Bloodmark Mentor

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons Uncommon
Duels of the Planeswalkers Uncommon
Shadowmoor Uncommon

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Bloodmark Mentor

Creature — Goblin Warrior

Red creatures you control have first strike.

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Bloodmark Mentor Discussion

Pieguy396 on Boros burn

1 month ago

Hi there! I have a few suggestions:

Panas on RD's Wonder Gobs

1 month ago

A mad max feel eh? Alright! let me see what I can work with... Also leaning towards the vehicles subtheme with that context.

Let me start with a suggestion that will change the deck greatly, but that will - in my opinion - create a better framework for a "smart goblins handle the appocalypse" kind of feel: meet the Shattergang Brothers! If you choose them as your commander, not only do you have a goblin bomb-squad in the command zone, you get access to green ramp and interactions with enchantments, plus a sac outlet always available to make the removal targeted at your permanents go haywire!

If not, there are other additions I would include. You said you'd be going for a semi competitive environment (store tourneys but mostly fun) so I would include some alternate paths to victory. Examples of these would be Spikeshot Elder + Grafted Exoskeleton, and/or, Murderous Redcap + Nim Deathmantle + Ashnod's Altar.

The tribal lords are almost a must. Especially the ones that pump the team and give keywords such as mountainwalk or haste.

I would certainly include Attrition.

Predator Dragon and Goblin Sledder are improvements over their counterparts already in the deck.

Beetleback Chief, Mogg War Marshal

Squeaking Pie Grubfellows and Grenzo, Havoc Raiser are ways to get a lot of value! Especially Grenzo, that goading ability is nothing to scoff at! I've seen it work and it can be awesome!

Mogg Assassin is a nice political card in the hands of a skilled diplomat.

Bloodmark Mentor and Caterwauling Boggart are too good to ignore as well.

I find that suggesting cards to cut, often meets the problem of favourite cards (myself for example, LOVE Muck Drubb and will actively go out of my way to include it in a deck). If you want, tell me about the things that MUST stay in the deck no matter what and I'll see about making cuts from the rest.

apxl on This is how we Rage

1 month ago

Perhaps Skarrg Goliath for commander damage win out of no where? Maybe even Ghor-Clan Rampager. I really do like the synergy Bloodrush brings to the table in this deck, getting around Ruric Thar's ability and all.

Recommending Primordial Sage because you can't get enough card draw. Also consider Hua Tuo, Honored Physician for pretty consistent recursion. Skullwinder is good too. Bloodmark Mentor helps keep RT alive in combat. Boartusk Liege and Instigator Gang  Flip if you're looking for more anthems. Khenra Charioteer if you need more trample enablers.

I would replace Goblin War Drums with Champion of Lambholt asap. It's pretty necessary if you want your creatures to be evasive. Elder of Laurels is great for pumping, gets crazy in the late game.

Liquidbeaver on Halfhearted Tactician

3 months ago

Great deck! The only thing I want to mention is that if Ib is ever out, your blocked goblins don't get to take advantage of first strike unfortunately. I was hoping for a similar thing so I ran Legion Loyalist and Bloodmark Mentor, but it turns out Ib's ability is a replacement effect during the Declare Blockers step, so your goblins won't even get to First Strike/Double Strike damage phase.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

4 months ago

Bloodmark Mentor and Legion Loyalist removed because I misunderstood when Ib's replacement effect happens. It is at the end of the Declare Blockers phase, so creatures with First Strike never actually get to the point where they can use it.

TheRedGoat on Purphoros, Forger of Goblins [[Primer]]

4 months ago

Okay, so I realize you have a ton of goblin-centric synergies in addition to your Purphoros plays, so I'm about to unload a bunch of stuff that works as infinite ETB effects and just let you look over them. I've never piloted a Purph/goblin deck even so I'm not about to know where to cut unless you drop all aggro for full combo plays (which I again state I wouldn't know if that is better or even what you're wanting). Anyway. The list of possibilities as follows:

Ashnod's Altar + Nim Deathmantle and any creature that creates one or more creatures when it enters or dies.Suggested options not already in your build include Pia Nalaar (for her low cost), Tuktuk the Explorer (same reason), or alternatively Su-Chi. Some of these can work with token creation on death due to the triggers going on the stack at once. By sacking the creature for mana 2 mana, you then stack the triggers to get the token that you can also sac for mana in response to the mantle trigger, thus having 4 mana to revive the first creature.

Mana Echoes does have an infinite loop with Goblin Warren and Phyrexian Altar (yes I get you aren't using it but Skirk Prospector will do the same thing). The Echoes will generate the colorless mana you need, and then one of the three can be sacked for R, and then use it all to sack the other 2 goblins for 3 new tokens. This is a "closed loop" because it doesn't generate extra tokens, but you do get infinite colorless mana in addition to the ETB triggers.

Given the right mana rocks/mana ramp Paradox Engine and Ancestral Statue can create an infinite loop of spell casting for storm triggers or also creature etb. The same is true for Cloudstone Curio and Cryptic Gateway with any or your creatures that make mass tokens ETB. Maybe something could be done with Akki Rockspeaker too if you had cost reduction?

Mana Echoes also can make Krenko, Mob Boss or even Kiki-Jiki, Mirror Breaker go infinite when used with Umbral Mantle and/or Sword of the Paruns (and the right board state).

I can also mention that you are not about to find anything close to enchantment hate in mono-red except through Apocalypse, so I really wouldn't bother changing it out unless you'd want something like Descent of the Dragons in for even more tokens.

Burn at the Stake does happen to have several options for replacement if you'd prefer instant speed effects over easy-ish mass damage.

Lastly, would you say you're ever in need of more combat supportive effects like what Hellrider and Hero of Oxid Ridge or even Bloodmark Mentor and Goblin Wardriver?

Also, sorry for the wall-o-text.

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