Flayer of the Hatebound

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Rare

Combos Browse all

Flayer of the Hatebound

Creature — Devil

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.

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Flayer of the Hatebound Discussion

Vespillo on Grusilda, Clingy Lady

5 hours ago

Let me start by saying, I love this deck!!! +1 from me. I also really like the custom tokens.

I would check the ruling for undying/persist for melded/merged creatures. I'm not sure undying/persist works the way you think it does. When meld creatures dies they come back separately with +1/+1 or -1/-1 counters. This means that the Flayer of the Hatebound + Murderous Redcap doesn't work the way you think it does.

Also, Myriad tokens don't give you attack triggers, such as annihilator. Im 90% sure on that one.

pskinn01 on How does marchesa, the black ...

6 days ago

Marchesa does not interact with persist, but Mikaeus, the Unhallowed does interact with persist.

Marchesa does work with undying though, such as Flayer of the Hatebound.

cdkime on Forever Pets

6 days ago

I do not think Woodfall Primus or Vorapede add much to your deck. While they provide powerful beaters, you can assemble an infinite combo easily enough. I would either reduce or eliminate these cards.

Frankly, I think Flayer of the Hatebound is excessive--you already can generate infinite damage with Murderous Redcap or Blasting Station, and Kitchen Finks infinite life gives you security non-combo/alternate win condition decks. A six-mana bomb does not work well with the rest of your cards.

You should consider increasing your Murderous Redcap numbers to four. This will make your deck more consistent.

Melira, Sylvok Outcast is a solid replacement card. In addition to enabling your infinite combos, it also has the nifty ability of shutting down infect decks. Given the utility your Redcap/Finks perform when sacrifice, you should also consider adding another sacrifice outlet. Unfortunately, in your colours, there are very few "free" sacrifice outlets--artifacts/blue/red/white sacrifice tools require you to pay mana in addition to sacrificing.

I would highly recommend splashing black for Viscera Seer. Seer provides a free sacrifice outlet, enabling infinite damage with Redcap. You can also infinitely sacrifice Finks to gain infinite life, while scrying a Redcap to the top of your deck, ensuring you a victory on your next turn. Since it only costs , and you are running numerous fetch lands/Birds of Paradise, you would not need any swamps, and could just having two shock lands that produce black mana. I would recommend one of those be Godless Shrine, as all your fetches pull Forests.

Rabid_Wombat on The Crypt-Kicker Five

1 week ago

I've added Triskelion to my version of the deck as it combos infinitely with both Flayer of the Hatebound and Murderous Redcap.

n0bunga on Play Chess With the Devil

1 month ago

Austin_Smith_of_Cards That's not exactly what was expressed. The idea is to dredge at the beginning of Turn 2, as we would have discarded our hand to Phantasmagorian. Suppose we've something like Nether Traitor in hand, and we organize our discard so that it's in its proper spot to reanimate, and we have a Golgari Grave-Troll to dredge our draw step. This potentially dredges the Narcos and Amalgams, as well as our flashback cards. At this point, at Bridge from Below will be in the yard, so we've sent Narcos to the battlefield, which trigger the Amalgams, but the idea here is to use the tokens produced with the copy(or copies) of the enchantment to flashback Dread Return targeting Balustrade to mill the deck. Now all 4 enchantments are in the grave, meaning 1 instance of sacrifice = 4 tokens. So 1/4 Narcomoebas make 4 Zombie tokens which can be used for Flayer of the Hatebound as our primary wincon.

To answer your question - you don't, technically. But they deal 12 on impact at the beginning of your end step with Flayer in play. To protect you from milling to death Whirlpool Rider was in this list, and now I don't know what happened to it, lol. I think I was testing Ashen Rider as another strong target to reanimate.

MortalWombat5 on Manaless Dredge

2 months ago

@JakeBreake You go second so that you can draw then discard a dredger at the end of the turn to get going. Then you win by recurring Ichorid, Narcomoeba, Nether Shadow and Bridge from Below tokens and beating face, or by Dread Returning a Balustrade Spy and dumping your entire deck into the graveyard, then Dread Return Flayer of the Hatebound then Golgari Grave-Troll to deal damage equal to the number of cards in your graveyard.

MRDOOM3 on

2 months ago

Flayer of the Hatebound is one of the best cards to have in a Marchesa, the Black Rose deck. Since this deck seems artifact-centered, you also can toss in Arcbound Ravager as a sac outlet.

ClockworkSwordfish on Weenies Who Smile At Death

3 months ago

If you want some late game punch, the trick with Alesha is to run creatures who are much bigger than their printed stats suggest! For instance, Arcbound Overseer, Clockwork Dragon, Sewer Nemesis and Ignition Team all have 0 power while they're in the graveyard, but much more when they come into play. It can almost feel dirty, but nothing beats the feeling of paying two mana to reanimate your Pentavus.

Other creatures worth considering include Garza's Assassin (you can kill a creature every turn!), Thought Gorger for the potential size and ability to discard other reanimation targets, Ravenous Baboons, Herald of Leshrac, Flayer of the Hatebound, Epochrasite, Clone Shell, Bone Shredder, Nighthowler, Murderous Redcap... plenty of nasty creatures that have good synergy with Alesha.

To protect your commander in combat, it might also be nice to have ways to give her deathtouch. Basilisk Collar is the classic, but note that Archetype of Finality can be brought back by her ability!

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