Malakir Cullblade

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Uncommon

Combos Browse all

Related Questions

Malakir Cullblade

Creature — Vampire Warrior

Whenever a creature an opponent controls dies, put a +1/+1 counter on Malakir Cullblade.

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Malakir Cullblade Discussion

GarmaReborn on Zurgo World Smasher

1 week ago

Warrior Creatures to Consider:

Non-Warrior Creatures:

Equipment to Consider:

Artifacts to Consider:

Enchantment:

Sorcery:

  • Vandalblast
  • Rout
  • Chandra's Ignition -really great boardwipe for this deck, if zurgo has lifelink you will get that life and also anything that dies will give him counters. You could have zurgo, cast this, and then more than likely one shot a player
  • Read the Bones
  • Open the Armory
  • Disrupt Decorum tapped out won't link this for some reason

Instants: (sticking with four or less Cmc for sunforger shenanigans)

Land:

Notes:

Mardu is great for control, so its best to have plenty of removal spells. I would not have Spinerock Knoll since it might be too slow. Windbrisk Heights might be better than Spinerock tho. Like what if you need to play that spell but can't get 7 damage off. Also, Graveblade Marauder seems too situational to leave an impact. When you start adding/removal stuff to the deck, make sure to keep it low cmc as you can since you don't have much in terms of ramp in these colors; be sure to keep as mana rocks as you can for the same reason.

elgosu1337 on Edgar Markov's Vampires and The Light

1 month ago

Edgar decks need to be fast. Replace the tapped lands with lands that don't come into play tapped as far as possible. Play lots of small vampires, since Edgar will make them big anyway.

You could probably cut some of the more expensive creatures. Put in cheaper Vampires like Drana, Liberator of Malakir, Bloodcrazed Paladin, Malakir Cullblade, Yahenni, Undying Partisan, Indulgent Aristocrat, Stromkirk Noble, Vicious Conquistador, Pulse Tracker, Shadow Alley Denizen, Markov Blademaster to get multiple tokens. Inspiring Cleric doesn't have enough of an impact.

Replace Sorin, Grim Nemesis with Sorin, Solemn Visitor or Sorin, Lord of Innistrad since they are cheaper and synergize better with your large number of tokens.

You could potentially replace Avacyn with Eldrazi Monument for the earlier indestructible and +1/+1.

Elbrus is too expensive and not very useful. You should also drop Angelic Destiny and Noble Purpose.

ZendikariWol on If Only I Had Thorns Like a Thistle

1 month ago

From my Marchesa deck:

Blood Tyrant is great if it can survive. Dark Impostor is really scary if you can exile a few commanders. Drana, Liberator of Malakir is pretty scary. Hellhole Flailer is decent removal. Malakir Cullblade HOLY SHIT that got big fast. Marchesa's Smuggler can come out of nowhere. Ob Nixilis, the Fallen is really, really big. Fervor doesn't seem that great, but it can destroy removal-centric control decks. Rhystic Study is SO MUCH DRAAAW. Nicol Bolas, Planeswalker is easily the best artifact/enchantment removal in Grixis. Blasphemous Act is awesome when death is impermanent. Killing Wave is in the same boat. Rakdos's Return ANNIHILATES combo players. Use Sudden Demise on the G or W player, or even on your guys. Bident of Thassa is just awesome.

And there's still an entire Meren deck to cover.

Attrition. Champion of Stray Souls is good for those who fall through the cracks or just as a bluff. 'Even if you DO finally kill my guy he'll just come back'. Corpse Traders against combo players. Disciple of Bolas is good draw and it can be a TON. Slum Reaper is good, and wildly asymmetrical. Stronghold Assassin, in your build, is recursive Attrition. Vampiric Rites is really good early game. Westvale Abbey  Flip is stupid difficult to remove, starting as a land and then an indestructible creature.

And finally, my favorite one of all: Vindictive Lich. I normally use it as a political piece, letting people pick the fate that seems least bad. Through that, I learn what their unique kryptonite is. I then use that once I am strong enough that I don't need any alliances.

MonsterHatchGames on destroy

3 months ago

Your Kalitas, Traitor of Ghet actually has a replacement trigger which shuts off all your other benefitting cards. For example, because the opponent's creatures no longer "die", the Eternal Thirst, Yahenni, Undying Partisan, Malakir Cullblade, Elenda, the Dusk Rose, and Blood Artist are weakened.

S1ayerMonkey on Eldrazi in edh

3 months ago

I'm going to say stick to Rakdos, Lord of Riots. The other commanders are good, but why not run Rakdos and play It That Betrays on turn 5? Throw in a couple cards like Butcher of Malakir and Malakir Cullblade to compliment the "Annihilator" ability and you're set to go.

My second sugestion would be Jhoira of the Ghitu if going by your list, or Mayael the Anima if you're open to others.

Bxbx on "This'll be a night you never forget!"

7 months ago

Hi,

my strategy for making your deck faster is:

  1. putting in more cheap vampires as this synergises with your commander more: Insolent Neonate, Kheru Mind-Eater, Guul Draz Assassin, Viscera Seer, Bloodthrone Vampire, Blood Bairn, Vampire Aristocrat, Bloodflow Connoisseur, Malakir Cullblade. This way you can swarm the board early while en passant generating tokens, then attack with Edgar Markov on turn 6.

  2. putting in some ultra aggressive cards. Alongside tokens Mercadia's Downfall can be devastating, for example. Another one would be Mirror Entity. Note that this one is also a vampire and that the +1/+1-counters stay on the creatures when you change their base power and toughness.

  3. cutting some of the more expenise and non-aggressive cards: Campaign of Vengeance, Stensia Masquerade and maybe you should reduce your lifegain/-loss subtheme if you want to go the faster route. Also Vanquisher's Banner is cool tech, but at 5 mana it may be too expensive

By the way: a card that can go absolutely crazy in token tribal decks is Mana Echoes. Unfortunately it is no budget card.

bushido_man96 mentioned some mass removals. Their asymetrical effect is nice but they also cost a lot of mana. Some other really good asymmetrical mass removals for token decks would be Austere Command, Fell the Mighty, Retribution of the Meek and Dusk.

That's all for now. Let me know what you think of my faster game plan.

enortom on deck 03

7 months ago

would Blood Seeker, Malakir Cullblade, Yahenni, Undying Partisan, Sangromancer, Ob Nixilis, Unshackled, Shadows of the Past and Eternal Thirst fit into the deck, to gain benefits from your opponents tokens dying?

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