|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Uncommon|
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Creature — Orc Warrior
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
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Battle Brawler Discussion
1 week ago
Also, in aggro decks, I especially recommend running 2 - 4x Valorous Stance. That card's utility is way too good to pass up. Especially in a meta with Fatal Push. It will not block Path to Exile, but most people would probably try not to use those up right away. Instead of Mardu Charm, I would run Secure the Wastes, and for the most part Crackling Doom is kind of worthless in modern, unless you're going up against a control type deck.
Kolaghan's Command is almost a must if you can afford the price (since you got the colors I would put at least 2x in my SB). I bought 8 of them when they were selling for a buck, I knew that card was going to be broken.
- -3x Devoted Crop-Mate
- -4x Glory-Bound Initiate
- -2x Always Watching
- -2x Mardu Charm
- -3x Herald of Dromoka
- -1x Honored Crop-Captain
- -4x Nef-Crop Entangler
+3x Blood-Chin Rager
- +3x Valorous Stance
- +2x Secure the Wastes
- +3x Sorin, Solemn Visitor (Your main wincon with some board state)
- +4x Chief of the Edge
- +2x Battle Brawler
- +2x Path to Exile
- +1 or 2x Brutal Hordechief as a topper / alt win-con
- +1 or 2x Hero's Downfall
Maybe if you find space for it, a Mardu Strike Leader.
- -2x Mountain
- -4x Nomad Outpost
- +4x Battlefield Forge
- +4x Caves of Koilos
- +2x Mana Confluence or City of Brass
Total 22 lands since your CMC is so low. You also need some wincon finishers, Sorin, Solemn Visitor is my aggro planeswalker of choice here. He also pairs nice with the painlands, basically having you recover any early self-pain. You should definitely use some disruption, probably Thoughtseize in SB otherwise you are highly vulnerable to wipes. Something on the sideboard for drawing extra cards wouldn't hurt either, e.g. Painful Truths.
So, for the SB, I would add
Depending on how competitive your meta is, there's a few other things you might need to add in there.
The core of most warrior decks look extremely similar because those are generally the best warriors out there.
1 month ago
So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!
Cards You Should Pick Up
Cards I Can Give You
Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant
3 months ago
I'd say that Arashin Foremost should be a 3-4 of, the double strike is worth it. Drop Sorin down to 2-3. Replace Battle Brawler with Mimic and bump it up to 4. That's if you're going for an aggro strategy (you'll want to deal as much damage as quickly as possible) since aggo has a tendency to not preform in the late game (turns 5-7). Also, if you're not working with a budget, Aether Vial is amazing in aggro tribal decks.
3 months ago
Thanks for the advice corythackston. I have looked into adding some 1 drop creatures, but I don't want to spend $17/card on Goblin Guide. I am definitely going to have to purchase 4 Bloodsoaked Champion and 4 Battle Brawler. I have already purchased 4 Spike Jester, but haven't received them yet so I haven't added them to my deck. I think my problem is that I was thinking of beating my friend's deck, instead of just building a good deck. Thanks again.
3 months ago
In aggro deck that aren't Selesnya, I usually like to run at least 12 1 drop creatures. Monastery Swiftspear, Goblin Guide, and Bloodsoaked Champion would all be solid options in your colors. Also you DEFINITELY don't want to be playing Mind Rot, Pyroclasm, Tablet of the Guilds or Rakdos's Return in an aggro deck. They're just too slow, so you could phase those out for some more 1 drops to speed things up a lot. Also you could play some 2 drops that do stuff on turn 2 like Spike Jester, Abbot of Keral Keep, or that have powerful effects like Asylum Visitor and Battle Brawler. Basically overall the deck is too slow to be considered an aggro deck, you should cut the expensive stuff for more cheap stuff and take lands out so that you don't flood. Otherwise, just call it a midrange deck.
4 months ago
I would remove Battle Brawler, because he's just decent if you manage to make him a 3/2 first strike, but if you fail to do that then he's just a vanilla 2/2.
I would also look at the cards in slots with CMC 5 or more, because you have a large amount of them, and remove 1 or 2.
EDH is a battle of resources, and if you want to win a multiplayer pod by going aggro you will need draw power. You already have some draw in the deck, but I feel I should at least mention Skullclamp. You make a bunch of 1/1 tokens, so with Skullclamp you can just pay 1 mana to kill such a token and draw 2 cards.
5 months ago
Woo, black white warriors are fun.
I like Battle Brawler for BW warriors, particularly if it is T2 and Chief of the Edge is T3. Also Arashin Foremost is another one I'm fond of. Brutal Hordechief is probably not too expensive anymore and is another nice warrior.
I'm not sure about Stoneforge Masterwork but you'll see how it fits as you play it I guess. Blood-Chin Fanatic doesn't stand out to me, but again I haven't played it so maybe it works. Blood-Chin Rager on the other hand I want four of.
Raiders' Spoils is another one that you might want to try. In any case there are a lot of warrior options. Have fun with the deck!
6 months ago
You might wanna think about Chief of the Scale and if he really is useful to the deck. I know, that yours is a tribal deck and the defensive chief seems like a completly intuitive thought. He is also complete budget friendly. Only problem; he is an attrition style creature in a deck focused onto aggression. If you have one of him on the field his effect still will not make your creatures save from Lightning Bolt or Lightning Strike. In short: Chief of the Scale counter-intuitivly does not make your creatures survive longer than Chief of the Edge would. The latter allows you to let your one drops trade with three drops and so on. People will not like to block against you. Raiders' Spoils hits the same veine.
This opens up slots for Glory-Bound Initiate, full playsets of Bloodsoaked Champion, Mardu Woe-Reaper, Battle Brawler and Arashin Foremost. You basically add card of your most formidable beating and game-winning cards while trading out Chief of the Scale who is not even that good at keeping you alive.
Last, but not least, consider Ultimate Price, Bile Blight, Ulcerate and Valorous Stance for instant speed cheap removal and protection. Gods Willing might also be useful, because it protects, makes a creature unblockable and let's you manipulate your topdeck.