Battle Brawler


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Uncommon

Combos Browse all

Battle Brawler

Creature — Orc Warrior

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

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Battle Brawler Discussion

Mandalorian on Orzhov Athreos Warriors

4 months ago

As an agro deck you should be careful about what kinds of lands and early plays you put into your deck. Playing a card like Despise means you're not playing a 1CMC creature which could take you off an aggressive path. Same goes for Scoured Barrens, since you want to play a 1CMC creature a lot more than you want to gain 1 life on turn one. Fairly cheap upgrades to the mana to ensure you are playing untapped lands are cards like Concealed Courtyard and Caves of Koilos.

Solemn Offering is a sideboard card at best and should not be in the mainboard.

Chief of the Scale is too defensive, Hateblade, Hordechief, Skullhunter, Pain Seer, Herald, and Hordemate are all fairly mediocre and certainly not worth putting you over the 60 card minimum and decreasing your efficiency.

Subtracting the Despise, Offering, and cards mentioned above leaves room for about 25-30 or so slots that can be used to help make the deck more aggressive and cohesive. Cards like-

Arashin Foremost

Battle Brawler

Blood-Chin Rager

Brutal Hordechief

Dragon Hunter

Gatekeeper of Malakir

Glory-Bound Initiate

Herald of Dromoka

Mardu Woe-Reaper

Mardu Shadowspear

Ruthless Cullblade

Secure the Wastes

As far as the removal goes, Bile Blight is fine but should be upgraded to Path to Exile or Fatal Push when you can

phDaemon on Mardu Warriors

5 months ago

Also, in aggro decks, I especially recommend running 2 - 4x Valorous Stance. That card's utility is way too good to pass up. Especially in a meta with Fatal Push. It will not block Path to Exile, but most people would probably try not to use those up right away. Instead of Mardu Charm, I would run Secure the Wastes, and for the most part Crackling Doom is kind of worthless in modern, unless you're going up against a control type deck.

Kolaghan's Command is almost a must if you can afford the price (since you got the colors I would put at least 2x in my SB). I bought 8 of them when they were selling for a buck, I knew that card was going to be broken.

I would:

Maybe if you find space for it, a Mardu Strike Leader.


Total 22 lands since your CMC is so low. You also need some wincon finishers, Sorin, Solemn Visitor is my aggro planeswalker of choice here. He also pairs nice with the painlands, basically having you recover any early self-pain. You should definitely use some disruption, probably Thoughtseize in SB otherwise you are highly vulnerable to wipes. Something on the sideboard for drawing extra cards wouldn't hurt either, e.g. Painful Truths.

So, for the SB, I would add

2x Thoughtseize2x Anguished Unmaking2x Blessed Alliance2x Kolaghan's Command

Depending on how competitive your meta is, there's a few other things you might need to add in there.

The core of most warrior decks look extremely similar because those are generally the best warriors out there.

rhine0 on Daxos

6 months ago

So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!

Cards You Should Pick Up

Windborn Muse Blind Obedience Noxious FieldUnderworld Connections

Cards I Can Give You

Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch  FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant

Callmegkill on Sorin's Warriors

8 months ago

I'd say that Arashin Foremost should be a 3-4 of, the double strike is worth it. Drop Sorin down to 2-3. Replace Battle Brawler with Mimic and bump it up to 4. That's if you're going for an aggro strategy (you'll want to deal as much damage as quickly as possible) since aggo has a tendency to not preform in the late game (turns 5-7). Also, if you're not working with a budget, Aether Vial is amazing in aggro tribal decks.

dzapf2008 on Devil's Revenge

8 months ago

Thanks for the advice corythackston. I have looked into adding some 1 drop creatures, but I don't want to spend $17/card on Goblin Guide. I am definitely going to have to purchase 4 Bloodsoaked Champion and 4 Battle Brawler. I have already purchased 4 Spike Jester, but haven't received them yet so I haven't added them to my deck. I think my problem is that I was thinking of beating my friend's deck, instead of just building a good deck. Thanks again.

corythackston on Devil's Revenge

8 months ago

In aggro deck that aren't Selesnya, I usually like to run at least 12 1 drop creatures. Monastery Swiftspear, Goblin Guide, and Bloodsoaked Champion would all be solid options in your colors. Also you DEFINITELY don't want to be playing Mind Rot, Pyroclasm, Tablet of the Guilds or Rakdos's Return in an aggro deck. They're just too slow, so you could phase those out for some more 1 drops to speed things up a lot. Also you could play some 2 drops that do stuff on turn 2 like Spike Jester, Abbot of Keral Keep, or that have powerful effects like Asylum Visitor and Battle Brawler. Basically overall the deck is too slow to be considered an aggro deck, you should cut the expensive stuff for more cheap stuff and take lands out so that you don't flood. Otherwise, just call it a midrange deck.

Chandrian on Unyielding Facerolling

9 months ago

I would remove Battle Brawler, because he's just decent if you manage to make him a 3/2 first strike, but if you fail to do that then he's just a vanilla 2/2.

I would also look at the cards in slots with CMC 5 or more, because you have a large amount of them, and remove 1 or 2.

EDH is a battle of resources, and if you want to win a multiplayer pod by going aggro you will need draw power. You already have some draw in the deck, but I feel I should at least mention Skullclamp. You make a bunch of 1/1 tokens, so with Skullclamp you can just pay 1 mana to kill such a token and draw 2 cards.

KUW on Warriors of the Shifting Wastes

10 months ago

Woo, black white warriors are fun.

I like Battle Brawler for BW warriors, particularly if it is T2 and Chief of the Edge is T3. Also Arashin Foremost is another one I'm fond of. Brutal Hordechief is probably not too expensive anymore and is another nice warrior.

I'm not sure about Stoneforge Masterwork but you'll see how it fits as you play it I guess. Blood-Chin Fanatic doesn't stand out to me, but again I haven't played it so maybe it works. Blood-Chin Rager on the other hand I want four of.

Raiders' Spoils is another one that you might want to try. In any case there are a lot of warrior options. Have fun with the deck!

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