Hellspark Elemental

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Premium Deck Series: Fire and Lightning (PFL) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Hellspark Elemental

Creature — Elemental

Trample, haste

At the beginning of the end step, sacrifice Hellspark Elemental.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Price & Acquistion Set Price Alerts

DDK

CON

Ebay

Recent Decks

EDH 2 / 8
LEG 1 / 0
MDN 0 / 1

Hellspark Elemental Discussion

geoffw on 3rd Degree

1 month ago

I wonder how well the X-spells and Reverberate will work here. Burn generally wants to be able to operate on as few lands as possible and end the game quickly, and these all need you to draw a lot of lands over many turns to become useful. They also have an additional anti-synergy with Shard Volley which wants to eat any extra lands you find.

Other budget creatures to consider for burn include Keldon Marauders (guaranteed 2 damage, max 5), Hellspark Elemental, and Abbot of Keral Keep. I might also consider the new Ghitu Lavarunner. It works well in pauper, so it at least might not be terrible in modern as a budget replacement for Goblin Guide.

I personally like to have at least two Magma Jet to scry land away or dig for whatever I need, and I like anything with the name "searing," such as Searing Blood or Searing Blaze (honorable mention to Smash to Smithereens), though these are sometimes better for sideboards until you know whether your opponent is playing valid targets.

Has anyone tested Flame of Keld for this type of deck yet?

DanTheBear on Burn baby burn

1 month ago

I like the unearth that Hellspark Elemental has i'll add him. I have Spark Elemental in my sideboard.

xyr0s on Burn baby burn

1 month ago

I would lose the Kiln Fiends, and go up to 4 Monastery Swiftspear. The remaining 3 slots... hmm... Hellspark Elemental is pretty good, since it provides some pressure even while in your graveyard (opponent doesn't tap all creatures, 'cause then it just comes back...) and has to be removed twice (and who has 2 removal spells to throw at one creature, which is even going to evaporate end-of-turn?) to stop it from attacking. Ghitu Lavarunner is a "maybe"-card. Haven't tried it, but you might play it turn 2 as a 2/2 haste attacker, if you have enough instants and sorceries at 1 cmc. Grim Lavamancer is also an option (and shouldn't be a 4-of under any circumstances). And some budget-burn-players swear by Satyr Firedancer, so that might also be worth trying out.

Ballzanya on Burn baby burn

1 month ago

Definitely replace Lightning Strike with Skullcrack. if you're going for a budget deck, you can add Hellspark Elemental, and Spark Elemental. I'd play Searing Blaze in the main, and add a couple Searing Blood to the sideboard.

TheVectornaut on Flavor Kitchen: Shards of Alara

1 month ago

Should you hear the thunderclap, be grateful, not afraid. Those struck by the hellish bolts will be ash before the sound ever reaches their ears.

I've had a lot of fun with this card and Hellspark Elemental in a Rakdos aggro deck. I always found it interesting that many cards of this sort are named after the thunder rather than the far more deadly lightning. My guess is that humanity's obsession with thunder is rooted in an innate fear of loud noises. I tried to capture the relationship between that primal reaction and the legitimate danger preceding it in my entry.

Spirits on Kaalia in the works(Final Draft Maybe?)

2 months ago

Hi Khentimentu,

Welcome to the world of Kaalia of the Vast, fellow play Kaalia, Mirror Breaker

Dragon Tempest is a CMC2 Fervor, Mother of Runes won't like it but she'll live!

Grand Abolisher is very nice, means Kaalia of the Vast can attack and play an A/D/D on your turn without interference. He is $6 though, so doesn't help your under $200 budget, but you have some room it looks like.

Karmic Guide is pretty cheap, has protection: and has recursion built-in, I really like her, she can be abused too if you choose. Could easily replace Tariel, Reckoner of Souls, he's too random, and can't get your graveyard.

Should also spend the $8 on Master of Cruelties. Instant kill-con.

Terminate is an inexpensive removal, more modular than Condemn. Lightning Bolt feels a little under-powered with all the good Exile in .

Archfiend of Depravity is a reasonably good budget demon. Mortify is a good budget removal spell. Aegis Angel is a good budget angel, and protects Kaalia of the Vast. Bladewing the Risen is good budget recursion dragon. None are auto-includes though, but there's some stuff there they could replace.

Hellspark Elemental feels wrong, does he combo something? No synergy.

Talisman of Indulgence > Rakdos Signet > Manalith (Commander's Sphere is better too, Cultivator's Caravan)

Battlefield Forge is a budget land that can get rid of some of the "ETB Tapped" lands your running.

Crackling Doom feels in the flavor of this deck because of the red spells you play. Thunderous Wrath is awesome to top deck, but sucks in the hand, can always just burn a player if drawn at a inconvenient time. Bogardan Hellkite also feels kind-of in this flavor too.

Flameblast Dragon won't work if he enters tapped and attacking, you'll have to wait until next turn to activate his ability.

Whip of Erebos its $3 I think, but gives all your creatures lifelink, and has recursion build in. Especially great to trigger guys like Rune-Scarred Demon.

I'm testing Demonlord Belzenlok, I think he's going to work out, I have a feeling.

Since your playing Ugin's Nexus, not knowing the commanders, I'm thinking Ob Nixilis, Unshackled might support that too.

Necropotence is $6 I believe, but can help with the draw issues.

Hopefully you find something useful here. Nice build. +1.

LuxCannonator on Red White Aggro

2 months ago

Looks like a decent start:

here are some budget friendly alternatives and additions

Add 3 or 4 of SunforgersL Bolts are always a good choice.

More food for Sunforger:

Double Cleave, Rally the Righteous, War Flare.(there are a TON more, but I'm trying to stay in the feel for the build you already have)

Hellspark Elemental and Spark Elemental they both work incredibly well with Skyfishermen. Example: Unearth Hell Sparky Swing, second main Fisherman Bounce Hell Sparky to hand. That gives you 4 swings with Hell Sparky instead of the usual 2.

I would axe Geier Reach Bandit  Flip Generator Servant and Bellows Lizard.

Ol_man on Discard For Glory

3 months ago

I sense this deck could run out of gas with all the cards being discarded so, I'd suggest cards like Hellspark Elemental, Hell's Thunder and Scourge Devil. You could discard these cards with all the various discard outlets in this deck and still have the option to play them later from the graveyard.

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