Stingscourger

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Modern Masters (MMA) Common
Planar Chaos (PLC) Common

Combos Browse all

Stingscourger

Creature — Goblin Warrior

Echo (3)(Red) (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

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Stingscourger Discussion

cdyrdr on Krenkin' Out Infinite Goblins!

1 month ago

@louisjrt Thanks. I really appreciate your suggestions. I have Goblin War Strike and Boggart Shenanigans in the deck already so they are certainly useful to me. Bloodmark Mentor was actually cut pretty recently, but I still think it's a decent option. Stingscourger is also pretty good in my opinion. Mogg Maniac and Goblin Taskmaster look like they could be fun to build around, in fact I'd never seen the latter before. Jeering Instigator is interesting, but you'd probably be better served using a cheaper option mana-wise like Kari Zev's Expertise. Final Fortune and Relentless Assault are certainly playable as well if you are so inclined, Aggravated Assault is another option if you favour repeatability.

lagotripha on My little thingy [Primer]

3 months ago

I like a lot of the structure here, but there are a few cards that feel sort of 'Jammed in' without a great deal of thought about how they work together- almost like there are two good decks in here that need to be seperated.

Removal package and sideboard are super sweet- no complaints there. Manabase seems solid too.

But when it comes to creatures and spells, you've got this weird split of 'go wide' Souls/palladin/sorin and 'alesha combos' (without the associated tools to get them in the graveyard).

Personally, I'd go all in with one of those strategies rather than splitting them up. Either the traditional mardu tokens route, or just lingering souls (it is just that good) alongside some more 1-2 drops with sacrifice effects (Generator Servant, Mogg War Marshal,Stingscourger, Mogg Fanatic, Zulaport Cutthroat, Blood Artist Felidar Cub, Bomat Courier, Burrenton Forge-Tender, Hope of Ghirapur, Skirk Prospector, Viscera Seer etc. ) or Draw/discard effects (Insolent Neonate,Cathartic Reunion,Faithless Looting) to rush out something like Gigantomancer or Noosegraf Mob.

Still, it looks a lot more solid than my first deckbuilding attempts.

zegrim on Alesha, Who Smiles at Death

4 months ago

passascats

Ignition Team was another card that I was originally considering and removed for Stingscourger.

Pack Rat is actually a very interesting idea for the deck for the discard ability.

Thanks for your suggestions!

Araignee on Mortician Pauper

5 months ago

My original idea was that you can always sacrifice a goblin token generated by Mogg War Marshal or Kathari Bomber if Stingscourger is not around. Because they will still put counters on both Gavony Unhallowed and the Mortician Beetle and hit your opponent for five. But I am not sure how to balance it out with the other creatures... I meant it mosty as safeguard in case you get stuck in the beginning of the game with no Beetle out.

lukas96 on Goblin McFlurry

7 months ago

Hey, you really dondt need the mana accelaration, your curve ends at 3 mana and they are very bad topdecks if you dont have any goblins in hand.

Id play 4 Foundry Street Denizen 4 Goblin Rabblemaster and you can play token spells like Krenko's Command, Dragon Fodder and Hordeling Outburst.

Id also replace Stingscourger with Lightning Bolt its just better removal and one mana less

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