragonlord Ojutai --> Yosei, the Morning Star
Because you have the Forest Triomes then land ramp spells that can search for a Forest are some upgrades and adding Ketria Triome would help.
- Three Visits --> Rampant Growth
- Nature's Lore --> Kodama's Reach
- Skyshroud Claim --> Swiftfoot Boots
- Ketria Triome --> Nomad Outpost
Good luck with your deck.
4 months ago
Dragonspeaker Shaman is not Modern Legal. You can change the format to casual if this is just for kitchen table and not for FNM or other events. It looks pretty good. If you are looking for other cards to add, here are some of my favorites:
Atarka, World Render (a bomb if you're willing to splash for the extra color)
4 months ago
Hey, with what you have so far well done on a budget. Nice Omniscience Amonkhet invocation :)
Some budget cards to help with ramp:
Elder can potentially tap to make five mana, all five colors. It can make more mana when you have different colored permanents in your control making it busted when you control Scion of the Ur-Dragon . By itself it can make two mana (green and white), that alone is good for ramp/color fixing. Jodah's effect lets you cheat the casting cost of cards especially Ur-Dragon; cast him for five instead of nine. He's is excellent with Omniscience as casting cost will be difficult with this manabase.
Kiora can be repeatable draw when Dragons ETB and she can also be ramp. You can use her for seven turns for ramp before she dies and being able to untap any permanent means you can untap a mana rock or a mana dork. Crop Rotation is helpful to get any land by sacing a basic land to then tutor and put it onto the battlefield. Sylvan Scrying can tutor for any land.
Repeatable draw when Dragons ETB, being able to cheat creatures onto the battlefield and more haste are helpful effects with Dragons.
Some budget tutors to search for Dragon(s). Creature tutors can replace some draw spells since you want to draw Dragons anyway, might as well search for the one you want.
Some budget versatile instant removal or counterspells.
The manabase can be improved on a budget; 32 lands is low. I wouldn't go below 35 and I would play as much as 38 since you don't want to miss land drops when high CMC Dragons are the cards you want to be casting.
- Exotic Orchard
- Path of Ancestry
- Unclaimed Territory
- Cinder Glade
- Canopy Vista
- Prairie Stream
- Sunken Hollow
- Smoldering Marsh
- Yavimaya Coast
- Llanowar Wastes
- Savage Lands
- Jungle Shrine
- Terramorphic Expanse
- Ash Barrens
More five color lands help with color fixing. On a budget I recommend more basic Forests and the five Battle lands since Battle lands such as Cinder Glade have interaction with basic lands. You only need to control two basic lands of any type to activate a Battle land to ETB untaped. If you control a basic Forest and a basic Mountain then Sunken Hollow will ETB untapped.
Farseek is a land ramp spell that can search for any Battle land and put it onto the battlefield. It's helpful for color fixing to be able to ramp with a dual land. The green budget Pain lands such as Yavimaya Coast are nice since they can ETB untapped turn two or three to make green to cast a ramp spell. If you're going to play lands that always ETB tapped then Tri lands such as Savage Lands give you more color fixing from three different color choices. In five colors the Tri lands give you more than the Scry lands.
In the manabase you want at least 12 sources of each color and you want more green and red sources then the rest. Tri lands help with color fixing to give you more sources of colors. Red and green are the two most important colors for Dragons. Green for early game ramp and red for Dragons. Green is for ramp that also gets the other colors that's why it should have the most basic lands to give you more chances of drawing a green source early to cast ramp.
Good luck with your deck.
5 months ago
Hey, good changes you've made by going with two colors, cutting black and adding more consistency with 4 ofs. Scrying Sheets with Snow-Covered lands is interesting. It wouldn't be my first choice if I was on a budget, but if you have the Sheets then play them.
You haven't changed the manabase after adding Farseek. You want a consistent turn two green source for Farseek since that's the best time in the game to cast Farseek. Having only 6 green sources in the manabase is not going to be enough for Farseek. My advice is cut some Mountains for Snow-Covered Forest s. Consistently you will need at least 12 sources of green in the manabase to cast a turn two Farseek therefore consider cutting some Mountains adding 6x Forests?
I think cutting Dragon's Hoard is a mistake since it's ramp that can also be repeatable draw later on. Coldsteel Heart or Colossal Majesty aren't better cards than Hoard with Dragons. Consider 4x Glorybringer; cutting 1x Crucible of Fire for 1x more Glorybringer? Being able to cast multiple Regents and Glorybringers in a row is how you're going to win. Atarka, World Render would do more than Moonveil Dragon ; double strike with Regents and Glorybringers.
I also think cutting Sarkhan's Triumph is a mistake because you have several 1 ofs of Dragons and Triumph can tutor for one of these Dragons. You can also take some more advantage of Triumph with other 1 of Dragons in the sideboard such as Stormbreath Dragon and Thundermaw Hellkite . Colossal Majesty isn't a better card than Triumph. Majesty is better as a sideboard card to replace some removal for more draw for matchups where the game is going to go longer than usual or your opponents have less creatures and more control.
Good luck with your deck.
6 months ago
Hey, you have several good cards, but also quite a few that can be upgraded even on a budget.
Utvara Hellkite and Lathliss, Dragon Queen are two Dragon upgrades because they can be card advantage since they create Dragon tokens when Dragons attack or when nontoken Dragons ETB. Drakuseth, Maw of Flames has a powerful attack trigger. Knight of the White Orchid is a Knight upgrade since it can tutor for any Plains including Sacred Foundry or Mistveil Plains and put it onto the battlefield.
Changelings are Knights and Dragons. Taurean Mauler gets bigger when any opponent casts a spell. Mirror Entity has an ability to change all creatures you control power/toughness and give them all creature types. Depending on how much mana you have you can make your army of creatures huge power with Entity.
Before you make other improvements however my advice is to first improve ramp because when the cards you want to try to win the game with are high CMC such as Dragons then lots of ramp should a high priority. The idea is to have more ramp and less high CMC cards because you can easily cast ramp, but without ramp you can't easily cast high CMC Dragons.
- Sol Ring: staple mana rock in Commander.
- Arcane Signet: staple mana rock in Commander.
- Keeper of the Accord
- Knight of the White Orchid
- Boros Signet
- Jeska's Will: can be a fast way to cast both your Commanders or a high CMC Dragon in your hand if you target an opponent who has seven or more cards in hand.
- Dragon's Hoard: ramp and can be repeatable draw with Dragons.
- Talisman of Conviction
The next important thing to expand on is draw. The options for repeatable draw are slim in Boros therefore you want to instead count on cards that give you repeatable card advantage in other ways. Keeper of the Accord is an example of a new card from Commander Legends that's a card advantage engine for white in muliplayer Commander since he creates creatures if you're behind on creatures and/or is land ramp if you're behind on lands and he triggers on each opponent's turn.
- Sunforger: when people talk about Boros usually Sunforger comes up in the conversation because it's powerful equipment for repeatable card advantage. When it's equipped to a creature you can at instant speed pay two mana to unequipped to tutor for any white or red instant spell in your library that's 4 CMC or less and cast that spell for free. Sunforger package is an art form for Boros players. +4 power is a big pump when the creature has double strike or flying.
- Mask of Memory: repeatable draw, effects that trigger when you do combat damage to a player can trigger twice with double strike. If equipped creature isn't blocked then you hit the opponent your attacking twice to draw four cards and discard any two.
- Open the Armory: tutor for any equipment.
- Sarkhan's Triumph: tutor for any Dragon.
With Sunforger Mistveil Plains makes it better because you can put an instant in your graveyard back into your library to cast it again with Sunforger. Example of a Sunforger package of instants:
- Swords to Plowshares: exile a creature.
- Boros Charm: give all permanents you control including lands indestructible.
- Chaos Warp: remove a permanent including a land.
- Shields of Velis Vel: give all creatures you control all creature types.
- Sarkhan's Triumph: Dragon tutor.
- Brought Back: permanent reanimation.
- Unbreakable Formation: give all creatures you control indestructible.
- Return to Dust: exile up to two different artifacts or enchantments.
- Valakut Awakening Flip: draw.
- Akroma's Will: make all your attacking creatures real threats.
If interested I offer more advice in another comment, including suggestions of cards to cut. Good luck with your deck.
8 months ago
Hey, nice budget version of Ur-Dragon. Good job upgrading the precon by adding the Ventmaw + Assault combo.
Even if you have a higher budget to make upgrades with here's some budget cards (each $2 or less) to consider adding to replace some cards you have here:
- Temur Ascendancy > Monastery Siege
- Sarkhan's Triumph > Wardscale Dragon
- Drakuseth, Maw of Flames > Tyrant's Familiar
- Dragon's Hoard > Dreamstone Hedron
- Beast Within > Rain of Thorns
- Swords to Plowshares > Curse of Verbosity
- Dovin's Veto > Curse of Bounty
- Bala Ged Recovery Flip > Curse of Opulence
- Exotic Orchard > Orator of Ojutai
- Unclaimed Territory > Armillary Sphere
- Cinder Glade, Prairie Stream, Sunken Hollow, Smoldering Marsh, Canopy Vista > 5 Vivid lands
Understand that for most cards on this site the prices are displayed wrong and you need to do some browsing around TCGPlayer/Card Kingdom to get the best actual prices of cards. Having a creature tutor can be helpful to get Scion of the Ur-Dragon or any other Dragon. Drakuseth is a Dragon upgrade especially with the Ventmaw + Assault combo as a win condition with infinite attacks.
Hoard is a ramp upgrade since if not using it for ramp it can be a repeatable draw source. Wizards put zero instant speed removal in the precon and that's not good in Commander. You want to be able to remove a problematic card from an opponent or counter a spell that's going to wreck you.
The 5 Battle Lands could replace the 5 Vivid lands. There's lots of Tri lands here and these lands will always ETB tapped, but on a budget they're worth it for the color fixing. Vivid lands are not worth ETB tapped because you don't have a way to put more counters on them and when they run out of counters they're terrible. Battle lands have interaction with lots of basic lands and Farseek can search for one of them.
Good luck with your deck.
8 months ago
Hey, for less than $150 you've done well with your version. You clearly know how to build a Commander deck with a low budget.
Cards that are $3 or less each to consider adding:
- Tutors: Scion of the Ur-Dragon, Sarkhan's Triumph, Shared Summons, Crop Rotation
- Draw: Temur Ascendancy, Dragonlord Ojutai(Mystery Booster version)
- Ramp: Faeburrow Elder
- Lands: Cascading Cataracts, Haven of the Spirit Dragon, Unclaimed Territory, Sunken Hollow, Prairie Stream
Scion of the Ur-Dragon is a very good Dragon as a repeatable Dragon tutor and it combos with Teneb, the Harvester + Bladewing the Risen to reanimate the Dragons you tutor for. Consider cutting some of the least good Dragons for a few creature tutors that can search for the better Dragons?
Temur Ascendancy does a lot for a three drop, haste for all creatures you control and repeatable draw when most Dragons ETB including Dragon tokens with 4 or more power. These land suggestions would add five more lands that can ETB untapped meaning they could replace five lands that always ETB tapped. Cascading Cataracts is helpful with Jodah/Fist letting you for five mana of any colors plus tapping Cataracts to cast any card.
Cards to consider cutting:
- Vivid Crag
- Vivid Creek
- Vivid Grove
- Vivid Marsh
- Vivid Meadow
- Make a Stand
- Stroke of Genius
- Distant Melody
- Hedron Archive
- Boneyard Scourge
- Tyrant's Familiar
- Kolaghan, the Storm's Fury
Even on a budget the Vivid lands are not good unless you have proliferate to put more counters on them and I don't recommend adding proliferate just for the Vivids.
Good luck with your deck.