|Commander / EDH||Legal|
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|Dark Ascension (DKA)||Rare|
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Flayer of the Hatebound
Creature — Devil
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.
Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
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Flayer of the Hatebound Discussion
2 weeks ago
@JakeBreake You go second so that you can draw then discard a dredger at the end of the turn to get going. Then you win by recurring Ichorid, Narcomoeba, Nether Shadow and Bridge from Below tokens and beating face, or by Dread Returning a Balustrade Spy and dumping your entire deck into the graveyard, then Dread Return Flayer of the Hatebound then Golgari Grave-Troll to deal damage equal to the number of cards in your graveyard.
3 weeks ago
1 month ago
If you want some late game punch, the trick with Alesha is to run creatures who are much bigger than their printed stats suggest! For instance, Arcbound Overseer, Clockwork Dragon, Sewer Nemesis and Ignition Team all have 0 power while they're in the graveyard, but much more when they come into play. It can almost feel dirty, but nothing beats the feeling of paying two mana to reanimate your Pentavus.
Other creatures worth considering include Garza's Assassin (you can kill a creature every turn!), Thought Gorger for the potential size and ability to discard other reanimation targets, Ravenous Baboons, Herald of Leshrac, Flayer of the Hatebound, Epochrasite, Clone Shell, Bone Shredder, Nighthowler, Murderous Redcap... plenty of nasty creatures that have good synergy with Alesha.
1 month ago
2 months ago
If you ran Deepglow Skate, you could add more planeswalkers to the deck to allow them to activate the ults immediately. Alchemist's Refuge and Leyline of Anticipation giving you flash is good to use Ramos on other player's turns, plus they go well with Seedborn Muse if you have it. Flameshadow Conjuring, Deadeye Navigator, Eerie Interlude, Faith's Reward, Progenitor Mimic, Stolen Identity, Rite of Replication, and Clone Legion allow you to abuse more ETB effects. Craterhoof Behemoth, Venser, Shaper Savant, Gonti, Lord of Luxury, Zealous Conscripts, Acidic Slime, Chancellor of the Forge, Chancellor of the Spires, Sepulchral Primordial, Luminate Primordial, Duplicant, Dragonlord Silumgar, Sower of Temptation, Hornet Queen, Deranged Hermit, Myr Battlesphere, Angel of Invention, Cultivator of Blades, have great ETB effects to be abused. Mikaeus, the Unhallowed and Cytoplast Manipulator work really well with the Marchesa, the Black Rose you're running. Necropolis Regent, Master Biomancer, Reyhan, Last of the Abzan, Death's Presence, Experiment Kraj, and Verdurous Gearhulk are great for building up creatures with lots of +1/+1 counters. Greater Good, Prime Speaker Zegana, and Tishana, Voice of Thunder are great card draw sources for this deck. If you reanimate creatures from the graveyard often enough, Flayer of the Hatebound is strong in that department, and if you're looking for more big damage/lifeloss effects, Warstorm Surge, Stalking Vengeance, Jarad, Golgari Lich Lord, and Pathbreaker Ibex are good as wel. Conflux is really strong with Ramos in play, especially with Sakashima the Impostor copying him. If don't mind it being janky, you can copy your Panharmonicon by turning it into a creature with Karn, Silver Golem or March of the Machines. Take it a step further by adding Opalescence so your enchantments can be copied too. Ultimately, this is just supposed to be a big list of cards to draw inspiration from, not to all be added to the deck.
2 months ago
Now that Amonkhet with its new cycling cards was released, this deck can be significantly improved. I have tested your decklist as it was, and then made following changes:
- Obviously add new cycling creatures, such as Archfiend of Ifnir or Greater Sandwurm.
- Removals like Murder or Ichor Slick in this deck are bad, because they add creatures into your opponent's graveyard, which makes your Living End worse. You need to focus on removal which disables the creature on the battlefield, puts it into library or exiles it, such as Chaos Warp or Song of the Dryads.
- Turns out that this deck has much better manabase than it seems - mainly because of all the land-cycling creatures (Igneous Pouncer), which can search for dual lands such as Cinder Glade. Thus it is easily possible to play four colors. Adding blue will improve your changes of going off with additional cascade card Shardless Agent and tutors like Bring to Light.
- Replace Flayer of the Hatebound with Ogre Battledriver. As previous comment says, Flayer of the Hatebound doesn't work with Living End. So instead of damage, you'll have haste.
- Replace All Hallow's Eve with Twilight's Call - it's $100 cheaper.
- Add Emrakul, the Promised End as a backup plan - turns out that the deck has a lot of tutors, never misses a land-drop thanks to all that cycling, and has many card types in the graveyard. Emrakul is enough to win all alone.
2 months ago
Flayer of the Hatebound goes infinite with her :)
2 months ago
Yeah I'd say Storm is the best way to go with Kess. Hell to be honest I think Storm is legit OP in EDH now that we have a general that's actually useful. Jeleva, Nephalia's Scourge is so much worse than Kess because of its randomness and needing to attack, yet it's the general of choice for pretty much every single competitive EDH storm deck. With Kess, it's much easier as you can flashback a tutor that you need or better yet, flashback a storm spell to make sure your opponents are all dead. And since it's not technically an infinite combo, you're 100% free to play this with no repercussions.
...Of course if you're not a super Spike like me, there's plenty of more casual builds of Kess you could probably do. Off the top of my head, self-mill into value spells sounds like a lot of fun for a control deck. Alternatively, you could be some sort of Grixis reanimator deck that aims to mill itself until it hits a critical mass of dudes like Flayer of the Hatebound and Flame-Kin Zealot to bring back with Living Death. Or maybe you want to go the Stax route by flashing back constant land destruction? Lots of different things you can do with Kess, which is why shes easily my favorite of the C17 generals. Much more versatile than the counterpart Karador, Ghost Chieftain which is pretty much always reanimator.