|Commander / EDH||Legal|
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Creature — Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
When Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect doesn't end at end of turn.)
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Thalakos Deceiver Discussion
1 week ago
Thanks for the suggestions JuQ, Thalakos Deceiver would be a handy and dangerous tool for this deck, as well as Timestream Navigator for my sideboard (or deck). I want this deck to be nimble and adaptable, especially for points-based Commander Nights, so they go to my Acquire Board!
I've had Worldgorger Dragon backfire just as you described! I hope anyone who uses my decklist reads your comment. It's a neat trick to pull off but knowledgeable Commander players clock many of my deck's combos because the ubiquitous nature of the pre-cons. If that dragon goes into my graveyard, it's all eyes on me. Often, I only allow my infinite combos to fire twice unless it's a casual no-holds barred game or non-point tourney.
2 weeks ago
Be careful with the Worldgorger Dragon combo. If someone in your game happens to have an instant removal while you are doing it, and really knows how the dragon works, you will end up with all your permanents permanently exiled.
2 months ago
No, unfortunately it doesn't work like that.
The word "permanently" in the original printed text of Thalakos Deceiver is just trying to communicate the same thing as the reminder text in the current Oracle text, that the control-changing effect doesn't have a fixed duration. However, the control-changing effect will end when the creature leaves the battlefield, for two main reasons:
- Players can only "control" permanents on the battlefield and spells on the stack
- When a card changes zones the game treats it as a new object with no relation to what it was before (minus a few exceptions needed to make certain effects work properly)
It's not clear whether this is part of the original question, but just in case: keep in mind that except for certain Silver-bordered effects, a card can only be in the graveyard/hand/library of its owner, not any other player. When the creature you took with Thalakos Deceiver dies it will go to its owner's graveyard, not yours.
2 months ago
3 months ago
Patron Wizard is so good. I understand the budget side of things. My deck is semi-budget as it is. Theres a lot Id love to do with the deck if won the lottery lol. I need to post an update to this deck as Ive made it better since posting all this, but I replaced Riptide Entrancer with Thalakos Deceiver which is sooooo much better. With the deceiver, you can attack anyone and steal a creature from someone altogether different lol. Lastly I added Jace, Vryn's Prodigy Flip too. Ill try to update the deck list later tonight. Theres so much you can do, but truly feel the reanimate direction seems to be working the best versus other directions I originally wanted.
3 months ago
Hey Kaslay, thanks for all your interest and suggestions.
I like Thalakos Deceiver and I will consider adding it now that it's close to budget, $6 is still high though. Deceiver was $15 after a buyout when Inalla was first released. You're right it's amazing with eminence also bounce. Not sure what to cut for it though as I need to cut a card that's the same or more price.
Jin-Gitaxias, Core Augur was just reprinted in Iconic Masters it's price has dropped from $20 to $8! It will continue to drop as more product is opened. Consecrated Sphinx was also reprinted and it's currently at $13 which will most likely drop more. Although not currently budget I'm still keeping my eye on both of these cards. You're right Jin is an amazing reanimation target, Sphinx is too even though they're not Wizards.
3 months ago
Happy to see you're still working on this deck. I've made a few significant edits from your list (mainly embracing Red a bit more) and I have a few card suggestions for you.
Anathemancer is a pick I made for my meta, and it hasn't ever been bad for me. Usually if I can reanimate him multiple times and Eminence him, his Unearth is great for finishing off the game.
Diabolic Servitude is a bit "out there", but it has been awesome for me. Its a great way to grab back tech creatures for more usage. Just make sure you don't grab back any majorly important creatures. It replaced a Beacon of Unrest for me, and I've liked it a lot better.
Herald’s Horn gives you practically free Eminence Triggers. It's not a mana rock, so it does nonbo with that Paradox Engine I put in to replace Intruder Alarm, but the draw chance and discount I find to be very worth it.
Devastation Tide over Evacuation because my mana rocks and enchantments are pretty cheap and I don't mind replaying them if I can bounce my opponents as well. I've gotten the Miracle once, and it pretty much won me the game on the spot.
Pulse of the Grid is a really underrated card, IMO. At worst it lets you bury a card and gives you a net zero, but if you're looking to rebuild your hand, this card quickly becomes a force.
And finally, even though I know you're building budget, nothing better than reanimating Jin-Gitaxias, Core Augur, AKA the reason my friends hate this deck. Drawing 7 is no joke.
Here's a link to my decklist if you want to see the direction I took with it. Thanks again for giving me the foundation to what has become one of my favorite decks!