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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.
7 months ago
So I added the needs help because I am trying to make a plan for the next round of upgrades. I don't really know what I should focus on next. The manabase is pretty solid, although I wouldn't mind picking up a Mana Confluence and Forbidden Orchard when they are reprinted. I have been thinking about putting in a Scaled Nurturer but don't know what to take out. When I first built this there were 40 lands and the curve was quite a bit higher. Over the past 5 years, whenever I made swaps, I always made sure it was for something at the same CMC or lower, so it has gotten leaner and maybe I could replace a land for the Scaled Nurturer.
Cards that I'm not 100% about:
Sarkhan's Triumph: So tutors are great, and this has been good, but I don't run any 'I win' combos and ever since I've gotten the overall density and card quality to be pretty high, it's almost been a wash as to whether or not this is just another random dragon in the deck where I don't need to invest an extra 3 mana.
Crucible of Fire: This is solid IF there are 3+ dragons on the board. I don't have any of the dragons that make tiny dragon tokens (1/1s, 2/2s), so this is not that amazing unless I'm already winning or if it sticks around after a board wipe making anything I play more threatening. I've been thinking about putting in the unbreakable formation that I have instead, just because that also can give a small +1/+1 boost or can save my entire board from most wipes.
Whip of Erebos: This can be great, but it can also be a dud. The lifelink has won games for me. The graveyard recursion has also won games for me. But this has often done nothing. If I could find a card that is the same CMC or less that has the same type of upsides with less downside risk, I'd be happy to replace it.
Rishkar's Expertise: So this one also has a lot of variance. Sometimes it's insanely good, other times I feel like I could be doing WAY more with 6 mana. Like sometimes it's a draw 10+ and play a 5 CMC card, other times it's a draw 4 play a 2 CMC card. Basically I'd give up a little bit of power for something with a considerably higher floor.
9 months ago
CardDraw 6 cards are directly labeled in the card draw section Sarkhan's Triumph, Dragon's Hoard, Faithless Looting, Jeska's Will, Magmatic Insight, Reforge the Soul. Though I do have draw from other sources such as creatures, ramp, discount, anthem, and land. Card draw from creatures: Runehorn Hellkite. Card draw from ramp: Mind Stone and Sarkhan, Fireblood. Card draw from discounts: Hazoret's Monument and Herald's Horn Card draw from anthem: The Immortal Sun and Vanquisher's Banner Card draw from land: Inventors' Fair, Scrying Sheets (potentially), Arch of Orazca, and Bonders' Enclave. All in all, I potentially have card draw from 11 sources, (13 if I technically include myriad landscapes and Burnished Hart). I haven't played with this deck yet so I cant say for certain whether or not that is too much or too little. If I want more card draw I would first like to look into Dragonstorm, Endless Atlas, Dragon Mage,Hedron Archive, Mind's Eye and lastly Sunbird's Invocation. I appreciate any advice on which ones I should prioritize, any alternatives or perhaps ones I should swap out immediately from my deck with ones in the maybe board. Till then once I make the deck and play it ill figure out from how it feels I suppose.
9 months ago
Hi, I mean this in the most constructive way:
i think that I know of some lands that may help you ramp in case you want to:
These can serve as ramp in a pinch (except for sandstone, which dies in 2 usages).
Do you really need Crucible of Fire? It seems that dragons are already powerful on their own and that these slots could be used for something else.
There is also a land that I think may help you more, which is Ghitu Encampment. The first strike 2/1 can be more versatile. The utility lands you chose seem to be more dedicated to offense, but that's not always going to be the case.
Tears of Valakut can also only target flying threats... wouldnt it be better to have something that kills a wider range of creatures? Like Dead / Gone, maybe? Or Fire Prophecy, which may allow you to "cycle" an unwanted card.
There are too many Dragon-related cards to choose from @[email protected]
also, maybe try cutting the deck down to 60, it'll make it more consistent (22 lands for 70 cards isn't enough)...
If you could manage to use only odd-cost cards, could even use Obosh, the Preypiercer as a companion
11 months ago
Im not much help with the Kamigawa theme but i can help with dragons
Scion of the Ur-Dragon
Zirilan of the Claw "Sac it before the exile trigger"
Kindred Summons good with Day of the Dragons
The Kami War Flip
Haven of the Spirit Dragon
Teneb, the Harvester
Bladewing the Risen
just Good Value
Korvold, Fae-Cursed King
Karrthus, Tyrant of Jund good with Descent of the Dragons
1 year ago
- Shatterskull Smashing Flip --> Mountain
- Valakut Awakening Flip --> Mountain
- Kazuul's Fury Flip --> Mountain
- Irencrag Feat --> Mountain
- Molten Echoes --> Twinflame = più stabile, twin flame lo usi na volta e basta.
- Crashing Drawbridge --> Dragonlord's Servant = hai abbastanza mana da poter togliere dragonlord e mettere permanente che da rapidità. Puoi anche mettere Fervor al posto del muro.
- Anger of the Gods o Thunder Dragon --> Slagstorm = esilia le creature invece di distruggerle, ottima contro mazzi che giocano cimitero.
- Manifold Key --> Voltaic Key = semplicemente meglio per il tuo mazzo.
- Treasonous Ogre --> Sarkhan, Fireblood = mana molto più veloce, anche se succhia parecchi punti vita.
- Sneak Attack --> Electrodominance = stesso risultato, molto più devastante. Ottima sinergia con Sarkhan's Triumph.
- Tyrant's Familiar --> Hoarding Dragon = non me sembra che hoarding dragon abbia mai avuto un grosso impatto. Il tyrant's familiar è na mina
1 year ago
You have nowhere near enough lands, especially considering that you cut all your mana dorks. I'd go up to at least 21, probably 22.
Smoldering Egg Flip is somewhat of a problem. You have Manamorphose to trigger it which is nice, but its a terrible card everywhere else. Weather the Storm will only trigger Egg once, because copies placed directly on the stack with storm do not count as being "cast". Sarkhan's Triumph is an overpriced tutor, and definitely not worth it since you don't really have a toolbox of dragons anyways.
If you decide to go this spellslinger dragons route (which sounds really cool, just difficult to pull off: I still really hope you go in this direction because it's a lot more unique) I would suggest adding the following dragons. Moonveil Regent draws you a lot of cards, and lets you keep finding gas to flip Smoldering Egg and then consistently trigger it. Plus it turns Manamorphose into free Ancestral Recall. Manaform Hellkite churns out a bunch of small hasty tokens and is more payoff from Manamorphose. Thunderbreak Regent is just a great dragon all around that I recommend you add even if you don't go the spellslinger route. Even if it gets removed you still hit them in the face.
Of course, we can't have too many dragons if you want to go this route, so I'd completely cut Dromoka and Lathliss. Both Leyline Tyrant and Terror of the Peaks are pretty good with the dragons I suggested. Leyline Tyrant + Moonveil Regent means you can collect a huge amount of red mana and keep slapping down spells. Terror of the Peaks + Manaform Hellkite means all your dragon tokens coming down either remove creatures or burn face. Between the two, I'd cut Leyline Tyrant first.
Lastly, we need a lot of instants and sorceries. Playests of Manamorphose, Bolt, and Ending are definitely a given. However, Draconic Roar seems pretty mediocre. Honestly, I can't think of many good instants and sorceries in naya colors for a midrange deck, so this would probably be the toughest part of building it. You could possibly drop white for blue and go the Murktide Route as suggested above.
1 year ago
First of all, love the deck. It's straight up just a colossal pile of dragons, and that's incredibly powerful.
I would consider looking into the stuff they came out with in AFR. There are a number of stellar dragons other than Tiamat, notably Adult Gold Dragon, as well as Dragon's Disciple which makes it that much harder for your opponents to target your stuff. Also Orb of Dragonkind and Temple of the Dragon Queen are also swell.
Outside of that, I would consider more ramp. Dragonlord's Servant is iconic, but Sarkhan, Fireblood is criminally underused. Sarkhan Unbroken is also pretty good, but not at the same tier. Sarkhan's Triumph is a dragon tutor, which is pretty good.
Also I note you don't have Lathliss, Dragon Queen, Utvara Hellkite, or Thunderbreak Regent, all of which are fantastic Dragon tribal cards. Also there are the staple Tribal cards, which are listed fairly comprehensively here.
1 year ago
Hey, good version on a low budget and nice Gnawbone + Charger combo. If you're making 729 mana then get a Comet Storm in here!
Unnatural Growth can repeatedly at combat, before you attack, double the power/toughness of Klauth and all other Dragons you control. This effect can make a ton more mana, make your Dragon army much more dangerous and 8/8 Klauth is much more difficult for an opponent to favorably block. Dragon's Hoard is an upgrade for a ramp source since it has interaction with Dragons to be repeatable draw.
Anger is a good card and a wanted effect especially when you can get it for paying no mana. You don't want to ever cast Anger though instead you want to discard it or get into your graveyard other ways. Currently there's no way here to discard Anger unless you have 8 or more cards at your Cleanup step. Consider adding some loot that can discard Anger?
- Faithless Looting: can do it twice because of flashback.
- Seize the Spoils
- Unexpected Windfall
- Thrill of Possibility
By adding loot you also add more draw and two of these spells also create ramp from treasures. Anger is the only haste enabler here and that effect is wanted more with Dragons especially Gnawbone. Consider more haste enablers?
Some Dragon tutors can help to cast your powerful Dragons when you have the mana from Klauth. Consider some Dragon tutors?
Loot goes with any card recursion and green is excellent at it. Consider some card recursion?
Currently there's no card recursion here and that's a strength of green which other colors don't have as much access too. You're stuff is going to die in a game of Commander and being able to get it back is helpful especially when you can make a lot of mana. Seasons Past is a way to use a lot of mana to recur cards and cast all of them. Past is great with Rishkar's Expertise and Return of the Wildspeaker to draw lots of cards.
Some cards to consider cutting are some of the lesser Dragons since there's several Dragons here that are miles ahead in power. By adding draw and tutors in place of some of the lesser Dragons then you have more chances to draw the better Dragons or get them directly into your hand.
- Decree of Savagery
- Neverwinter Hydra
- Taurean Mauler
- Skyship Stalker
- Demanding Dragon
- Hoard-Smelter Dragon
- Shivan Hellkite
- Dragon Throne of Tarkir
- Bogardan Hellkite
- Commander's Sphere
- 1x Forest
Mana created by Klauth can't be used to pay for activation costs, even if that mana is turned into colorless by Horizon Stone it still has the restriction of only being able to be used to cast spells. Because of this Dragons who the reason you're playing them is because they have an activated ability are less good then ones who give you value when they ETB or attack.
Good luck with your deck.