Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.
|Want (4)||colind123 , DeckBuilderRiot , Coserak77 , Darui|
Printings View all
|Dragons of Tarkir (DTK)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Sarkhan's Triumph Discussion
3 weeks ago
Thank you for the input, I don't need Sarkhan's Triumph, just seemed like a nice thing to be able to set up a Knollspine Dragon draw turn but it does cost a heap of mana. You're absolutely right about Prismatic Lens, there are better alternatives. Unfortunately I can't affort a lot of the other cards you mentioned but they would be amazing, especially looking at Ruby Medallion and Extraplanar Lens. I can't wait to check out your version.
3 weeks ago
I didn't know this commander existed but I'm glad I do now. I don't know what your budget or meta are but I have a few recommendations if you'd care to read them.
Since you want to get your commander out and keep him out maybe more stack interaction like Red Elemental Blast or Pyroblast as straight up counters, as well as cards like Deflecting Swat and Bolt Bend to deal with those pesky control players.
Arcane Signet would be a good replacement for Prismatic Lens since you don't need to mana fix, and if you can swing it Extraplanar Lens with Snow-Covered Mountains instead of regular mountains would give you big asymmetrical ramp assuming nobody else at the table was running them. There's also Ruby Medallion. Great for any mono deck.
Finally, maybe I'm failing to understand how important Knollspine Dragon is for your grand plan or if you just really like the card, but since he's the only dragon in your deck perhaps Sarkhan's Triumph could be swapped out for something else. Maybe another devil like Wildfire Devils?
Man you've really got me wanting to make a deck for this guy. Good job.
1 month ago
AnthonyB0712 I think Sarkhan, Fireblood is decent. He gets at least 1 discard, so that’s good. He does compete for the 3 drop space your commander is also in. If you run lots of dragons, then he’s really good. I used to run Sarkhan's Triumph in this deck wit how many dragons I used to have.
3 months ago
Hey, for the low budget good job for your first Commander deck.
Consider a Goblin and Dragon theme? This would give your overall deck a more focused theme instead of just playing random creatures such as Diregraf Ghoul and Spinal Centipede. I suggest this because when Kolaghan attacks she pumps any creatures you control and Goblins can make lots of token creatures. This kind of strategy is call go wide. Which means attacking with lots of creatures, a wide battlefield of creatures.
Cards to consider adding:
- Command Tower
- Tome of Legends: repeatable draw, triggers twice when you dash Kolaghan since she ETB and attacks.
- Sol Ring
- Diabolic Tutor
- Krenko, Tin Street Kingpin
- Krenko, Mob Boss
- Legion Warboss
- Taurean Mauler: Changeling, is a Dragon and a Goblin.
- Ogre Battledriver: each token that's created does ETB it gains haste and gets a +2/0 pump. Each time you dash Kolaghan she ETB giving her a +2/0 pump.
- Boltwing Marauder
- Torbran, Thane of Red Fell
- Siege-Gang Commander
- Chaos Warp
- Heraldic Banner
- Goblin Matron
- Goblin Warchief
- Skirk Prospector
- Krenko's Command
- Dragon Fodder
- Hordeling Outburst
- Pashalik Mons
- Sling-Gang Lieutenant
Good luck with your deck.
3 months ago
I have criteria for card selection towards this deck that precludes a tin of choices most people suggest. The biggest criteria is that all ADD creatures MUST have a worthy ETB Trigger, static Ability, or combat damage trigger. Kaalia drops on attack trigger, so all creatures with attack triggered abilities won’t occur on the initial drop. Speed is the name of the game. Skyline Despot gives Monarch, but the flip side is my defensive line is often open for the opposition to take Monarch. Don’t help the opposition. Give them nothing and take from the everything.
Sarkhan's Triumph can’t compete with tutors already in use.
3 months ago
6 months ago
Hey, your Commanders care about two types of creatures, Dragons and Knights. This is the simplest approach to consider is add more Dragons and some Knights? A higher amount of Dragons than Knights seems better with your two Commanders because double strike with Dragons who already fly is more powerful then Knights with flying.
Dragons are high mana cost creatures therefore consider more ramp? More ramp so you can cast Dragons especially Khorvath faster. Sylvia doesn't do much until you have a Dragon on the battlefield which ramp can help with.
You can't play Gruul Locket and Orzhov Locket in a Boros Commander deck. Can only play cards that are red, white or red/white because these are the color identities of your Commanders. Cards with black and green even though they also have red or white aren't legal with Boros.
What's the budget for your deck? Cards $1 or less each to consider adding:
Mana Rocks/Other Ramp
- Boros Signet
- Talisman of Conviction
- Dragon's Hoard
- Seething Song
- Mana Geyser
- Dragonlord's Servant
- Burnished Hart
- Iron Myr
- Gold Myr
Dragons/Cards that support Dragons
- Skyship Stalker
- Dragon Hatchling
- Dragon Egg
- Lathliss, Dragon Queen
- Scourge of Valkas
- Dragon Tempest: haste for Dragons.
- Steel Hellkite
- Moltensteel Dragon
- Sarkhan's Triumph: Dragon tutor.
- Tyrant's Familiar
- Hellkite Charger
- Drakuseth, Maw of Flames
- Sarkhan the Masterless
- Dragon Mantle
Dragons who can pump their own power which is called "firebreathing" are good with double strike.
- Silverblade Paladin: soulbound can change creatures.
- Danitha Capashen, Paragon
- Thalia's Lancers: legendary card tutor.
- Mask of Memory: an equipped creature with double strike who isn't blocked does combat damage twice to an opponent meaning you draw four cards.
- Rogue's Gloves: with flying it's easier to do combat damage.
The nice thing about these equipment is the interaction with double strike. These equipment can also be repeatable draw and if the equipped creature dies, the equipment isn't destroyed, can equip another creature.
I offer more advice. Good luck with your deck.
6 months ago
Hey, you haven't done much upgrading; this is basically the precon list. Nice upgrades of Ascendancy, Unbroken, Fireblood, Dragonlord Dromoka. The Ur Dragon is the Commander, but the deck list doesn't show that because you forgot to put the CMDR tag after The Ur Dragon text in the deck editor.
The Ur Dragon *F* *CMDR*
Consider further upgrading the manabase with more dual lands and dual land upgrades? With 17 basic lands then budget dual lands that have interaction with basic lands are good options. The Vivid lands are not good, not reliable enough color fixing from lands for five colors. Consider budget Rainbow lands?
In the place of the other Vivid lands and one basic land consider the budget Battle lands?
A Battle land can be searched for with Farseek which makes Farseek a much better card for ramp and color fixing when it can put a dual land onto the battlefield. Consider cutting a few of the least good Dragons: Ryusei, Niv-Mizzet, Intet, Crosis? Cut them for budget creature tutors?
Dragon's Hoard and Fellwar Stone are mana rock upgrades to consider. Faeburrow Elder can be very good budget ramp for five colors. It already can tap for two mana white and green. Add any red, black or blue permanent and it can tap for up to five mana of five different colors. You could cut Ingot, Dreamstone, Sphere for these.
Multiplayer Commander decks need instant removal options and since you're playing five colors then you have access to the best budget removal.
Decimate is good when you have multiple opponents. Could cut Condemn, Fortunate, Fractured, Rain for these.
Good luck with your deck.