Pelt Collector

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all

Pelt Collector

Creature — Elf Warrior

Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.

As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.

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Pelt Collector Discussion

Elmoisamac on There Will Be Elves (Abzan Edition)

3 days ago

Hey darndizzy I think he fits better in a shell with larger creatures and/or more sacrifice effects. The biggest elf in our current shell is a 3/2 so Pelt Collector might get a trigger or two but won't get massive very quickly like he does when paired with Vexing Devil or Death's Shadow.

Also, he is best when played on turn one, but in our deck we prefer one to play Elvish Mystic, Llanowar Elves, or Heritage Druid on turn one because they lead to more explosive turn 2 and 3's. Even Nettle Sentinel works better because he untaps whenever we cast a green spell so he can be used for convoke, tapped for mana using Heritage Druid and possibly even attack all on the same turn.

This is just my opinion for my build, but I am keeping an eye out to see if anyone uses Pelt Collector in elf decks in the future. I think it could go well in a mono green elf deck because they care more about being stompy rather than going wide and doing direct damage with Shaman of the Pack.

Midwest on Ghalta's Turn

4 days ago

I'd recommend Wave of Vitriol over Rain of Thorns.

Pelt Collector seems like an upgrade over Mold Adder as well.

ValueBear on Advertise your MODERN deck!

5 days ago

Hey all! Here is my latest attempt at trying to get Death's Shadow to work in jund colours.

How hard could it be getting a goyf pelt?

My I'm currently trying to work out if Grim Flayer is worth it over something such as Scrapheap Scrounger. While flayer is a delirium payoff, I'm not sure if delirium is consistant enough. Whereas, scrounger helps enable delirium for traverse and helps grow Pelt Collector and Tarmogoyf and is a solid recursive threat. Many thanks!!

Melanthios on Elves of Ravnica

6 days ago

multimedia - so I took the previous iteration of this deck, without the Marches, and I know how powerful they are, and brought it to 1 FNM, 1 Saturday Showdown and a Sunday Clash (something we do where I'm at), and I went 4-0, 3-0, 4-0. The decks faced were U/R Infinity Storm, Selesnya Tokens, 2 variations of Golgari reanimator/undergrowth, Mono Red Runaway burn, Boros Angels, Boros Burn, Jeskai Control and I think 1 Esper control.

Most matchups, the easiest side out was the Loxodons, they can sometimes be clunky when you really want to powershift your way through the match up. My sideboard runs 2 Sorcerous Spyglass and 2 Shalai, Voice of Plenty and these proved to be back breaking for most control matchups. Lava Coil is a problem however, and Trostani Discordant proved life changing for Shalai's toughness. That being said, those are some impossibly nutty hands and often I lost my Shalai to a Coil.

Eventhough he's not an elf, I'm thinking that Benalish Marshal is a must have in the red matchups. isn't impossible to get on turn 3 with temple gardens and sunpetals, and to play a turn 2 Steely Boy then Turn 3 Benalish, or Pelt into Benalish is a pretty strong play.

Another often benched card was in fact Pelt Collector, as fast as this deck gets, there are times where you want Llanowar on 1, rather than Collector and he comes down if you have a consecutive play... however, he's a real easy target for Shock and Lightning Strike.

I found the +4 health from Knight of Autumn to be a real life saver in some of the midrange matchups. I also want to put Nullhide Ferox x1 back in my side and I think Carnage Tyrant x 1 for the u/r Counterburn deck. Assure//Assemble (dunno how to tag this) is a great card for Carnage especially with all the white boardwipes in standard right now.

Anyway, I like the previous iteration of the deck and I think the March version is good too, I don't have the marches, but I'll plan on winning some in the future to try this version out.

I still think we have a hard time vs. bant turbo fog and some variations of x/b and x/r can really put a dent in our running. Keep it up dude!

Also I might add, if your opponent cannot deal with an Elvish Clancaller, and you have 6 mana, your stuff gets out of hand real fast.

Happyfirblog on Golgari graveyard combo

1 week ago

I looked at Charnel Troll and he didn’t fit because he exiles creatures from the yard and I could take another look at Pelt Collector but I’m not sure that it fits the go wide plan

CaptSillva on Blossom War

1 week ago

Here are some other options you could consider Bloodsoaked Champion, Goblin Bushwhacker, Pelt Collector, Rhys the Redeemed, Chief of the Edge, Chief of the Scale, Decorated Champion, Den Protector, Duskwatch Recruiter  Flip, Hidden Dragonslayer, Rushblade Commander, Thorn Lieutenant, Voltaic Brawler, and Blood-Chin Fanatic.

Also a quick note about the mana base. Having so few basics in the deck could be quite dangerous. Certainly there is always the possibility of not hitting the correct colors, but having more basics lets you use more flexible ramp and as is, a Blood Moon or Ruination would be crushing.

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